Author Topic: Two new ideas!  (Read 5218 times)

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Two new ideas!
« on: June 29, 2010, 11:15:28 AM »
0
Hadad
Type: EC
Brigade: Evil Gold
Abilities: 4/7
Warrior-Class
SA: May band to any evil character mentioned in 1-2Kings. Cannot be negated unless King Solomon is in play.

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Two new ideas!
« Reply #1 on: June 29, 2010, 11:18:19 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: Two new ideas!
« Reply #2 on: June 29, 2010, 11:24:14 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.

This is an amazing AoCP yet it probly won't hurt yourself
Life is a day that doesn't last for long.

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Two new ideas!
« Reply #3 on: June 29, 2010, 11:38:27 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
Use the Mad Bomber to rescue his Province.

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: Two new ideas!
« Reply #4 on: June 29, 2010, 02:19:38 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
No, very No.
Not quite a ghost...but not quite not.

Offline hi123

  • Trade Count: (+31)
  • Hero Member
  • *****
  • Posts: 1673
  • Looking for VA playgroup.
    • -
    • East Central Region
Re: Two new ideas!
« Reply #5 on: June 29, 2010, 03:47:04 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
Looking for VA Playgroup

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Two new ideas!
« Reply #6 on: June 29, 2010, 08:24:56 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Two new ideas!
« Reply #7 on: June 29, 2010, 10:10:17 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
An unanswered question is infinitely better than an unquestioned answer.

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Two new ideas!
« Reply #8 on: June 29, 2010, 10:20:31 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
Wanderer of the Web.

Offline BubbleBoy

  • Trade Count: (+11)
  • Hero Member
  • *****
  • Posts: 8014
    • -
    • North Central Region
Re: Two new ideas!
« Reply #9 on: June 29, 2010, 11:09:03 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
Use the Mad Bomber to rescue his Province.

Offline Master KChief

  • Trade Count: (+9)
  • Hero Member
  • *****
  • Posts: 6963
  • Greatness, at any cost.
    • -
    • North Central Region
    • GameStop
Re: Two new ideas!
« Reply #10 on: June 30, 2010, 05:35:56 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
+1
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Red

  • Tournament Host
  • Trade Count: (+2)
  • *****
  • Posts: 4791
  • It takes time to build the boat.
    • LFG
    • Southeast Region
Re: Two new ideas!
« Reply #11 on: June 30, 2010, 07:59:34 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
+1
+1
Ironman 2016 and 2018 Winner.
3rd T1-2P 2018, 3rd T2-2P 2019
I survived the Flood twice.

Offline Korunks

  • Tournament Host
  • Trade Count: (+11)
  • *****
  • Posts: 2271
    • -
    • Northeast Region
Re: Two new ideas!
« Reply #12 on: June 30, 2010, 09:52:54 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
+1
+1
+1 and the chain goes on.
In AMERICA!!

Offline alpal455

  • Trade Count: (+12)
  • Sr. Member
  • ****
  • Posts: 566
    • -
    • Midwest Region
Re: Two new ideas!
« Reply #13 on: June 30, 2010, 10:00:40 AM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
+1
+1
+1 and the chain goes on.
+1 and on but seriously God's Word is way to powerful

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Two new ideas!
« Reply #14 on: June 30, 2010, 12:45:05 PM »
0
this is lame i should consider that spam

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: Two new ideas!
« Reply #15 on: June 30, 2010, 01:23:30 PM »
0
Life is a day that doesn't last for long.

Offline alpal455

  • Trade Count: (+12)
  • Sr. Member
  • ****
  • Posts: 566
    • -
    • Midwest Region
Re: Two new ideas!
« Reply #16 on: June 30, 2010, 01:24:01 PM »
0

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Two new ideas!
« Reply #17 on: June 30, 2010, 02:19:32 PM »
0
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Two new ideas!
« Reply #18 on: June 30, 2010, 02:47:24 PM »
0
God's Word
Type: GE
Brigade: Gold/Silver
SA: Select an evil brigade. Discard all evil characters of that brigade in play. Cannot be interrupted, prevented, or negated.
Absolutely definitely not. Garden Tomb makes this way too powerful. We don't need another AoCP, especially not one that only kills opponent's characters.

Hadad is kind of bland.
+1
+1
+1
+1
+1 with myself also. ;D
+1
+1
+1 and the chain goes on.
+1 and on but seriously God's Word is way to powerful
+1 and would take up the whole Bible and make a use extra-biblical stuff  :P
Wanderer of the Web.

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
An unanswered question is infinitely better than an unquestioned answer.

Offline alpal455

  • Trade Count: (+12)
  • Sr. Member
  • ****
  • Posts: 566
    • -
    • Midwest Region

Offline The Warrior

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 2407
  • Resident of The Internet.
    • -
    • Midwest Region
Re: Two new ideas!
« Reply #21 on: June 30, 2010, 04:49:21 PM »
0
Wanderer of the Web.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Two new ideas!
« Reply #22 on: June 30, 2010, 05:58:40 PM »
0
Fail, you just called an alstad a n00b. We forgive you, you didn't know.  ;)
« Last Edit: June 30, 2010, 06:04:54 PM by TheHobbit13 »

Offline JSB23

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 3197
  • Fun while it lasted.
    • -
    • East Central Region
Re: Two new ideas!
« Reply #23 on: June 30, 2010, 06:10:10 PM »
0
Fail, you just called an Alstad a n00b. We forgive you, you didn't know.  ;)
Unfortunately they won't
Sleep well tonight dead man
An unanswered question is infinitely better than an unquestioned answer.

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3119
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Two new ideas!
« Reply #24 on: June 30, 2010, 06:49:26 PM »
0
it's okay
Jesus loves you anyway!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal