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Nephilim as a hero makes the game cooler so I'm all for it. Redemption should be a CCG first and a 'bible' game second.
Quote from: Red Wing on March 27, 2018, 02:10:03 PMNephilim as a hero makes the game cooler so I'm all for it. Redemption should be a CCG first and a 'bible' game second.Yay, another member* for the Save Que Foundation!*Or maybe Red Wing was already a member of SQF. I forget.
I definitely don't believe the "demon offspring" view, that demons or angels can have children with human women. Angels and humans are completely different kinds of creatures and God very clearly established a reproductive barrier in Gen. 1 ("according to their kind")
Just to understand your (Red's) points better, does the Job 2 references of the “sons of God” have to mean an angelic counsel? Could I not understand this just to mean humans presenting themselves before God? The Bible refers to us (humans) as sons of God more than it does angels right?
At the very least perhaps a vote from the community on whether it should only be an EC or a DAC is warranted. I feel that leaving Nephilim as a DAC is a mistake that will be regretted later and is already leaving a bad taste in some people's mouths. If one looks at the Hebrew definition of Nephilim it's one of negative connotation, not anything good.At any rate, please let this be discussed in the Redemption community instead of just making the decision without valid input from us.
The reason this is such a tough issue is there are only two verses in the entire Bible in which the Nephilim are mentioned: Genesis 6:4 and Numbers 13:33. (I don't take the Book of Enoch as being a source with the same level of credibility at all as The Bible since it's not in the Bible.)
Great discussion here and that was always one of my hopes for this game.
Something I don't believe I've seen mentioned here is that shouldn't, for a character to be a hero, they be more than just not evil? From what I've read there seems to be either no clear view of the Nephilim or a negative connotation connected to them. Shouldn't a character have to have done something good to be considered a hero? I love the card Nephilim, I love how the brigades and themes all work together, but I don't want him to be a hero just because he's a cool card and we can't prove he was good or evil when he clearly has a negative connotation throughout history and scripture.
If you by no means want to drop the DA aspect couldn't you keep the concept of the card but change the character from Nephilim to something else? Maybe that would work. I mean if you want to have a card like this have it but why does it have to be a/the Nephilim? I think it's evident that it's the great majority that either objects to keeping the card a DA or at least is hesitant to do so. I think no unholy character should be able to rescue lost souls. I believe printing a Nephilim as DA would stir unnecessary trouble so I suggest avoiding the issue by keeping the concept but changing it to another character. Why not change it to an angel? One of the sons of God? A watcher angel (like in Daniel 4:17) or something similar? I think it's evident in scripture that those can be either good or bad so they would fit the concept of the card.
If you think about it there are heroes all over, in every tribe, following God too. So if you think you had to be a God fearing Jew then or a professing Christian now to save souls, its time to mature.
I really don't think that the primary issue has been resolved by Rob's post. The problem with Nephilim is the historical context. There are certain beings that have been traditionally viewed as evil (i.e. witches, vampires, zombies). To make a traditionally evil character a hero just for gameplay purposes is silly. Interestingly, it does follow the world's pattern of making evil become good, just like Hollywood has hero witches, hero vampires, and hero zombies. I just feel that we should not follow the world's lead in this case.The fact that the Nephilim could have been nice guys is irrelevant. They simply were not. That's why we don't have a DA Taskmaster. They simply weren't nice guys.