Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Asahel24601 on April 27, 2012, 08:29:39 PM
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(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Facademy.redemptionconnect.com%2Fcards%2Fmake%2F%3Ftype%3Dee%26amp%3Bbrigade%3Dblack%26amp%3Btitle%3DWorship%2BOf%2BBaal%26amp%3Bstrength%3D6%26amp%3Btoughness%3D0%2B%26amp%3Bspecial%3DPlace%2Bin%2Byour%2Bterritory%253A%2BIf%2Byou%2Bare%2Battacked%252C%2Byou%2Bmay%2Bremove%2Bthis%2Bcard%2Band%2Byour%2Bevil%2BCanaanite%2Bfrom%2Bthe%2Bgame%2Bto%2Bprotect%2BO.T.%2BSouls%2Bfrom%2Brescue%2Bexcept%2Bby%2Ba%2Bsingle%2Bbrigade%2Bgreen%2BO.T.%2Bprophet.%2B%26amp%3Bverse%3DFor%2Bhe%2Bserved%2BBaal%252C%2Band%2Bworshipped%2Bhim%252C%2Band%2Bprovoked%2Bto%2Banger%2Bthe%2BLORD%2BGod%2Bof%2BIsrael%252C%2Baccording%2Bto%2Ball%2Bthat%2Bhis%2Bfather%2Bhad%2Bdone.%26amp%3Breference%3D1%2BKings%2B22%253A53%2B%26amp%3Bborder%3Ddemon%26amp%3BcardImage%3Dhttps%25253A%25252F%25252Fs3.amazonaws.com%25252Frconnect%25252Fcards%25252Fcustom%25252Fimages%25252Fd43f7ce50b293697d3d384305eb25541.jpg%26amp%3BcardImageX%3D46%26amp%3BcardImageWidth%3D309%26amp%3BcardImageHeight%3D336%26amp%3BcardImageY%3D14%26amp%3Bclass%3Dterritory%26amp%3Bidentifier%3D%26amp%3BtitleR%3D%26amp%3BtitleG%3D%26amp%3BtitleB%3D%26amp%3BtitleShadow%3Dnone%26amp%3BabilityR%3D%26amp%3BabilityG%3D%26amp%3BabilityB%3D%26amp%3BabilityShadow%3Dnone%26amp%3BspecialR%3D%26amp%3BspecialG%3D%26amp%3BspecialB%3D%26amp%3BspecialShadow%3Dblack%26amp%3BiR%3D%26amp%3BiG%3D%26amp%3BiB%3D%26amp%3BiShadow%3Dnone&hash=d8522b77dd425bf762f955264fe768f788752b16)(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Facademy.redemptionconnect.com%2Fcards%2Fmake%2F%3Ftype%3Dee%26amp%3Bbrigade%3Dblack%26amp%3Btitle%3DChariots%2Bof%2BIron%2B%26amp%3Bstrength%3D2%26amp%3Btoughness%3D2%26amp%3Bspecial%3DInterrupt%2Bthe%2Bbattle.%2BIf%2Bused%2Bby%2Ba%2BCanaanite%252C%2Byou%2Bmay%2Bdraw%2Btwo%2Band%2Bplay%2Bthe%2Bnext%2BO.T.%2Benhancement%2Bor%2Bdiscard%2Bthis%2Bcard%2Bto%2Bforce%2Ba%2Bhero%2Bto%2Bwithdraw%2Bfrom%2Bbattle.%26amp%3Bverse%3DAnd%2Bthe%2BLORD%2Bwas%2Bwith%2BJudah%253B%2Band%2Bhe%2B%2B%2B%2Bdrave%2Bout%2Bthe%2Binhabitants%2Bof%2Bthe%2B%2B%2B%2Bmountain%253B%2Bbut%2Bcould%2Bnot%2Bdrive%2Bout%2Bthe%2Binhabitants%2Bof%2Bthe%2Bvalley%252C%2Bbecause%2Bthey%2Bhad%2Bchariots%2Bof%2Biron.%26amp%3Breference%3DJudges%2B1%253A19%26amp%3Bborder%3Dnavy%26amp%3BcardImage%3Dhttps%25253A%25252F%25252Fs3.amazonaws.com%25252Frconnect%25252Fcards%25252Fcustom%25252Fimages%25252F66d1cb8f11dc31665f082c00cf147fa7.gif%26amp%3BcardImageX%3D31%26amp%3BcardImageWidth%3D280%26amp%3BcardImageHeight%3D305%26amp%3BcardImageY%3D49%26amp%3Bclass%3Dweapon%26amp%3Bidentifier%3DCanaanite%26amp%3BtitleR%3D%26amp%3BtitleG%3D%26amp%3BtitleB%3D%26amp%3BtitleShadow%3Dnone%26amp%3BabilityR%3D%26amp%3BabilityG%3D%26amp%3BabilityB%3D%26amp%3BabilityShadow%3Dnone%26amp%3BspecialR%3D%26amp%3BspecialG%3D%26amp%3BspecialB%3D%26amp%3BspecialShadow%3Dblack%26amp%3BiR%3D%26amp%3BiG%3D%26amp%3BiB%3D%26amp%3BiShadow%3Dnone&hash=a39b04210cca6ed0c5fab0a0e80b1a11af212609)
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;D i really like this card
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Should be worded:
"...you may remove this card and your evil Canaanite from the game..."
