Author Topic: kickstarter  (Read 28496 times)

Offline Isildur

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Re: kickstarter
« Reply #125 on: April 16, 2014, 10:23:00 PM »
+2
Something I've been thinking about lately, what is the feasibility of printing a true booster set in paper wrappers? MtG did this with one of their sets 10 years ago, Unhinged. I recently bought a pack ($20 due to rarity) and the pack itself is surprisingly well made. Is the cost of boosters made out of foil so offsetting that paper boosters would be a possibility? I actually thought the pack was pretty cool in a rustic way.
I think most of the increased cost with packaging comes from the act of packaging (randomizing, printing rarities, factory plastic wrapping ect.) and not really the "foil" itself...
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Offline AJ

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Re: kickstarter
« Reply #126 on: April 26, 2014, 12:26:41 PM »
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Bumping to see if there's any update on reboot or new set.
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Offline jbeers285

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Re: kickstarter
« Reply #127 on: April 26, 2014, 12:54:31 PM »
0
The reboot is only something players have discussed as far as I know there is nothing in the works for a reboot and I havnt heard of any such discussions reaching Rob (granted I am not the most connected guy)

As far as the new set it's pretty much the same available information we had 3 months ago.
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Offline AJ

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Re: kickstarter
« Reply #128 on: April 26, 2014, 01:03:20 PM »
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The reboot is only something players have discussed as far as I know there is nothing in the works for a reboot and I havnt heard of any such discussions reaching Rob (granted I am not the most connected guy)

As far as the new set it's pretty much the same available information we had 3 months ago.

Mabey someone could send Rob an Email? I mean everyone on the boards realizes that the game is in desperate need of a reboot.
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Warrior_Monk

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Re: kickstarter
« Reply #129 on: April 26, 2014, 02:52:38 PM »
+1
Redemption can barely afford a new set, much less a reboot.  Even with crowd funding, Redemption doesn't have the support at this juncture to do anything with it.

Unless, of course, they went to an online base.

Offline EmJayBee83

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Re: kickstarter
« Reply #130 on: April 26, 2014, 04:32:52 PM »
0
Redemption can barely afford a new set, much less a reboot.  Even with crowd funding, Redemption doesn't have the support at this juncture to do anything with it.
Making the decision to do a reboot is basically equivalent to deciding to create a new game. The hope would be that you could find enough people interested in the new game to make it sustainable in the long  run. That said, it is a bet the house wager.  If it fails, Redemption is dead.
« Last Edit: April 26, 2014, 06:18:56 PM by EmJayBee83 »

Offline AJ

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Re: kickstarter
« Reply #131 on: April 26, 2014, 09:10:43 PM »
-3
Redemption can barely afford a new set, much less a reboot.  Even with crowd funding, Redemption doesn't have the support at this juncture to do anything with it.
Making the decision to do a reboot is basically equivalent to deciding to create a new game. The hope would be that you could find enough people interested in the new game to make it sustainable in the long  run. That said, it is a bet the house wager.  If it fails, Redemption is dead.


If you don't reboot, the game is dead. I don't want to be harsh because I love the game and all the effort Rob has put into it but right now the game stinks. There is hardly any player interaction just " oh look this card draws, throw it in your deck derp" or pre block ignore where you can't do nothing. There has not been a single set since at least before ROA that has not had a card that is teribbly OP. Whole colors right now aren't used because their to weak in the competitive meta. Not just themes but colors. Please don't take this post the wrong way because like I said I love the game but it has some serious issues it has to work out.
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Offline Red

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Re: kickstarter
« Reply #132 on: April 26, 2014, 11:15:48 PM »
0
Redemption can barely afford a new set, much less a reboot.  Even with crowd funding, Redemption doesn't have the support at this juncture to do anything with it.
Making the decision to do a reboot is basically equivalent to deciding to create a new game. The hope would be that you could find enough people interested in the new game to make it sustainable in the long  run. That said, it is a bet the house wager.  If it fails, Redemption is dead.


If you don't reboot, the game is dead. I don't want to be harsh because I love the game and all the effort Rob has put into it but right now the game stinks. There is hardly any player interaction just " oh look this card draws, throw it in your deck derp" or pre block ignore where you can't do nothing. There has not been a single set since at least before ROA that has not had a card that is teribbly OP. Whole colors right now aren't used because their to weak in the competitive meta. Not just themes but colors. Please don't take this post the wrong way because like I said I love the game but it has some serious issues it has to work out.
TEXP. Tell me what is terribly OP. I dare you. Also, objectively prove it using logic and tournament results.
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Offline jbeers285

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Re: kickstarter
« Reply #133 on: April 26, 2014, 11:30:20 PM »
+3
I don't agree with AJ but

Mayhem, 1st round edit required

Nuff said


Pretty sure Townsend had like 6 first turn mayhem when he won nats
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Offline Red

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Re: kickstarter
« Reply #134 on: April 26, 2014, 11:40:18 PM »
0
Ack. Of course it totally slips my mind. Yeah I'll concede such point.
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Offline YourMathTeacher

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Re: kickstarter
« Reply #135 on: April 27, 2014, 08:29:52 AM »
+1
In some ways, I do agree with AJ. When battles starting disappearing, and the game became "Can't Touch This," most of my players lost interest in Redemption. I would need a way to get battles to return in order to regain momentum.
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Offline AJ

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Re: kickstarter
« Reply #136 on: April 27, 2014, 09:04:20 AM »
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Ack. Of course it totally slips my mind. Yeah I'll concede such point.

There you go.
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Offline jbeers285

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Re: kickstarter
« Reply #137 on: April 27, 2014, 10:03:27 AM »
+1
Ack. Of course it totally slips my mind. Yeah I'll concede such point.

There you go.

Repeating and reiterating posts over and over does not add anything the conversation. Please try and ensure you contributing to conversation not just upping your post count.
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Offline AJ

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Re: kickstarter
« Reply #138 on: April 27, 2014, 01:29:00 PM »
-1
I'm just saying that the game just gets more and more broken every year and that there is going to be a point where the game is to damaged to save. FYI I am not trying to up my post count because I could care less about it.
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Offline Mr.Hiatus

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Re: kickstarter
« Reply #139 on: April 27, 2014, 01:55:40 PM »
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I would invest hundreds in a new set. I don't need foils, but I do like rarity. Doesn't even have to be 200+ cards, just a new solid set with rarities and a way to increase the trading market. A realistic goal that the Redemption family can achieve for 100-150 cards seems appropriate. I'm not sure what KS is, just piecing it together from reading, but if I can invest to get another set and get cards back worth the money I invested, I'm in.

Offline h20tor

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Re: kickstarter
« Reply #140 on: May 28, 2014, 10:53:03 AM »
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I would be willing to drop at least $100 in this just to make sure that the game keeps going. I think Kickstarter is a vary viable place to get the ball rolling. It is constantly picking up more momentum on the number of supporters.
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LukeChips

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Re: kickstarter
« Reply #141 on: May 30, 2014, 04:17:37 PM »
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This sounds cool.

 


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