Author Topic: Where is the gold 1/1 hero?  (Read 19397 times)

Offline stefferweffer

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Where is the gold 1/1 hero?
« on: February 04, 2010, 11:30:56 AM »
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I was curious about this.  It seems every brigade now has a 1/1 hero or 1/1 evil character, which are of course great for getting initiative.  Silver is missing one, but I understand it being angels, and you can get a 1/1 with Angel with the Secret Name if they are the only Angel out anyway.

But Gold heroes do not have a 1/1?  Why not?  Seems to put gold at a disadvantage in this particular category.

Thanks for helping me understand this.

Offline BubbleBoy

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Re: Where is the gold 1/1 hero?
« Reply #1 on: February 04, 2010, 11:47:02 AM »
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Every brigade doesn't need a 1/1 character, especially not Gold.
Use the Mad Bomber to rescue his Province.

Offline stefferweffer

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Re: Where is the gold 1/1 hero?
« Reply #2 on: February 04, 2010, 11:51:16 AM »
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Well apparently the designers thought that every brigade EXCEPT gold needed one.  If you don't mind me asking, what are your reasons for saying "especially gold"?  I would think gold would want to get initiative just like anyone else.

Offline redemptioncousin

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Re: Where is the gold 1/1 hero?
« Reply #3 on: February 04, 2010, 11:58:24 AM »
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Gold has a 2/2 and a 1/10 already... both extremely good at getting initiative.
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Offline 3-Liner And Bags Of Chips

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Re: Where is the gold 1/1 hero?
« Reply #4 on: February 04, 2010, 12:00:47 PM »
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Gold has a 2/2 and a 1/10 already... both extremely good at getting initiative.

They have crap loads of low people to get inititive. They were basically made for that lol
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Offline BubbleBoy

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Re: Where is the gold 1/1 hero?
« Reply #5 on: February 04, 2010, 12:08:18 PM »
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If they do make a 1/1 gold hero, it'd better not be a judge. :P
Use the Mad Bomber to rescue his Province.

Offline 3-Liner And Bags Of Chips

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Re: Where is the gold 1/1 hero?
« Reply #6 on: February 04, 2010, 12:15:19 PM »
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If they do make a 1/1 gold hero, it'd better not be a judge. :P

+1
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Offline Professoralstad

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Re: Where is the gold 1/1 hero?
« Reply #7 on: February 04, 2010, 12:16:43 PM »
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Gold does have a 1/1 Hero, silly! See?



 ;)
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Offline Mr.Hiatus

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Re: Where is the gold 1/1 hero?
« Reply #8 on: February 04, 2010, 12:30:12 PM »
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Haha that's funny prof. Anyway I think gold never got one because of it's recurring combo. That is the only reason I can think of yet all of the combos cards are like 4/3 and stuff. So maybe they just didn't do it, just because...?

Offline TheKarazyvicePresidentRR

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Re: Where is the gold 1/1 hero?
« Reply #9 on: February 04, 2010, 12:30:33 PM »
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Gold has a 2/2 and a 1/10 already... both extremely good at getting initiative.

They have crap loads of low people to get inititive. They were basically made for that lol
And almost every other brigade has a 1/1 and a 2/* or */2 hero. Honestly, I'd like to see a 1/1 luke hero that hurts demons.
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Offline stefferweffer

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Re: Where is the gold 1/1 hero?
« Reply #10 on: February 04, 2010, 01:39:41 PM »
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Gold does have a 1/1 Hero, silly! See?



 ;)

Actually that is very clever, the Kidness error card.  But seriously, I wonder if somehow this is the reason?  Maybe a computer program looked for a 1/1 heroes, found this misprint, and treated it as "gold already has a 1/1"?

