Welcome to the Official Redemption® Message Board!
I like the concept of Jonah being set-aside and then "rewarded" for coming back, but 5 seems a bit high. In T2, you could use Kerith Revine to set him aside at will and use Prayer 4x.
Making it bi-color (not sure what the other color would be) would limit it to two per deck in T2. That has been the route we've taken when we want to make a strong, versatile card for T1, but where we don't necessarily want T2 decks having 4 of them.
Solid concepts--I'm not sure Word of the Lord would see much play as it requires your opponent's heroes to all be prophets too, unless you meant to have it say "If all your heroes in play are prophets"
Not that these are bad ideas but green doesn't really need drawing. It just needs more relevant cards. The problem is not that they can't get out there power cards...it's that when they come out they don't anything. They have provisions, two bears, and spiritual warfare. Provisions has a lot of ways around it, two bears can be negated, so the only really solid battle winner they have is spiritual warfare which has to be played pre-block to be effective. So the answer is really not to give them drawing.
My points are not irrelevant because drawing does not stop the defenses you just talked about so my point still stands that drawing is not what green needs. Maybe it's not battle winners either, I could be wrong their. If we take your assumption on defense as true then they need prevent cards. However, evil is usually only suicide or standalones when it is a small defense or a speed deck otherwise I've been seeing a lot of other defense being used such as babs.
Quote from: CJSports on January 29, 2014, 05:55:32 PMMy points are not irrelevant because drawing does not stop the defenses you just talked about so my point still stands that drawing is not what green needs. Maybe it's not battle winners either, I could be wrong their. If we take your assumption on defense as true then they need prevent cards. However, evil is usually only suicide or standalones when it is a small defense or a speed deck otherwise I've been seeing a lot of other defense being used such as babs. Green murders LOLbabs. Isaiah hurts some suicide and what he doesn't hurt we have thorns lost soul for or Initive characters. Standalones other than FW stinks. It's not an assumption, what is good is what is good and those are the most efficient defensive cards in the game.
Quote from: Red on January 29, 2014, 07:18:50 PMQuote from: CJSports on January 29, 2014, 05:55:32 PMMy points are not irrelevant because drawing does not stop the defenses you just talked about so my point still stands that drawing is not what green needs. Maybe it's not battle winners either, I could be wrong their. If we take your assumption on defense as true then they need prevent cards. However, evil is usually only suicide or standalones when it is a small defense or a speed deck otherwise I've been seeing a lot of other defense being used such as babs. Green murders LOLbabs. Isaiah hurts some suicide and what he doesn't hurt we have thorns lost soul for or Initive characters. Standalones other than FW stinks. It's not an assumption, what is good is what is good and those are the most efficient defensive cards in the game.I don't agree with you but that's fine. Either way I made my suggestions. Take them for what they are worth to you.
You should make the whale a card... just seems fitting. Make it somewhat a brute card, and maybe have its ability be this:May band with Jonah. If banded with Jonah, Jonah is removed for 7 turns. When returned, draw 3 cards