Technically this wording would let you choose a good Canaanite (or one that is captured), and also allow you to select your opponent's Canaanite (good, evil, or neutral). Unless it is your own, being used as an evil character, this would not be balanced.
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Too many prophets in the game for this to be worthwhile. Virtually every theme as at least one prophet (Genesis has Joseph, Sam has all sorts of guys, Disciples have John and Peter, etc), and I just don't think I'd use it unless that stipulation was repealed, or changed somehow.
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what if it said OT prophet or just elijah or elisha?
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Too many prophets in the game for this to be worthwhile. Virtually every theme as at least one prophet (Genesis has Joseph, Sam has all sorts of guys, Disciples have John and Peter, etc), and I just don't think I'd use it unless that stipulation was repealed, or changed somehow.
Actually, I'd say that this is the only reason it's balanced. It gets around FBTN (when played as TC) to chump block, and can be used twice (with Pride of Simon) in T1 and 4 times without recursion in T2. Canaanites already have an established beef with Prophets, and this is a great way to further that as well.
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Too many prophets in the game for this to be worthwhile. Virtually every theme as at least one prophet (Genesis has Joseph, Sam has all sorts of guys, Disciples have John and Peter, etc), and I just don't think I'd use it unless that stipulation was repealed, or changed somehow.
Last I checked Peter is not a Prophet. John is because he wrote Revelation.
Besides that, I think the card is not to crazy.
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Last I checked Peter is not a Prophet. John is because he wrote Revelation.
Peter (Ap)
Type: Hero Char. • Brigade: Red • Ability: 10 / 10 • Class: None • Special Ability: If taken prisoner, after three turns Peter returns to owner's territory. • Play As: If captured, return Peter to owner's territory after three turns. • Identifiers: NT Male Human, Disciple, Prophet
However, if you are able to make a rescue with Peter in a Disciples deck, more power to you ;)
I still say that it is a perfectly reasonable restriction that better balances the card, not to mention each of the themes (besides...well...prophets :P) only has 1-2 options. You're usually going to focus on those guys anyway, so not a problem.
Usable, but balanced :)
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peter is effective against the if use a gardensciples due to TGT
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This card kinda reminds me of a card called Baal Worship.
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This card kinda reminds me of a card called Baal Worship.
That is because it is basically a reprint with a different name and better ability.
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Too many prophets in the game for this to be worthwhile. Virtually every theme as at least one prophet (Genesis has Joseph, Sam has all sorts of guys, Disciples have John and Peter, etc), and I just don't think I'd use it unless that stipulation was repealed, or changed somehow.
Actually, I'd say that this is the only reason it's balanced. It gets around FBTN (when played as TC) to chump block, and can be used twice (with Pride of Simon) in T1 and 4 times without recursion in T2. Canaanites already have an established beef with Prophets, and this is a great way to further that as well.
The biggest problem is it's too easy to circumvent with pretty much every theme. I, personally, would not use it a Canaanite defense because I'd rather have a card that might get a block, but if it works, is also doing damage to my opponent beyond a stall. Then again, I guess the best cards are cards that some people would use and others wouldn't. Carry on then.
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The biggest problem is it's too easy to circumvent with pretty much every theme. I, personally, would not use it a Canaanite defense because I'd rather have a card that might get a block, but if it works, is also doing damage to my opponent beyond a stall. Then again, I guess the best cards are cards that some people would use and others wouldn't. Carry on then.
I understand your point, but I also feel that making cards 'everyone' would use is silly, despite the number of them out there already.
And note that you can still choose when to use this card. If you haven't gotten rid of their prophet and he attacks, just block normally. Otherwise, you have a (effectively CBN) chump block that is still balanced in its cost (since you cannot recur the Canaanite), so long as the wording is tweaked.
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Where is the evidence that Pet is a Prophet?
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Updated
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Where is the evidence that Pet is a Prophet?
All the prophesying he did, mostly. Talking about the coming of the Kingdom of God is the main thing.
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I would change it to "Place this in your territory: During battle you may remove this card and..." so that you can use it during battle as a block, although I don't see why this need the removal, I think discard would be good enough (discard this card and your evil Canaanite).
Or, how about:
"Place this card in your territory: During battle you may capture your Canaanite to protect OT Lost Souls from rescue except by an OT Prophet."
This is somewhat more powerful, but the idea is that you generate souls for your opponent on later turns while protecting yourself on this turn, however I'm not sure if this is the right card for this ability. Another idea is give a Canaanite to your opponent representing them "infecting" Israel.
