I really like Come and See, it's a solid card for battle, while having some utility outside it. I also like two different abilities depending on who it is used by (of both in the case of the 4 Horsemen, among others).
Symbolic Influence is nice, I'm not sure how good it will be until there are more symbolic characters, but it might be fun to try a Four Horsemen side strategy in a deck, and Symbolic Influence could be worth the slot. I do like that it protects from Shuffle, Topdeck and Underdeck all in one short line.