Also, yeah, no dominants in the reboot. Or if you do make dominants, they're consistency cards like "Search your deck for an evil character" and they can only be played during your prep/discard phase.
Here's some ideas:
Son Of God: Regardless of protection, discard a demon or convert a human evil character to the brigade of your choice.
Angel Of The Lord: Place in territory for one turn. It becomes a multi-brigade 12/0 angel. (like doubt but for heroes)
New Jerusalem: Search all discard piles for NT heroes and shuffle them into owner deck
Glory Of The Lord: Remove an evil enhancement/ evil dominate/ or curse in play from the game.
Harvest Time: Search all decks for a lost soul and put it in play. Negate lost soul for one round.
Christian Martyr: Place in territory. When a hero is discarded, you may discard this card to remove hero from the game instead.
Burial: Place any card in play (except lost soul) under owner's deck
DON: keep it the same
Falling Away: Convert a hero to any evil brigade of your choice
Doubt: keep the same but change it to multi-brigade instead of just orange
Those are all of the dominates that I can think of right now.