Part of the reason I ask is because if gold goes up against a low number self-capture defense, which I happen to be pretty good at, it has a harder time than most brigades.  Gold also needs a 1/1 hero to play Vengeance of Eternal Fire in my site lockout deck :)

Offline Professoralstad

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Re: Where is the gold 1/1 hero?
« Reply #11 on: February 04, 2010, 01:46:03 PM »
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Actually that is very clever, the Kidness error card.  But seriously, I wonder if somehow this is the reason?  Maybe a computer program looked for a 1/1 heroes, found this misprint, and treated it as "gold already has a 1/1"?

Aha! Bryon is a computer program! That explains so many things!
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Offline lightningninja

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Re: Where is the gold 1/1 hero?
« Reply #12 on: February 04, 2010, 03:03:26 PM »
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Gold does have a 1/1 Hero, silly! See?



 ;)
No, I don't.
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Offline Minister Polarius

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Re: Where is the gold 1/1 hero?
« Reply #13 on: February 04, 2010, 03:32:23 PM »
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The Thankful Leper gets initiative against everyone except the 1/1 Kings and sometimes has CBN. Generous Widow is pretty much the same, and she has one of the strongest abilities in the game to boot. Gold also has many other low-numbered Heroes. I think it's the strongest Good Brigade (TGT isn't a Brigade), and it gets that spot without having a 1/1.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Ironica

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Re: Where is the gold 1/1 hero?
« Reply #14 on: February 04, 2010, 03:35:17 PM »
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If they do make a 1/1 gold hero, it'd better not be a judge. :P

That's quite easy to accomplish in my Natz deck that used Judges :).

Offline Sean

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Re: Where is the gold 1/1 hero?
« Reply #15 on: February 04, 2010, 03:35:51 PM »
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I was curious about this.  It seems every brigade now has a 1/1 hero or 1/1 evil character, which are of course great for getting initiative.  Silver is missing one, but I understand it being angels, and you can get a 1/1 with Angel with the Secret Name if they are the only Angel out anyway.

But Gold heroes do not have a 1/1?  Why not?  Seems to put gold at a disadvantage in this particular category.

Thanks for helping me understand this.
Why does every brigade need the same thing?
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Offline Minister Polarius

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Re: Where is the gold 1/1 hero?
« Reply #16 on: February 04, 2010, 03:36:36 PM »
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Because Archers Horses.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Sean

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Re: Where is the gold 1/1 hero?
« Reply #17 on: February 04, 2010, 03:38:29 PM »
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Because Archers Horses.
One of the worst things to ever happen to Redemption.
May you prosper greatly!
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Ironica

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Re: Where is the gold 1/1 hero?
« Reply #18 on: February 04, 2010, 03:40:16 PM »
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Because Archers Horses.
One of the worst things to ever happen to Redemption.

+1  I do not have any archerers in any of my decks and I only have the horses in one of my decks.

Offline Bryon

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Re: Where is the gold 1/1 hero?
« Reply #19 on: February 10, 2010, 08:29:16 PM »
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"The Same Thing" has existed since the first set of Redemption:

6/6 evil characters
10/10 evil characters
Snare, Stocks, Net
Sleep, Prayer and Fasting, Meditation
How many different brigades got 1/1 ignores/repels?

It is helpful for new players to have some familiarity with certain types of cards that are common across a handful of cultures.  Archers and Horses are some of those card types.  They are instantly familiar.

Warriors from warrior cultures often use the same tools: chariots and horses

"Some trust in chariots and some in horses, but we will remember the name of the Lord our God.  They are brought down and fallen, but we are risen and stand upright." Psalm 20:7-8

Magicians and Sadducees and Herods and Heretics and Greeks and Pharisees and Sadducees etc. are not mentioned in the Bible as using Horses (though obviously Greeks did historically).  So, obviously, these groups will not be getting horses.

Was it "the worst thing to happen to Redemption" to give Red "Potter and the Clay" and blue "Iron Pan" in Prophets, since it just made red and blue more like white, gold, and purple?  Or was it so horrible to give multiple good brigades an enhancement that converts a human evil character?  Red, gold, green, blue, purple, white, and silver have those.