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I would change it to "Place this in your territory: During battle you may remove this card and..." so that you can use it during battle as a block, although I don't see why this need the removal, I think discard would be good enough (discard this card and your evil Canaanite).
having your EC discarded isn't as big a deal for canaanites, because of Fortify Site and to a lesser extent, Pharaoh's Cupbearer, especially in type II.
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having your EC discarded isn't as big a deal for canaanites, because of Fortify Site and to a lesser extent, Pharaoh's Cupbearer, especially in type II.
This. All of the Canaanites can be brought back with Fortify Site, and 3 (at least) can be brought back with Cupbearer. Removing them from the game is definitely necessary.
Or, how about:
"Place this card in your territory: During battle you may capture your Canaanite to protect OT Lost Souls from rescue except by an OT Prophet."
This is somewhat more powerful, but the idea is that you generate souls for your opponent on later turns while protecting yourself on this turn, however I'm not sure if this is the right card for this ability. Another idea is give a Canaanite to your opponent representing them "infecting" Israel.
Do not like the capturing to your own LoB because Shechem can just punt them over to the other side when he blocks anyway.
On giving your opponent Canaanites, yes that is something that the theme already does, but I don't think it is a balanced enough cost (because you can still get them back to easily and it sets up more CTB).
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How about single brigade green prophet or something like that?
It would stop most meta offenses and give Canaanites a boost they need.
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How about single brigade green prophet or something like that?
It would stop most meta offenses and give Canaanites a boost they need.
Is there a precedent for specifying that it can only be single-color? Right now, the card has been updated to say "...except by a Green OT Prophet", and honestly I thought it was balanced before. This restriction is already good enough, IMO and doesn't need to be adjusted.
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Stops Samuel and Joesph
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How about single brigade green prophet or something like that?
It would stop most meta offenses and give Canaanites a boost they need.
Is there a precedent for specifying that it can only be single-color? Right now, the card has been updated to say "...except by a Green OT Prophet", and honestly I thought it was balanced before. This restriction is already good enough, IMO and doesn't need to be adjusted.
I would personally like cards that would target multi color heroes and evil characters.
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I really like the card as it stands,
there are still several well used characters that can get around this and it does help Canaanites alot because there biggest problem has got to be dealing with multiple hero's in battle at once.
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Stops Samuel and Joesph
Samuel needs stopping, Joe is not a big prob in my opinion
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updated with chariot
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Chariot plus Lots Wife makes for a nasty power house,
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Chariot plus Lots Wife makes for a nasty power house,
Except she's not WC. The WC Canaanites are somewhat lacking, which is one (but not the most important) reason that Foreign Sword does not work very well on defense.
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yes but she can band to those warriors and then you can play all those nasty enhancements that are better on the women.
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Chariot plus Lots Wife makes for a nasty power house,
Except she's not WC. The WC Canaanites are somewhat lacking, which is one (but not the most important) reason that Foreign Sword does not work very well on defense.
It also works with Philistines
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No, except to Interrupt the battle
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Chariot plus Lots Wife makes for a nasty power house,
Except she's not WC. The WC Canaanites are somewhat lacking, which is one (but not the most important) reason that Foreign Sword does not work very well on defense.
It also works with Philistines
It says "if used by a canaanite", Philistines are not Canaanites.
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Chariot plus Lots Wife makes for a nasty power house,
Except she's not WC. The WC Canaanites are somewhat lacking, which is one (but not the most important) reason that Foreign Sword does not work very well on defense.
It also works with Philistines
It says "if used by a canaanite", Philistines are not Canaanites.
Foreign Sword - evil (RA2)
Type: Evil Enh. • Brigade: Red • Ability: 3 / 2 • Class: Weapon • Special Ability: Negate an opponent's evil or neutral card. If used by a Canaanite or Philistine, you may return that card to the top of owner's deck. • Identifiers: None • Verse: II Samuel 15:19 • Availability: Rock of Ages Extended booster packs (None)
Sorry bro.
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I think he was talking about Chariots of Iron
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Chariot plus Lots Wife makes for a nasty power house,
Except she's not WC. The WC Canaanites are somewhat lacking, which is one (but not the most important) reason that Foreign Sword does not work very well on defense.
It also works with Philistines
It says "if used by a canaanite", Philistines are not Canaanites.
Foreign Sword - evil (RA2)
Type: Evil Enh. • Brigade: Red • Ability: 3 / 2 • Class: Weapon • Special Ability: Negate an opponent's evil or neutral card. If used by a Canaanite or Philistine, you may return that card to the top of owner's deck. • Identifiers: None • Verse: II Samuel 15:19 • Availability: Rock of Ages Extended booster packs (None)
Sorry bro.
We were referring to the chariot card suggested in the first post here, not Foreign Sword. Philistines aren't Canaanites, they can use Foreign sword because it says if used by a Canaanite or Philistine.
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I though was talking about foreign sword
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I though was talking about foreign sword
Ah, ok, I misread your post (although with two different weapons being mentioned there, it was easy to do so), my bad.
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My bad, Drrek. I misinterpreted your post.