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Redemption® Rulebook > Deck Building RulesTYPE II Deck Building RulesYour deck must contain a minimum of 100 cards. Below is a chart showing the total number of Lost Soul cards needed for deck quantities up to 140. Deck Total Lost Souls required Deck Total Lost Souls required 100-105 14 120-126 17 106-112 15 127-133 18 113-119 16 134-140 19 A deck may contain no more than five (5) of any card.A deck may contain up to three (3) of any Fortress, Artifact, Covenant, or Curse.Maximum of 1 of each in a deck:• Multi-colored enhancements, Heroes, or Evil Characters • Dominant (lamb icon or grim reaper icon card) Maximum of 1 of each per 50 cards in a deck:• Lost Soul card that has a special ability• Site with a special ability Other rules:• The number of your good cards and the number of your evil cards MUST be equal.• The number of sites may not exceed the number of Lost Souls in a deck.• There is no maximum of cards to a deck as long as it contains the appropriate number of Lost Souls (see table). The Proverbs 22:14 ("2-line") or Proverbs 22:14 ("3-line") Lost Souls card counts as one Lost Soul for deck building purposes.NOTE: Type 2 games are played to 7 Lost Souls and use the Rescuer’s Choice and Experience Credit optional rules as standard.
The REG seems kind of split on blocking. It says both "Blocking is the attempt to prevent a rescue" and "Placing an Evil Character into the Field of Battle constitutes blocking."Seems like it is contradicting itself to me.
the REG glossary simply says otherwise.
Each time a character successfully rescues a Lost Soul or successfully blocks, the character receives a 1/1 counter.