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0/0 Rainbow colored Evil AND Good enhancement (like Philosophy).Set your human aside for at least 2 turns. When they return to play, their special ability cannot be negated for the same number of turns that they were set aside for.
Planning strategies takes time. But it is time well spent, because it increases the odds of victory, because you anticipate how your opponent would respond and plan accordingly, thus negating their response. Does this make more sense?