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Now Esarhaddon is WAY too powerful. CBN tutored banding to some of the best EC's in the game is altogether too much. When rebalancing UP cards, the best approach is to make small tweaks incrementally until it's balanced. The reason Thad was so broken is that the playtesters overreacted to him not being quite strong enough and made him too strong by far.Nimrod's negation of play abilities would only effect Reach of Desperation and Words of Encouragement. I'd just get rid of it entirely, a warrior-class Crimson/PG Assyrian/Babylonian with a drawing ability is plenty good. As a minor quibble, there is a hyphen in "warrior-class."Other than that, gj rebalancing!
That makes him too vanilla. I liked his original ability, just changed to make him not lose the battle. My suggestion would be:"Play Nimrud Palace from deck. You may Remove this card from the game to add a Babylonian from Discard to battle."
Just want to make it clear I like your ideas. I don't sugar-coat my opinions so I may come off as overly-critical, but I do it to help a good idea reach its full potential or save a card creator from being saddled with a bad idea. If I think ideas are total rubbish I usually won't comment at all
Caught a few last-minute fixes. Xerxes as written would only work if you had Doubt on the table. He has to specify that he can remove an Evil Dominant in your hand from the game.Susa, as written, would just end up with those characters stuck there forever because your opponent would just never choose to make you block with them. Remove the "may" clause and you'll be fine (when Opponent makes a Rescue Attempt at this Site, he chooses one character at random to block...).
There seem to be a ton of Shemaiahs in the Bible. If the gatekeeper is the same as the one from I Kings, he should be a Green Prophet. His sons should be warrior-class since they were "mighty men of Valor." Pretty under-powered, but a fair niche setup. Gatekeepers' House could stand to hit a bit harder, maybe Discarding from hand?
Indeed. Is he also the Prophet from I Kings? The time periods seem to match up.
Quote from: Minister Polarius on October 09, 2012, 02:37:48 PMIndeed. Is he also the Prophet from I Kings? The time periods seem to match up.I'm not sure. I'll have to research that. As far as the brigade color, I was using white only because some of the porters (gatekeepers) David used in the temple as musicians as well. I thought that if I made the gatekeepers white they would work well with the white musicians. But that's only a thought.... I can change them to green.
Dig the soulgen/initiative utility. Change to Red and it's all good.
First, Martyrs make much more sense in Red than Purple, and none of them should be warrior-class unless they were actually warriors (WC mostly has to do with being able to hold weapons, and that's kind of the opposite of the point of a martyr).Stephen Discarding an EC doesn't really make sense with his story, and he seems to have more of an "on death" trigger than "on failed rescue" with a removal. Should be Blue/Red (for Deacon/Martyr)Prochorus is laughably overpowered for TGT. Remove the banding to Peter and he's alright. Should be Blue/Red (for Deacon/Martyr)Perhaps if you have a certain number of Martyrs in your Discard? Again, should work with death rather than removal. and should be Red.Dig the soulgen/initiative utility. Change to Red and it's all good.Just way powerful. Combo decks would have an absolute field day with that card and the two 1/1 Martyrs. A tutor+coat+CBN status needs a higher cost or less tools for a mere suspend 1.
For Antipas, since Martyrs' thing isn't really staying alive, perhaps he should trigger off having a certain number of them in your discard rather than all your Heroes being Martyrs.The rest look good now, although I would add a "May" to Polycarp for some additional utility. Oh, and I'm not quite sure what TLGD is supposed to be doing now.
Ah, ok, I thought you had changed it. I'd get rid of the tutor and then it'd be ok probably.
Tutor=Search.