Author Topic: Syrian Snare and other TC  (Read 1855 times)

Offline Minister Polarius

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Syrian Snare and other TC
« on: May 11, 2010, 12:19:46 PM »
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Syrian Snare
1/1 Grey Evil Enhancement, TC
"Capture a Human Hero. If used by a Syrian, you may capture or Discard an additional Hero."

Dance of Death
1/5 Crimson/Gold Evil Card, TC
"If used by Salome, Herodias or a Herod, place on a Hero. If that Hero is Ignoring any Evil Brigades during battle, you may Discard this card to Capture John the Baptist. If he is not in play, you may Discard all Heroes in battle instead."

Judas Possessed
0/0 Crimson/Orange Evil Enhancement, TC
"Place your Demon on a Human. Character is Converted to a Crimson/Orange Evil Character until Demon is removed."
« Last Edit: May 11, 2010, 05:14:42 PM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline crustpope

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Re: Syrian Snare and other TC
« Reply #1 on: May 11, 2010, 01:14:05 PM »
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do the demons #'s count in initiative resolution?  you should probably state what happens to the demon in battle.  does it count for anything, is it considered banded into battle..do the demons SA's count or are they active in battle....
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Lamborghini_diablo

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Re: Syrian Snare and other TC
« Reply #2 on: May 11, 2010, 01:22:03 PM »
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I love all three, especially the last one.

Offline TheKarazyvicePresidentRR

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Re: Syrian Snare and other TC
« Reply #3 on: May 11, 2010, 01:36:55 PM »
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+1
Not quite a ghost...but not quite not.

Offline BubbleBoy

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Re: Syrian Snare and other TC
« Reply #4 on: May 11, 2010, 02:48:05 PM »
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Syrian Snare
1/1 Grey Evil Enhancement, TC
"Capture a Human Hero. If used by a Syrian, you may capture or Discard an additional Hero."
This seems a little OP...but perhaps that is a good thing considering how severely underplayed Syrians currently are.

Quote
Dance of Death
0/0 Multicolor Evil Card, TC
"If used by Salome, place on a Hero. If that Hero is Ignoring any Evil Brigades during battle, you may Discard this card to Capture John the Baptist. If he is not in play, you may Discard all Heroes in battle instead."
Why does this have to be MC if only usable by Salome anyway? If it's to prevent duplicates, then just make it Gold/Crimson.

Quote
Judas Possessed
0/0 Crimson/Orange Evil Enhancement, TC
"Place your Demon on a Human. Character is Converted to a Crimson/Orange Evil Character until Demon is removed."
Love this. I would also say something like "When that character blocks, its holder may choose to use either that character's ability or the ability of the demon on it."

Or we could just have a completely new ability called "possession"!
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Offline crustpope

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Re: Syrian Snare and other TC
« Reply #5 on: May 11, 2010, 03:27:11 PM »
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Or we could just have a completely new ability called "possession"!

Now THAT would be interesting!
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Offline Minister Polarius

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Re: Syrian Snare and other TC
« Reply #6 on: May 11, 2010, 04:39:22 PM »
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Well, that would actually be a huge bit of awesomesauce. Since it isn't currently an ability I'll leave the wording that way, but if it were up for consideration for a real card, perhaps that would enter into the debate.

The intent was to have it usable by both Salome, I just couldn't remember what color the other one was XD It would be Crimson/Gold.

It is a wee bit on the powerful side, but Syrans are UU and I believe it hurts Speed so I like it (it's harder to rescue when your TGT heroes were Discarded/Captured in one turn by one card).
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Offline Mr.Hiatus

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Re: Syrian Snare and other TC
« Reply #7 on: May 11, 2010, 05:12:07 PM »
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I think Dance of Death will not be used.

Offline Minister Polarius

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Re: Syrian Snare and other TC
« Reply #8 on: May 11, 2010, 05:14:56 PM »
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Fixed.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Syrian Snare and other TC
« Reply #9 on: May 11, 2010, 05:28:44 PM »
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I really like the idea of having possession as an ability. It could have many of the same properties as conversion (humans only, ability loss, etc.). "Possess a human as a crimson/orange EC." "Possess one non-warrior-class [human] hero as an EC in the brigade of its owner's choice." "Possess a prophet as a grey EC to give it the ability 'Cards with False in the title cannot be negated'."
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Lamborghini_diablo

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Re: Syrian Snare and other TC
« Reply #10 on: May 11, 2010, 07:01:51 PM »
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Possesion as an ability would be pretty awesome indeed, and give demons a unique power.

You'd place a demon on the human, and it would convert to X/Orange brigade (depending on the SA of the card). Then, I'd say when you use that character, BOTH SA's would activate (human first, demon second), but only the abilities on the human would count in FBTN. It would not count as banding. If the demon is discarded the character reverts back to their previous state, so if it was already an EC, it would stay in battle, but if it was a hero it would be forced to leave. If the human is discarded, maybe the demon would survive and stay in battle? (since killing a person wouldnt kill a spirit inside them would it?)

So, it has a LOT of potential for power, but it's costly and there are numerous ways to stop it.

I think adding that ability would be EXTREMELY cool, and add a unique gameplay mechanic.

*EDIT*

Also, maybe as a good version, you could attach an angel to a human hero in a similar fashion? Guardian angels?
« Last Edit: May 11, 2010, 07:04:09 PM by Lamborghini_diablo »

 


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