Author Topic: Stim Pack Expansion  (Read 9701 times)

Offline Minister Polarius

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Stim Pack Expansion
« on: January 14, 2010, 12:36:34 AM »
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Every brigade gets 10 cards. There are 10 Artifacts, 10 Lost Souls, 10 Sites, 10 Fortresses for a 190 card set with 10 slots for promos. Post what you would like to see, specific cards, general theme development, counters to certain things, etc. and I'll take that into account in the cards I'm making. If anyone would like to partner with me in making the images, I'm awful at photoshop. Images would make the expansion much more exciting.
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Offline Master KChief

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Re: Stim Pack Expansion
« Reply #1 on: January 14, 2010, 12:37:55 AM »
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can i haz ninjas?
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #2 on: January 14, 2010, 12:38:48 AM »
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Yep, it's called the Grey brigade. Look forward to 10 unconventional cards from that corner.
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Offline lightningninja

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Re: Stim Pack Expansion
« Reply #3 on: January 14, 2010, 01:17:40 AM »
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OOh... this is a cool idea Polarius. I want to see demons that "possess" humans, aka get placed on them in order to do cool stuff... I can't seem to push that idea on my own.  :D
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #4 on: January 14, 2010, 03:00:59 AM »
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I'm a big fan of that idea, and there will surely be possession in the expansion. Perhaps you'd like to do the art for those as well?
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #5 on: January 14, 2010, 08:20:08 AM »
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I'd love to see some useful weapons, aside from ITB D2 P next. I got some ideas on it, but as for photoshop I am horrible.
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Lamborghini_diablo

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Re: Stim Pack Expansion
« Reply #6 on: January 14, 2010, 08:35:02 AM »
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I can assist with the visuals and some ideas, so long as I'm not too busy with my classes.

Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #7 on: January 14, 2010, 09:16:34 AM »
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*Points to lambo's siggy*
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Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #8 on: January 14, 2010, 09:24:35 AM »
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I would like to see...

  Teal: Viable Tabernacle & Solomon's Temple heroes & enhancements, a female if possible
  Green: Nothing for prophets! ...Well, maybe a little...but this brigade should get the Apostles started
  Red: I'd love to see some good WC enhancements, an awesome character is needed, as well as a WC female if possible
  Gold: More (low number) Judges, ways for Luke heroes to get back at demons, new Samaritans and Sam-specific enhancements, a new Kindness Card
  White: Mostly new Daniel heroes and Musicians, as well as Daniel-specific and Music-specific enhancements, and maybe a daniel fortress, both of these themes should get a unifying strategy
  Purple: Royalty doesn't need much, but maybe more WC...the Deacon theme could be started here, or maybe a secondary prophet theme would be fun.
  Blue: Genesis heroes I think need at least one more battle-winner, as well as more hand discard. The Deacon theme might be started here...
  Silver: Some kind of unity, man! Searching or something? Also, if it's possible, I'd like to see a new female, 'cause Arianna doesn't do much for me

  Black: Greeks! They need more! Because of Abom, they should have a forced drawing theme I would think. Some freedom there. Sadducees need a unifying theme.
  Grey: Syrians need a way to get past capture protection, Pharisees need more hand-revealing awesomeness, etc., Romans need more hand discard (this brigade needs a bit more than most others)
  Gold: Herods need to get their own theme besides deck d/c, Egyptians need more deck d/c
  Pale Green: Magicians should get some more demon collaboration, Assyrians need either interrupt/negate or more initiative
  Brown: Persians should get some set-aside manipulation, maybe a Judean king theme should start here, and Israelites?
  Crimson: New theme! Babylonians are uber-powerful, since they have no competition in this brigade
  Orange: Possession sounds awesome. Orange needs a theme besides bottom-of-deck, which should also be continued

All the other cards should be tools to help these themes.

I might be able to help with the cards...
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Offline Professoralstad

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Re: Stim Pack Expansion
« Reply #9 on: January 14, 2010, 01:22:18 PM »
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Despite Bubbleboy's plea, I think that since there are still some prophets who have books of the Bible that are rarely if ever used, we could use some reprints. Yes, prophets have a lot of firepower. But none of these I don't think will be staples, but just add to the variety already present

Jonah
7/5 Green Hero
-Prophet-
The first time Jonah enters battle, he is set aside for three turns. On return, he gains the ability "Convert an Evil Character to a Hero in the brigade of owner's choice. Owner may choose to discard that Evil Character at the end of current turn instead."
Jonah 1:1

Amos
6/3 Green Hero
-Prophet-
If an OT Evil Character captures or discards your Hero this turn, discard that Evil Character at the end of battle. Opponent may discard an OT Evil Fortress or occupied site from his territory instead.
Amos 1:1

Hosea
5/4 Green Hero
-Prophet-
Negate all banding abilities on Evil Characters. If blocked by an opponent's female Evil Character, Holder's next enhancement cannot be negated.
Hosea 1:2

Malachi
7/5 Green Hero
-Prophet-
Holder may discard a good card from hand to search deck for a single-color Green enhancement. Cannot be interrupted.
Malachi 1:1

Daniel
6/7 Green/White Hero
-Prophet-
Negate all Artifacts and all special abilities on enhancements played by humans. If blocked by a demon, holder may exchange Daniel with an Angel in play. Cannot be negated.
Daniel 1:6

Still need ideas for Isaiah and Zechariah Zephaniah.
« Last Edit: January 14, 2010, 03:40:50 PM by Professoralstad »
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Offline TimMierz

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Re: Stim Pack Expansion
« Reply #10 on: January 14, 2010, 01:42:13 PM »
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Still need ideas for Isaiah and Zechariah.

Zechariah was just reprinted in Rock of Ages, does he really need another one?
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Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #11 on: January 14, 2010, 02:08:35 PM »
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Amos
6/3 Green Hero
-Prophet-
If an OT Evil Character captures or discards your Hero this turn, discard that Evil Character at the end of battle. Opponent may discard an OT Evil Fortress or occupied site instead.
Amos 1:1
I hope you mean his fort or site. Otherwise, this character would get even less play.
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #12 on: January 14, 2010, 02:52:35 PM »
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Jonah scares me! Love the rest though.
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Offline Professoralstad

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Re: Stim Pack Expansion
« Reply #13 on: January 14, 2010, 03:12:05 PM »
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Still need ideas for Isaiah and Zechariah.

Zechariah was just reprinted in Rock of Ages, does he really need another one?

Right, I meant Zephaniah

Amos
6/3 Green Hero
-Prophet-
If an OT Evil Character captures or discards your Hero this turn, discard that Evil Character at the end of battle. Opponent may discard an OT Evil Fortress or occupied site instead.
Amos 1:1
I hope you mean his fort or site. Otherwise, this character would get even less play.

True that. Will edit above.

Jonah scares me! Love the rest though.

Jonah can be super powerful if given time, but it does take some time to pull off, and it doesn't work vs. demons or guys that are protected from conversion. Perhaps more balance is needed, but I'm not sure what I would add.
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Offline Master KChief

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Re: Stim Pack Expansion
« Reply #14 on: January 14, 2010, 03:28:10 PM »
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i'd like to see some warrior-class demons, and some sick weapon-class enhancements to go with them.
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Lamborghini_diablo

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Re: Stim Pack Expansion
« Reply #15 on: January 14, 2010, 03:38:39 PM »
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If orange got WC enhancements, I would want them to have no numbers, but at the end of each one say like "Worth 3/2 against an angel." Reason being, they're more of spiritual, so it seems to me they would have more of a direct impact in angel vs demon combat.

Also, Not sure what brigade this should go in, but I just got a fun idea for a weapon.

Poisioned blade (this could easily change) - 3/2 (unless orange) WC enhancement - One hero in battle becomes poisioned, and is reduced by 2/2 every turn.

perhaps put that in brown or pale green, since those two have the strongest decrease theme?

Offline ACe

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Re: Stim Pack Expansion
« Reply #16 on: January 14, 2010, 03:41:43 PM »
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i'd like to see some warrior-class demons, and some sick weapon-class enhancements to go with them.
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Offline ChristianSoldier

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Re: Stim Pack Expansion
« Reply #17 on: January 15, 2010, 07:14:04 PM »
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As long as orange doesn't get another 2Khorses weapon I'll be ok with it.  I really don't like every defense using one of those for initiative.
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #18 on: January 15, 2010, 07:14:43 PM »
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With perhaps one or two exceptions, I don't foresee any rehashed SA's in this set.
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Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #19 on: January 15, 2010, 08:01:46 PM »
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With perhaps one or two exceptions, I don't foresee any rehashed SA's in this set.
I don't think I understand what you mean by that.
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #20 on: January 15, 2010, 08:05:48 PM »
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He means the sa will be brand new, not a 50th ITB, D2, P next.
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Offline BubbleBoy

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Re: Stim Pack Expansion
« Reply #21 on: January 15, 2010, 08:11:43 PM »
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Ah, I thought he meant that if he made a reprint, it would have the same SA. :P
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Offline Minister Polarius

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Re: Stim Pack Expansion
« Reply #22 on: January 21, 2010, 03:07:39 AM »
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I'm having trouble with White. N.T. Women is very general, and Musicians don't really have a cohesive theme. I don't want to do "Daniel Heroes" as its own theme as there are a limited number of cards that could be in it, and the ones it currently has are trash. Anyone has any ideas plz.
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Offline TheKarazyvicePresidentRR

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Re: Stim Pack Expansion
« Reply #23 on: January 21, 2010, 09:31:30 AM »
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Wait so you want white NT women ideas? Or musicians? Or daniel heroes?
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Re: Stim Pack Expansion
« Reply #24 on: January 21, 2010, 09:36:51 AM »
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Wait so you want white NT women ideas? Or musicians? Or daniel heroes?
I think he doesn't like any of those themes. Musicians would be nice to build up though. we could have a card like... Moses.

 


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