Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Josh on February 07, 2013, 12:27:36 PM
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Vegatables and Water (Daniel 1:12-13)
0/0 TC White enhancement
"If used by a Daniel hero, place in territory for 10 turns: Daniel heroes cannot be ignored. Each upkeep, draw 1 or increase a Daniel hero 2/2."
Daniel doesn't really have any themed enhancements; why not give them something to enhance their strengths - CBN banding with Abednego's protection? They get past HHI and grow in size for 10 turns (or you can speed up your deck with the D1s).
Version 2:
Vegatables and Water (Daniel 1:12-13)
0/0 TC White enhancement
Identifier: Limit one per territory
"If used by a Daniel hero, place in territory for 10 turns: Negate idols and cards depicting a false religious practice. Each upkeep, draw 1 or increase a Daniel hero 2/2."
Version 3:
Vegatables and Water (Daniel 1:12-13)
0/0 TC White enhancement
Identifier: Limit one per territory
"If used by a Daniel hero, place in territory for 10 turns: Daniel heroes cannot be ignored. Each upkeep, draw 1 or increase a Daniel hero 2/2."
Version 4:
Vegatables and Water (Daniel 1:12-13)
0/0 TC White enhancement
Identifier: Limit one per territory
"Place in territory for 10 turns: If all your heroes are Daniel heroes, they cannot be ignored, and each upkeep, draw 1 and increase your human Daniel heroes 1/1."
(Made the requirements for all benefits to be "all your heroes are Daniel heroes". Also, I feel comfortable now giving both a D1 and an increase, which should really only go to the human Daniel heroes (and should really go to all of them, since they all participated).)
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Very nice. Instead of "cannot be ignored" what about "Negate Artifacts depicting an Idol" since since the Daniel Heroes were known for refusing to worship foreign idols.
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I think there should be a limit of 1 per territory to avoid crazy stacking or drawing in T2.
Very nice. Instead of "cannot be ignored" what about "Negate Artifacts depicting an Idol" since since the Daniel Heroes were known for refusing to worship foreign idols.
Maybe "Negate Idols while a Daniel Hero is in play." to keep it in the theme.
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I think there should be a limit of 1 per territory to avoid crazy stacking or drawing in T2.
Agreed.
Maybe "Negate Idols while a Daniel Hero is in play." to keep it in the theme.
Keeping it to just White and needing to be played off of a Daniel Hero should be sufficient.
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Lets make "The Deck" faster and stronger
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Are there any White Daniel Heroes other than Daniel in The Deck?
I doubt most people would splash that in with only one Hero to play it off.
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Are there any White Daniel Heroes other than Daniel in The Deck?
I doubt most people would splash that in with only one Hero to play it off.
I've seen several people put Abednego in their versions of The Deck, for his CBN banding. I don't know if many The Deck users would use it, but I could certainly see it happening.
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Very nice. Instead of "cannot be ignored" what about "Negate Artifacts depicting an Idol" since since the Daniel Heroes were known for refusing to worship foreign idols.
Love this. + 1
I think there should be a limit of 1 per territory to avoid crazy stacking or drawing in T2.
Agreed. I don't play T2 so I didn't think of this.
Lets make "The Deck" faster and stronger
A few D1s won't be a big difference for The Deck, especially since it can only be played off of 2 heroes that go in The Deck. I don't think The Deck users that have Dan 'n' Friends would play this card.
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Just what The Deck needs, a d10. -_-
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Plus protection from ignore
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Hhi is the best way to keep The Deck at bay. Now we want to nerf any remotely useful counters to it, and add a d10 on top of an already incredibly speedy deck?
No. Just no.
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Hhi is the best way to keep The Deck at bay. Now we want to nerf any remotely useful counters to it, and add a d10 on top of an already incredibly speedy deck?
Your complaints are noted. I am switching back to my "cannot be ignored" ability now, since it only works for Daniel heroes (and all Daniel heroes at that - including your opponents'). So your Seraphs, Sams, Simeons, Jacobs, Ishmaiahs, Abigails, etc., and whatever other banding heroes are thrown in The Deck will still be ignored.
As for the D10 complaint: First, The Deck is only a T1 creation. It will be at most 49 non-LS cards, but more often than not 42 or 43 non-LS cards. You get an original D8, and based on The Deck's speed, you will get maybe 6 cards per turn. That means that the most you get out of this card is a D6 (49 less 8 leaves 41 to get through, you are lucky and get a Daniel hero and VaW in opening hand and play it, VaW turns your 6-card-turns into 7-card-turns, decking in 6 turns... if you haven't won by then). And not only is that extremely unlikely, most The Decks are closer to 42 or 43 non-LS cards instead of 49 anyways.
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The other viable option would be:
"Place in territory: If all your Heroes are Daniel Heroes, negate Artifacts depicting an Idol and each upkeep, draw 1 or increase a Daniel Hero 2/2."
Identifier: Limit one per territory.
It's a great card for a Daniel Heroes only deck, but I agree we should be careful with creating new cards that can be splashed into The Deck.
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One last revision. I think I have ability matching the card as good as I can get it to at this point.