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It would be interesting to know how many people have quit because of this
People stop playing for a variety of reasons. The most common one I see is that their life becomes busier (job/school/etc) and they simply don't have the time for something that is primarily a hobby for them. In my own experience, I've had seasons in life where I wasn't very involved due to my job not allowing me the opportunity to attend tournaments during the summer months.The other common one I see is people who stop playing because they don't have other close to them to play with in person and/or there aren't tournaments held often enough near them. I need look no further than the Twin Cities playgroup that has dwindled significantly this past season due to not having a consistent location to host (something we are hoping to find in this upcoming season).Other people pick up other interests and typically when a person says "Yes" to one thing, they have to say "No" to something else. If that new interest is a new hobby, the most likely thing for them to say no to is one of their current hobbies.I honestly don't recall anyone offhand who has said outright that they stopped playing due to the complexity of the game. I know of people like Isildur who haven't gotten back into due to the complexity involved in "relearning," but I am quite confident that if he had the time and motivation to do so, he could get back into the game and learn the new aspects. In fact, I've seen many more people return to the game because of the greater variety of gameplay and strategies that now exist than I've seen people people leave because of complexity.I believe (my opinion, not a statement of fact) that the basics of the game are fairly simple and that anyone with a basic understanding of how CCGs work can learn the game pretty easily if you start with starter decks. That being said, there are certainly some high level strategies that can get very convoluted, and knowing offhand how every possible scenario plays out would be extremely difficult. I've been playing as long or longer than anyone here and there's still rulings and scenarios that I need to double check in the REG.
I would encourage people not to dismiss the concerns of a wildly loyal Redemption player (JD).
Let's make Redemption great again!
I find this interesting because... The game about died because it was too simplistic (pre-Warriors). (In fact, I discovered years later that I initially passed on the game because of simplicity.)Now, the sentiment is that the game is about dead because of complication.
i mean i've played prolly over 2000 games and i still am not understanding a lot of it and have even been practically called a cheater because i just straight up don't even know the rules still.