There will be some overlap in brigades - ESPECIALLY among themes that share a common trait (warriors who used horses, for example).  There will also be traits that are much more common in certain brigades (converts in good gold, shuffling in green, hand discard in blue and gray, drawing and discard and site access in purple, ignore and demon discard in white, capture and discard in red, negating special abilities in silver, etc.), and other traits that are common in a certain subgroup within that brigade.

Offline Sean

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Re: Where is the gold 1/1 hero?
« Reply #20 on: February 10, 2010, 09:09:46 PM »
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Quote
6/6 evil characters
10/10 evil characters
Snare, Stocks, Net
Sleep, Prayer and Fasting, Meditation
How many different brigades got 1/1 ignores/repels?
All of these were printed nearly 15 years ago.  The game has advanced because of new cards that do different things, not because of new cards that do the same thing as old cards.

Quote
It is helpful for new players to have some familiarity with certain types of cards that are common across a handful of cultures.
New players don't need a bunch of different color cards that do the same thing, they need cards that are worded well so they can understand how to use them.
May you prosper greatly!
Daniel 4:1b

Offline Bryon

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Re: Where is the gold 1/1 hero?
« Reply #21 on: February 10, 2010, 09:40:47 PM »
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In my opinion, they need both.  We can't have 1500 different special ability types listed in the REG.  There MUST BE overlap across brigades.  Since the 1995 and all the way until today, there is and always will be overlap of abilities across brigades.  When a player is new to the game, ALL the cards are new.  If that player sees a "Horses" weapon, they will know what it does.  If they see an archer, they will know what it does.  In many, many games, cultures or themes or colors have their strengths and limitations, but they also have their similarities.  

In Lord of the Rings, for example, there were Archers in several cultures: Isengard, Moria, Raiders, Elf, Gondor... basically every culture that used a bow in the movie.  There were fierce minions in Moria, Isengard, Ringwraith, Sauron... I think EVERY shadow culture had fierce minions.  Damage + 1 was a feature of Isengard Uruk-Hai, but it was also seen on Moria minions, Sauron minions, Dwarves, etc.  A majority of weapons had the same function regardless of culture: Damage + 1.  

Horses are basic function cards that are almost like "staple funtions" of a warrior culture.  They give a way for a 10/10 evil character to have a chance to play an evil enhancement (evil enhancements were WAY underused in top decks without either a 1/1 or a horse).

There are enough other unique things that differentiate the brigades that we don't need to start calling archers and horses "the worst thing to happen to Redemption," as if similar functions across brigades were anything remotely new to the game.

Offline TheKarazyvicePresidentRR

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Re: Where is the gold 1/1 hero?
« Reply #22 on: February 10, 2010, 10:03:57 PM »
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In that case I'd like to see non WC themes be more viable.
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Offline Bryon

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Re: Where is the gold 1/1 hero?
« Reply #23 on: February 10, 2010, 11:20:59 PM »
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In that case I'd like to see non WC themes be more viable.
Good, 'cause, um... yeah.  ;)

Offline Shofarblower

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Re: Where is the gold 1/1 hero?
« Reply #24 on: February 11, 2010, 01:15:34 AM »
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Because Archers Horses.
One of the worst things to ever happen to Redemption.

+1  I do not have any archerers in any of my decks and I only have the horses in one of my decks.

I disagree. I am thankful for the chance to kill off that nasty character that I didn't foresee when I built my deck and the chance to use an enhancement before my opponent can use their interrupt, d3 play next. Just because evil uses the horses theme for this ability doesn't mean they are the only ones using it. I also find that I rarely see games where my opponent doesn't use the cards that most people say they hate and that these cards ruin Redemption. In my opinion, Redemption is the best game out there because of BALANCE between brigades. If Pale green was the only evil brigade that had horses, noone would not use Pale green, even if it was just to splash in the combos. I think the balance comes when every brigade is equally playable. The only (slightly) unbalanced brigade is Red. I think that Red can be useful again but it does need a good boost. I used to run only red or green back before Priests came out and I honestly don't think there has been enough come out to help them much in recent years.

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