Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Minister Polarius on September 13, 2010, 11:03:23 PM
-
The Last Enemy
X/X Orange Evil Character
-X=Number of Humans in all Discard Piles-
"If you control no other Evil Characters, Discard a human with less than X toughness."
I Corinthians 15:26
IMG:
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fperdurabo10.tripod.com%2Fsitebuildercontent%2Fsitebuilderpictures%2Flucifer3.jpg&hash=5d2b4751908134c9b9b2f78baacb480351c62de2)
-
I like it, but orange really doesn't need something that powerful. again. maybe Hero from territory? I love the X/X numbers though.
-
what happens if there are no humans in discard piles? Would he just die since he is 0/0?
-
what happens if there are no humans in discard piles? Would he just die since he is 0/0?
correct. unless of course, a hero in battle was 0/0, in which case he could discard that hero and then survive at 1/1.
-
I like it, but orange really doesn't need something that powerful. again. maybe Hero from territory? I love the X/X numbers though.
The ability to be interrupted and the fact that he's not useful until late game stops him from being too powerful. And with a name like The Last Enemy, he's got to be powerful. I could add "if you control no other Evil Characters."
-
It counts humans in your Discard Pile, too.
-
I like it. Not super OP'd, but interesting, and not easy to pull off.