Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: fyero on May 12, 2010, 09:18:37 PM
-
The book of Jonahhhhhhh...
12/12 Green
If a green brigade prophet is in play, negate all special abilities on characters and artifacts. If Jonah is in play, convert one human evil character to the brigade of your choice. You control the evil character. Discard The Whale after one conversion. Cannot be negated.
O.T. Animal
Jonah 1:17
Hey Leviathan is an evil animal why can't there be a good animal. The reason for the conversion is that after Jonah had his change of heart The Whale was no longer needed therefore The Whale left and didn't reappear.
Jonah
4/3 Green Brigade Prophet Warrior-class
Discard a GREEN ENHANCEMENT to convert a human evil character in opponent's territory. Cannot be interrupted
The reason for this is that Jonah sacrificed things by not listening to God but in the end, God caught hold of him and he preached His Word and people were saved.
O.T. Male prophet The book of Jonah
Ninevah
Green Assyrian Site
If a hero is held captive here, discard this site to discard the hero held captive and any other hero in play.
The people of Ninevah were nasty people. Enough said.
Jonah 1:2
Fleeing the Lord
multicolor evil enhancement
Place on a hero. Negate that hero's special ability and all opponent's fortresses. Opponent may discard the top 2 cards of deck to negate this, otherwise it cannot be interrupted.
Jonah 1-2
-
Leviathan never should have been printed as a character.
as for Jonah, hero's killing hero's should never happen. discard a GE or something.
-
I liked Leviathan he's unique oh does Jonah look a little better
-
Jonah's better, yes.
as far as Leviathan goes, I really don't like the idea of animals being good/evil. except for The Serpent.
Ninivah is awesome though.
-
Leviathan never should have been printed as a character.
as for Jonah, hero's killing hero's should never happen. discard a GE or something.
Agree on both parts, especially the "Leviathan never should have been printed as a character" part. I find it hard to grasp mentally how a living entity can be neither a demon or a human, yet can be morally evil and determined to keep Heroes from ministering to Lost Souls.
-
as far as Leviathan goes, I really don't like the idea of animals being good/evil. except for The Serpent.
The Serpent should be an evil character because The Serpent was not an animal, at least in a way beyond the simple sense. It would make sense as an Orange character, in my mind.
-
But Leviathan was a "bad thing" it describes him in the Bible in Isaiah 27:1 "a fast-moving and squirming serpent" and in Job 41:1 it says "who can bring in Leviathan with a hook and tie down its tongue with a rope" it was a giant beast
-
The Great Fish
Good Dominant
"Set aside one good human prophet for three turns. Discard all cards on that hero and protect it from effect while set aside. Hero returns with the ability to use convert enhancements of any brigade."
-
interesting idea but the downside is that Rob doesnt want anymore dominants in the game how about
The Great Fish
3/3 Multicolor hero
When The Great Fish enters battle, you may set this hero and all others in your territory aside for 3 turns. On return, heroes may use convert enhancements of any brigade. Discard The Great Fish after one rescue attempt
-
interesting idea but the downside is that Rob doesnt want anymore dominants in the game how about
false.
-
interesting idea but the downside is that a vocal group of players dont want anymore dominants in the game how about
ftfy. :)
-
But Leviathan was a "bad thing" it describes him in the Bible in Isaiah 27:1 "a fast-moving and squirming serpent" and in Job 41:1 it says "who can bring in Leviathan with a hook and tie down its tongue with a rope" it was a giant beast
so? that doesn't make him evil. serpent is just used because he was snake-like. and the second part was just to show how beastly he was. just because I can't bring down Chuck Norris with a hook doesn't make him evil.
-
Jonah
4/3 Green Brigade Prophet Warrior-class
Discard a GREEN ENHANCEMENT to convert a human evil character in opponent's territory. Cannot be interrupted
I say WAAAAAYYY to OP. This is an even stronger version of St. Patrick. Plus he is smaller, can use HT and if you could band Micah and Jonah together into battle you have an endless loop of conversion.
btw. I fixed it for you, it is a game rule that only humans can be converted but all SA's should have it spelled out that way anyway.
-
This is an even stronger version of St. Patrick. Plus he is smaller, can use HT...
St. Patrick can use HT, too...
-
yeah but Patrick has a limit as to which enhancements count for the SA
-
I don't think the ability is that OP, but I would much prefer a different one because that ability has already pretty much been used.
-
well i would respond but i have to go mow my lawn :'( :'(
-
well i would respond but i have to go mow my lawn :'( :'(
I would reply to this, but I don't feel like typing anything. :P
-
touche
-
The book of Jonahhhhhhh...
