Author Topic: Unique Abilities  (Read 1153 times)

Offline Gohanick

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Unique Abilities
« on: January 16, 2010, 02:34:25 PM »
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Vain prophecies
Grey
Place in your territory. Whenever a deck or discard pile is searched for a card and no cards are targeted, the player of that pile must discard two cards from hand.

Coveting
Grey
Place in an opponent's territory. Whenever that player discards a good enhancement or hero from hand, set aside a hero in that territory for 3 turns.

Pharisees
Each player searches own draw pile for a lost soul and puts it into their territory.

Artifact
Remove this card from the game to shuffle X non lost soul cards in your territory into owner's deck. Draw X/2 rounded down.

Artifact
Discard an evil dominant from hand to discard this card and add one active artifact in play to your artifact pile. You control that artifact until it is shuffled into owner's deck.

Babylonian Scavengers
3/3 Crimson
Reveal the top card of your deck. If it is evil or a lost soul, add it to hand, otherwise remove it from the game.
You may use this ability as many times as you want as long as it is your initiative.

The Flood
Genesis Blue enhancement
If used by noah, remove this card from the game to shuffle all cards in play except noah's family and animals. Cannot be negated. You may reveal dove from hand to draw 3 cards.

Artifact
All shuffled cards and cards that will be shuffled instead go into a new, separate pile designated as the shuffled pile. During draw phase or when an ability targets a draw pile, the drawing player or ability owner may instead choose the shuffled pile.



« Last Edit: January 16, 2010, 03:06:00 PM by Gohanick »

Offline TheKarazyvicePresidentRR

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Re: Unique Abilities
« Reply #1 on: January 16, 2010, 09:31:05 PM »
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babylonian scav. should say put ls in play.
Not quite a ghost...but not quite not.

Offline Fishinbuck

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Re: Unique Abilities
« Reply #2 on: January 16, 2010, 11:01:29 PM »
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I really like coveting... that would go great for a hand discard deck niceeeeee

Offline Minister Polarius

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Re: Unique Abilities
« Reply #3 on: January 17, 2010, 02:08:45 AM »
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I don't understand what Vain Prophecies does. I mean, I know what it does, but idk how it's triggered.

Coveting, does that work like Abom or RBD?

Pharisees is ok.

Random Artifact A=OP

Random Artifact B=OP also.

I like Scavengers.

The Flood is way, way OP.

Random Artifact 3=OP and weird.

I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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