no excessively negative comments but please give me feed back, this is my first time
If people like it I will make more
Set 1 Metroid:
Samus Aran
red/gold/green Hero
12/10
Warrior class
S.A.
"Negate all special abilities on space pirates,
Hero may use any number of weapons with power suit in the identifiers and
has first strike can not be negated Samus may not be converted or removed from the game"
Identifiers, Female, human
Zero suit Samus
5/2
Blue hero
you may at any time interrupt the battle and return this character to your hand may be used twice
identifiers female human
Fusion suit Samus
10/6
teal/red/gold hero
warrior class
S.A.
Discard an X parasite
has first strike ability and is protected from capture can not be negated
Samus's arm cannon
Red Good
3/2
weapon class
S.A.
"Remove this card from the game to discard up to two generic evil characters in a territory, if used by Samus this card is not removed from the game but, the S.A. has no effect.
Identifiers, Power suit
Morph ball
red Good
0/0
weapon class
S.A.
You may interrupt the battle and return a hero to your hand maybe used twice per game.
Identifiers Power suit
Missile launcher
Multicolor good
5/0
weapon class
S.A.
remove this card from the game to negate and discard a fortress cannot be negated
Identifiers power suit
Wrath of Samus
Blue/red/teal
interrupt the battle and discard all evil characters in battle
can not be negated if used against space pirates.
Metroid
Black E.C.
3/3
choose a character, decrease character 2/2 every turn, Metroid gains 2/2.
If result is */0 or less discard character.
Identifiers Space pirate.
Ridley
12/12
Black e.c.
Immune to all heroes, unless Samus Aran is in playmay
identifiers space pirate
Space pirate
4/2
black e.c.
may band to all space pirates cannot be negated
you may have up to five space pirates per fifty in your deck
SA-X
12/10
Orange brigade E.C.
Discard a hero not in battle if Samus is not in play.
More to come...
Set 2 Pikmin:
Capt. Olimar http://cactusgamedesign.com/message_boards/index.php?action=dlattach;topic=12317.0;attach=109;image
5/5
Red Hero
S.A.
If no pikmin are in play search draw pile for a Pikmin (except purple) and add it to battle.
May band to all Pikmin Cannot be negated
Louie
4/4
Blue hero
S.A.
If no pikmin are in play search draw pile for a Blue Pikmin.
May band to all Pikmin
The President
4/4
gold hero
S.A.
May band to all pikmin can not be negated
Red Pikmin
3/2
Red Hero
S.A.
Immune to any card depicting fire.
may band to a pikmin
Blue pikmin
2/2
Blue Hero
S.A.
Immune to any card depicting water
may band to a pikmin
Yellow pikmin
2/2
Gold Hero
S.A.
You may add this character to the battle at any time
may band to a pikmin
White pikmn
1/2
White hero
S.A.
if defeated decrease all evil characters in battle by 0/2 per turn
may band to a pikmin
purple pikmin
10/10
purple hero
no S.A.
Might of pikmin
7/0
red enchancement
S.A.
If three or more Pikmin are in battle discard all evil characters in battle
whistle
good dominant
S.A.
If Capt. Olimar is losing a battle
Search all draw and discard piles for all pikmin and add to battle
Onion
artifact
Search draw or discard pile for a pikmin cannot be negated
may be used twice
Blurbourb
10/10
crimson e.c.
S.A. if capt. Olimar or Louie are not in play discard all pikmin
More coming soon....
Set 3 Legend of Zelda
Toon Link
8/6
green
warrior class
may hold any number of enhancements with link's gear in the title cannot be negated
Master Sword
5/2
green
weapon class
if used by link increase numbers by 3/2 and protect hero from capture and discard
identifiers link's gear
Green Link
5/4
Green
Warrior class
May band to a Link
This hero is protected from Capture
Identifiers Four sword Link
Red Link
6/3
Red
Warrior class
May band to Blue Link can not be negated
This hero is protected from conversion
Identifiers Four sword Link
Blue link
5/4
Blue
Warrior class
May band to purple link
This hero is protected from discard
identifiers Four sword link
Purple Link
4/5
Purple
Warrior Class
If all Four sword links are in battle search draw or discard pile
for the Four Sword and add it to hand to discard a fortress in play
The Four sword
artifact
If a lone Link begins a Rescue you may
Search or discard draw pile for all four sword links and add to hand or battle
May be used once cannot be negated
Dark Link
12/10
Black
Warrior Class
More coming Soon....