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Gold has a 2/2 and a 1/10 already... both extremely good at getting initiative.
If they do make a 1/1 gold hero, it'd better not be a judge.
Quote from: redemptioncousin on February 04, 2010, 11:58:24 AMGold has a 2/2 and a 1/10 already... both extremely good at getting initiative.They have crap loads of low people to get inititive. They were basically made for that lol
Gold does have a 1/1 Hero, silly! See?
Actually that is very clever, the Kidness error card. But seriously, I wonder if somehow this is the reason? Maybe a computer program looked for a 1/1 heroes, found this misprint, and treated it as "gold already has a 1/1"?
I was curious about this. It seems every brigade now has a 1/1 hero or 1/1 evil character, which are of course great for getting initiative. Silver is missing one, but I understand it being angels, and you can get a 1/1 with Angel with the Secret Name if they are the only Angel out anyway.But Gold heroes do not have a 1/1? Why not? Seems to put gold at a disadvantage in this particular category.Thanks for helping me understand this.
Because Archers Horses.
Quote from: Minister Polarius on February 04, 2010, 03:36:36 PMBecause Archers Horses.One of the worst things to ever happen to Redemption.
6/6 evil characters10/10 evil charactersSnare, Stocks, NetSleep, Prayer and Fasting, MeditationHow many different brigades got 1/1 ignores/repels?
It is helpful for new players to have some familiarity with certain types of cards that are common across a handful of cultures.
In that case I'd like to see non WC themes be more viable.
Quote from: Sean on February 04, 2010, 03:38:29 PMQuote from: Minister Polarius on February 04, 2010, 03:36:36 PMBecause Archers Horses.One of the worst things to ever happen to Redemption. I do not have any archerers in any of my decks and I only have the horses in one of my decks.