Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Master Q on May 18, 2017, 01:32:16 PM
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Playing around with the idea of more symbolic characters and DACs. There are spaces in between the abilities to tell what is what since the card maker doesn't have the feature to add icons to the abilities (top is character, bottom is Enh). Also had some ideas for LS to make the battle phase more interesting. OT to prevent abuse with Imitate and all the NT LS shenanigans.
(https://i.imgur.com/rMajcnM.jpg)
(https://i.imgur.com/VcGTLf1.jpg)
(https://i.imgur.com/j6aUNaX.jpg)
(https://i.imgur.com/8dm8VUg.jpg)
(https://i.imgur.com/bXgZcxL.jpg)
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I really like the dread soul! nice ideas, i really like the theme of symbolic characters, and i hope more will be printed in the next set!
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Wow, I really love these!
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!!!!!!! love them
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Hope is way too good. It would be an automatic staple in almost every deck.
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Man, I love that old Evil art. Upvoted just because of that ;D
Schemes seems a bit strong - I think in particular Saducees and Magicians would love it. I'm a bit leery of automatic "play first," but I suppose that since it's a soul it's easy enough to negate/get rid of.
Hope is really strong. I can't think of a deck that couldn't find space for a multicolor itb/d3/pn, and being all brigades as well as both OT and NT makes it easy to recur.
These look great and interesting!