Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: stefferweffer on August 27, 2010, 10:20:45 AM
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0/3 Multi-color territory-class Evil Enhancement
Shuffle any deck, regardless of protection.
"I again saw under the sun that the race is not to the swift, and the battle is not to the warriors, and neither is bread to the wise, nor wealth to the discerning, nor favor to men of ability; for time and chance overtake them all." Ecclesiastes 9:11
(Thought this would be a simple card that could help/hurt several different strategies out there)
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Like every new card that comes out, needs to be CBN with something.
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Like every new card that comes out, needs to be CBN with something.
It's TC.....why would it need to be CBN?
Though, perhaps a "regardless of protection" clause at the end would make it more useful considering some of the cards in the new set.
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Like every new card that comes out, needs to be CBN with something.
Though, perhaps a "regardless of protection" clause at the end would make it more useful considering some of the cards in the new set.
i agree
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Fixed. Thanks for the advice.
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Interesting card...I don't see it ever being used, though, since it doesn't actually help you win. Maybe if it were N.T. it would see some use with Golgotha, but as it is now it's not good enough to be used.
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Interesting card...I don't see it ever being used, though, since it doesn't actually help you win. Maybe if it were N.T. it would see some use with Golgotha, but as it is now it's not good enough to be used.
Well, my thoughts were that given the right "time and chance" it COULD help you win, but you'd never know. Like if a really good card was placed from your hand to the bottom of your deck, you could hopefully move it closer to the top with this card. Or if you have lost souls that you don't want to draw soon on the top of your deck, you can play this to shuffle them in. Or if you're playing against someone who is relying on knowing the top or bottom of their deck (or you used promo John or Rhoda and saw that they're about to get a good card), this could potentially mess that up. And finally, if in doubt, its a 0/3 multi-color for a FBTN defense.
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It is interesting and can help in some situations, but I couldn't warrant putting it in a deck. I'd rather include a 'shuffle x into deck' card.
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0/3 Multi-color territory-class Evil Enhancement
Shuffle any deck, regardless of protection.
"I again saw under the sun that the race is not to the swift, and the battle is not to the warriors, and neither is bread to the wise, nor wealth to the discerning, nor favor to men of ability; for time and chance overtake them all." Ecclesiastes 9:11
(Thought this would be a simple card that could help/hurt several different strategies out there)
Make it shuffle one hand AND deck.
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Well, then it would be too much like Mayhem. Maybe shuffle all fortresses into deck...
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I agree
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If it shuffles a hand too, then that makes it usable, although it's true that's too much like Mayhem.
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Make it "Return one card from each territory to deck. Shuffle decks regardless of protection."
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I think that would be a great idea :D