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Maybe put if used by a Pharisee/ Sadducee or Pontias Pilate. Makes it more versitile otherwise it should just be Gray.
Just because you don't use them doesn't meen others don't.
QuoteJust because you don't use them doesn't meen others don't.Trust me, I play withe everything.Also, in my experience (which is a good bit), I do not see this getting played as much, if at all. dual-color evil enhancement that exchanges a captured hero, (who is usually their hero, which means same color) with another hero in battle is nothing great. If you have initiative you would want to play a battle winner, not another card that gives you initiative, or that gives them one.
Quote from: Arrthoa on August 17, 2011, 11:37:56 PMMaybe put if used by a Pharisee/ Sadducee or Pontias Pilate. Makes it more versitile otherwise it should just be Gray.Having less versatility is more versatile... wut.
It seems like the "in a territory (or battle if played during Battle Phase)" is unnecessary, unless you wanted this enhancement to be limited to only affecting the battle during battle. If I were you, I would just take that part out.
Do they make a Barabas card?? I always wanted to know.
Why warrior class? Where is there proof he fought in an earthy battle or did something to gain warrior class?
From that you are saying aanyone who killed a person or revolted should have warrior class status. So stone throwers, the pharisees/sadducees, angry mob, and saul(N.T) should have warrior class by your definition since each one killed or revolted.
in·sur·rec·tionnoun /ˌinsəˈrekSHən/ insurrections, plural A violent uprising against an authority or government - the insurrection was savagely put down - opposition to the new regime led to armed insurrection