Author Topic: The Grave  (Read 2721 times)

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
The Grave
« on: August 31, 2010, 02:59:41 PM »
+6
The Grave
Black Curse 0/6
"At each upkeep phase remove all heroes in all discard piles from the game. Discards cannot be prevented. CBP"
Not quite a ghost...but not quite not.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: The Grave
« Reply #1 on: August 31, 2010, 03:13:25 PM »
0
I like it.  Does the "cannot be prevented" stop Chariot of Fire and David's Harp from working?

browarod

  • Guest
  • Trade Count: (0)
Re: The Grave
« Reply #2 on: August 31, 2010, 03:15:41 PM »
0
I like it.  Does the "cannot be prevented" stop Chariot of Fire and David's Harp from working?
Those artifacts don't prevent anything, they simply target hero(es) in your discard pile. This doesn't actually prevent CoF or DH, it just gives them less targets when they do trigger.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: The Grave
« Reply #3 on: August 31, 2010, 03:33:34 PM »
0
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?

Offline Smokey

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 3216
    • -
    • Midwest Region
Re: The Grave
« Reply #4 on: August 31, 2010, 03:50:36 PM »
0
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?

Your heroes would already be in your deck by the time his prep phase would happen if that is what you're asking.

Offline hi123

  • Trade Count: (+31)
  • Hero Member
  • *****
  • Posts: 1673
  • Looking for VA playgroup.
    • -
    • East Central Region
Re: The Grave
« Reply #5 on: August 31, 2010, 03:57:17 PM »
0
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?

Your heroes would already be in your deck by the time his prep phase would happen if that is what you're asking.
Um, no. I dont think that is what he is saying. I think he is saying can COF work when they are removed from the game. ~ And I am pretty sure the answer is no. Sorry if I am wrong on his!
Looking for VA Playgroup

browarod

  • Guest
  • Trade Count: (0)
Re: The Grave
« Reply #6 on: August 31, 2010, 04:06:50 PM »
0
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?
This card removes any heroes present in your discard pile when it triggers. If your hero is shuffled via CoF or DH, it would not be present in your discard pile when this triggers so it would not be removed.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: The Grave
« Reply #7 on: August 31, 2010, 04:35:23 PM »
0
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?
This card removes any heroes present in your discard pile when it triggers. If your hero is shuffled via CoF or DH, it would not be present in your discard pile when this triggers so it would not be removed.
That's what I thought.  I would like it better if it added "Discard all Chariots of Fire in Play" then :)

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: The Grave
« Reply #8 on: August 31, 2010, 04:40:26 PM »
+1
What I mean is, if you have Chariot of Fire active on every rescue attempt, none of your heroes will ever go to your discard pile, meaning that this card does not affect those heroes, right?
This card removes any heroes present in your discard pile when it triggers. If your hero is shuffled via CoF or DH, it would not be present in your discard pile when this triggers so it would not be removed.
Correct. I designed that purposefully. I want COF/Dharp to work but I want this to kill them if you get it before COF. Honestly, I'd like to kill COF with it but I'm not sure...How about
The Grave
Black Curse 0/6
"At each upkeep phase remove all heroes in all discard piles from the game. Discards cannot be prevented. Protect all discard piles from being searched(except by evil cards). Cannot be prevented."
Better?
Not quite a ghost...but not quite not.

Offline hi123

  • Trade Count: (+31)
  • Hero Member
  • *****
  • Posts: 1673
  • Looking for VA playgroup.
    • -
    • East Central Region
Re: The Grave
« Reply #9 on: August 31, 2010, 05:48:47 PM »
0
The card is really cool by the way!  :thumbup:
Looking for VA Playgroup

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: The Grave
« Reply #10 on: September 01, 2010, 03:23:06 AM »
+1
A little OP as-is. I'd make it:

Sheol (means The Grave, but cooler)
Evil Fortress
-Plays to set-aside-
"Protect all Discard Piles from effect (except on Fortresses and Sites)."

Harder to get rid of, doesn't shut down Super Job, and discourages use with a turtle since you can't abuse Amon.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: The Grave
« Reply #11 on: September 01, 2010, 12:02:35 PM »
0
Yeah, Sheol is defiantly a better name in coolness sounding.  Love your version.
Not quite a ghost...but not quite not.

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: The Grave
« Reply #12 on: September 01, 2010, 01:25:41 PM »
0
Thanks. Apparently someone isn't a fan XD
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

browarod

  • Guest
  • Trade Count: (0)
Re: The Grave
« Reply #13 on: September 01, 2010, 01:46:54 PM »
0
Thanks. Apparently someone isn't a fan XD
It was actually at -2 but I voted it up because I see nothing wrong with it and the whole -1 thing in general really bugs me. >_> [/rant]

I also like your card idea. It adds a nice twist to things :P

Offline TheKarazyvicePresidentRR

  • Trade Count: (+4)
  • Hero Member
  • *****
  • Posts: 15781
  • Currently undead
    • -
    • Southeast Region
Re: The Grave
« Reply #14 on: September 01, 2010, 02:46:00 PM »
0
Thanks. Apparently someone isn't a fan XD
Voted up! Darn people who don't like defense ;)
Not quite a ghost...but not quite not.

Offline joeycauldron

  • Trade Count: (0)
  • Sr. Member
  • ****
  • Posts: 544
  • ad astra per aspera
    • -
    • East Central Region
Re: The Grave
« Reply #15 on: September 02, 2010, 08:02:11 PM »
0
A little OP as-is. I'd make it:

Sheol (means The Grave, but cooler)
Evil Fortress
-Plays to set-aside-
"Protect all Discard Piles from effect (except on Fortresses and Sites)."

Harder to get rid of, doesn't shut down Super Job, and discourages use with a turtle since you can't abuse Amon.
I like it. This version I like better than the other one.
Mawwage, Mawwage is whot brwings us togethwa today, Mawwage...  ...ane Love, twue love...

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal