New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
for example, these cards could have an identifier called intimidation meaning they can't be ignored by any abilities. A Goliath reprint would fit well with this idea. The actual abilities on the character can be dumbed down a bit because not being able to be ignored is still pretty powerful.
Re: The next Redemption dominant card
QuoteRe: The next Redemption dominant cardI'm pretty sure there will be six dominants in the next release.
Quote from: STAMP on January 20, 2009, 12:12:43 PMQuoteRe: The next Redemption dominant cardI'm pretty sure there will be six dominants in the next release. not to burst your bubble but i think the new release is gonna be the I/J starters.
Quote from: New Raven (trying to change) BR on January 20, 2009, 12:16:49 PMQuote from: STAMP on January 20, 2009, 12:12:43 PMQuoteRe: The next Redemption dominant cardI'm pretty sure there will be six dominants in the next release. not to burst your bubble but i think the new release is gonna be the I/J starters.The I/J starter will contain 6 dominants instead of 4? You heard it here first folks!
Romans Defile the Temple3/3 MC EE"Discard one fortress in play."
The problem with an enhancement or an EC special ability is that they will never be able to be played vs. a TGT deck.
im really late into this topic but hasnt any one heard of lurking before or even darkness(the fort)?
Quote from: Gohanikfor example, these cards could have an identifier called intimidation meaning they can't be ignored by any abilities. A Goliath reprint would fit well with this idea. The actual abilities on the character can be dumbed down a bit because not being able to be ignored is still pretty powerful.Not a bad idea. A character with the SA "Cannot be Ignored" could be useful, but not too overpowered.
Beating The Garden Tomb is easy: don't rescue until your defense is set up with a few characters and a protection fort.
If you think you might face Garden Tomb, play one evil brigade and use a good number of ECs.
Of course, there will be some interesting ways to combat TGT in the next set, too.