So i have been doing Redemption for a few year's and type 1 just seems to be all about speed and people try and set up there deck and deck out as fast possible. So ones first thought is to counter speed. but then i thought what if one was to a very small but powerful offense as alternative deck. so i though I redo Job and build him up some. so hear it is.
Job Blue 10/10 If all your heros in play are from Job protect from capture and conversion. you may search deck for a good Job card and ad it to hand. cannot be negated
Job’s new family blue X/3 if all your hero’s in play are from Job, you may band to Job. Protect all good cards in play from removal from the game If Job’s faith is played opponent must discard 3 cards from hand. cannot be negated Identifiers. Identifiers X equals the number of job characters in play.
4/4 Blue Elihu may band to any good Job character, You may drawX(limit 3) Cannot be negated
Identifiers X Equals the number of Job characters in play
Blue Good enhancement
Job’s New life X/3 Territory class Place on a good hero from book of Job. if all your heroes in play are from Job You may search your deck or discard pile for a good Job card and put it in hand To draw three. Identifier X equals the number of Job characters in play
Artifacts
Job’s new riches: "if all your heroes are from Job every time you start a rescue attempt draw one ,If Job, Jobs new family and Elihu are in battle take one card at random from opponents hand and place it beneath deck."
Job’s old riches. "if Job is in play and all your heroes are from Job set Job aside for one turn to draw 2 and protect all lost souls in play from rescue. may be used once."