12/12 Green
If a green brigade prophet is in play, negate all special abilities on characters and artifacts. If Jonah is in play, convert one human evil character to the brigade of your choice. You control the evil character. Discard The Whale after one conversion. Cannot be negated.
O.T. Animal
Jonah 1:17
Hey Leviathan is an evil animal why can't there be a good animal. The reason for the conversion is that after Jonah had his change of heart The Whale was no longer needed therefore The Whale left and didn't reappear.
Jonah
4/3 Green Brigade Prophet Warrior-class
Discard a GREEN ENHANCEMENT to convert a human evil character in opponent's territory. Cannot be interrupted
The reason for this is that Jonah sacrificed things by not listening to God but in the end, God caught hold of him and he preached His Word and people were saved.
O.T. Male prophet The book of Jonah
Ninevah
Green Assyrian Site
If a hero is held captive here, discard this site to discard the hero held captive and any other hero in play.
The people of Ninevah were nasty people. Enough said.
Jonah 1:2
Fleeing the Lord
multicolor evil enhancement
Place on a hero. Negate that hero's special ability and all opponent's fortresses. Opponent may discard the top 2 cards of deck to negate this, otherwise it cannot be interrupted.
Jonah 1-2
I think that the 12/12 hero is WAY to powerful. But, I do like the other cards.
-
Men of Judah is OP'd?
-
I think that the 12/12 hero is WAY to powerful.
Men of Judah is OP'd?
Men have too much power?
-
I think that the 12/12 hero is WAY to powerful.
Men of Judah is OP'd?
Men have too much power?
you basically just said what I did, but I was too lazy to quote hi123 and erase all the unneeded junk.
-
I think that the 12/12 hero is WAY to powerful.
Men of Judah is OP'd?
Men have too much power?
you basically just said what I did, but I was too lazy to quote hi123 and erase all the unneeded junk.
Women should be the supreme rulers of the earth? Whoah, Ring Wraith, you've gone a little too far there. ;)
-
I like the idea of having the card titled "the Great Fish" instead of "The Whale" and here is my take on it.
The Great Fish
Green Territory Class Enhancement
Place in holder's territory. Any Green Brigade Prophet that opponent captures, is placed here instead. After 3 turns, return Hero to owners territory. That hero can use convert enhancements from any brigade the next battle. May be used twice.
The reason I only give the ability for one battle is that Jonah reverted to his old ways after the city repented.
-
as far as Leviathan goes, I really don't like the idea of animals being good/evil. except for The Serpent.
The Serpent should be an evil character because The Serpent was not an animal, at least in a way beyond the simple sense. It would make sense as an Orange character, in my mind.
Good times... Good times... we had a 30 page discussion on this that eventually got locked. We have Bryon, Schaef, Maly, and everyone else in it. *happy sigh* ::)
-
I like the idea of having the card titled "the Great Fish" instead of "The Whale" and here is my take on it.
The Great Fish
Good Fortress
Any Green Brigade Prophet that opponent captures, is placed here instead. After 3 turns, return Hero to owners territory. That hero can use convert enhancements from any brigade the next battle.
The reason I only give the ability for one battle is that Jonah reverted to his old ways after the city repented.
I like the idea but...a fish fort, really? :D
-
I like the idea of having the card titled "the Great Fish" instead of "The Whale" and here is my take on it.
The Great Fish
Good Fortress
Any Green Brigade Prophet that opponent captures, is placed here instead. After 3 turns, return Hero to owners territory. That hero can use convert enhancements from any brigade the next battle.
The reason I only give the ability for one battle is that Jonah reverted to his old ways after the city repented.
I like the idea but...a fish fort, really? :D
Yes, Very yes. Add Cannot be shuffled. Shuffling fish is quite icky.
-
I like the idea of having the card titled "the Great Fish" instead of "The Whale" and here is my take on it.
The Great Fish
Good Fortress
Any Green Brigade Prophet that opponent captures, is placed here instead. After 3 turns, return Hero to owners territory. That hero can use convert enhancements from any brigade the next battle.
The reason I only give the ability for one battle is that Jonah reverted to his old ways after the city repented.
I like the idea but...a fish fort, really? :D
Yes, Very yes. Add Cannot be shuffled. Shuffling fish is quite icky.
Why not just say, "Immediately place this card in the discard pile where it belongs." Yuck...;)
-
Bbq this card with a bit of soy sauce or serve raw in a sushi roll.
-
I struggled with the thought of it being a fort too. I changed it to territory class enhancement and gave it only 2 uses.
-
As a Fort it was UP. Now it's just awful.
-
Obediah's Caves says Hi.