Author Topic: Step right up! Fix a card! Any card!  (Read 55267 times)

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Step right up! Fix a card! Any card!
« on: March 14, 2018, 07:23:57 PM »
+4
I was pondering some of the recent discussions on set rotation and I had an idea.
Quick background: one of the reasons I'm not a huge proponent of set rotation is because we would lose a lot of great balanced cards simply to get a few "problem" cards out of the card pool.

Quick note--this thread is not for discussing set rotation, I only stated the above opinion because that's where the idea stemmed from. Any attempts to rekindle that discussion on this thread will be removed.  8)

However, I fully agree that certain cards have caused issues and/or have been simply unbalanced in ways that warp the meta. So, this thread is all about "fixing" those cards for consideration of future reprints if set rotation does become a reality at some point.

Please just post the card and the new ability you would give it (preferable something along the same lines as the original) and a brief explanation of the changes you made. If you like someone's idea give it a + 1. (If you're not a fan of an idea, post a different version rather than starting a full discussion on why you aren't a fan.) I'd rather keep this thread simply for posting ideas, not for discussing the individual cards, make sense?

If you have questions, I will start a FAQ list on this post, move all relevant questions here (and respond to them) and remove "question posts" so that only "idea posts" are left. I'll start with one below on post #2.

FAQ:
-------------
What kinds of things should we keep in mind when creating new abilities?
Wide-ranging CBN/I protection (AUTO-Gideon) is an example of something we're moving away from. Narrower and thematic CBN/I protection (Michael RoJ) is still a consideration. Restrict abilities (Hezekiah's Signet Ring) are something we're moving away from. Abilities that allow the opponent to still use their cards, but at a high cost (Dull LS, Music Leader) are preferred.

What if I'm not sure of the right wording to use?
Give it your best shot--if it needs to be adjusted, myself or another Elder can assist. If it's an emergency, we'll call Aggie...
« Last Edit: March 14, 2018, 07:41:52 PM by The Guardian »
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Step right up! Fix a card! Any card!
« Reply #1 on: March 14, 2018, 07:27:58 PM »
+6
The Throne of David

Proposal: If your lone purple King is blocked and no Evil Character in battle is equipped with a weapon, you may draw X or play an O.T. purple enhancement.
X=# of opponent's evil brigades

Explanation: There was only one King at a time so shouldn't trigger if multiple kings are banded. Draw X is then much more balanced since it can only happen once. The draw and play becomes draw OR play so you have to choose which is more important for that particular battle.
« Last Edit: March 14, 2018, 07:31:09 PM by The Guardian »
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Step right up! Fix a card! Any card!
« Reply #2 on: March 14, 2018, 07:33:34 PM »
+2
Children of Light

Proposal: Add Unity: Hero (Red Warrior)

Explanation: Archetype still exists as a fun deck and armor/fruits see play, but the deck's power is reduced by a loss of consistency and protection.

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Step right up! Fix a card! Any card!
« Reply #3 on: March 14, 2018, 07:40:05 PM »
+7
Children of Light

Proposal: Add Unity: Hero (N.T., Red)

Explanation: Keeps the offense N.T. Red themed.
« Last Edit: March 14, 2018, 07:46:23 PM by The Guardian »
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Red Dragon Thorn

  • Covenant Games
  • Global Moderator
  • Trade Count: (+10)
  • *****
  • Posts: 5373
    • -
    • North Central Region
    • Covenant Games
Re: Step right up! Fix a card! Any card!
« Reply #4 on: March 14, 2018, 11:13:26 PM »
+4
The Angel Under the Oak

Proposal: Remove Draw 2

Explanation: Actually started out this way.
www.covenantgames.com

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Step right up! Fix a card! Any card!
« Reply #5 on: March 14, 2018, 11:23:23 PM »
+10
Haman's Plot

Proposal: Unity: Evil Characters (O.T. Brown). Remove the tear clause and replace it with banish.

Explanation: Still powerful but not very playable in a splash defense. Also removes advantage of checking in multiple decks.

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Step right up! Fix a card! Any card!
« Reply #6 on: March 15, 2018, 05:40:35 AM »
0
The Throne of David

Proposal: If your lone purple King is blocked and no Evil Character in battle is equipped with a weapon, you may draw X or play an O.T. purple enhancement.
X=# of opponent's evil brigades

Explanation: There was only one King at a time so shouldn't trigger if multiple kings are banded. Draw X is then much more balanced since it can only happen once. The draw and play becomes draw OR play so you have to choose which is more important for that particular battle.

Well, the Kingdom did split so there were two Kings after Solomon  ;). And speaking of Kings...

King Rehoboam

Proposal: Add Unity Evil Character (O.T. Brown) to identifier

Explanation: I believe the side battling is a little OP to be splashed with. I’d like to tone down the powerful level of the card a bit and I think maybe this does it.
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: Step right up! Fix a card! Any card!
« Reply #7 on: March 15, 2018, 08:15:46 AM »
+7
The Angel Under the Oak

Proposal:  Change D2 to D1, make the protect ability have "Limit once per game"

Explanation:  There's a big difference between repeatable D1 vs. repeatable D2.  It's the infinite true bulletproofiness that completely messes with the defender's ability to block effectively on any sort of ongoing basis. 
If creation sings Your praises so will I
If You gave Your life to love them so will I

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: Step right up! Fix a card! Any card!
« Reply #8 on: March 15, 2018, 10:16:25 AM »
+5
Samuel (ROA)

Proposal:  Draw or Band instead of Draw and Band

If Throne and AUTO would both be fixed as suggested in this thread, maybe Samuel doesn't need changed.  Still, Search + D2 + Band + CBN is quite a toolbox package.  This guy is part of the reason that the playtesters are looking to punish decks that splash tons of good brigades.
If creation sings Your praises so will I
If You gave Your life to love them so will I

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Step right up! Fix a card! Any card!
« Reply #9 on: March 15, 2018, 10:29:03 AM »
+5
The Woman with Child

Proposal: Protected from demons. You may search deck or Reserve for A Child is Born or Son of God. Cannot be interrupted.

Explanation: Although I love that I can do it, her ability to constantly search for good dominants is OP.  And chances are you’ll be playing those dominants right away, so that makes her search of them pretty much CBN. If we kept it more restricted on what dominant she can search for, and that dominant being thematic and practical (Son of God), her ability’s power can be governed.

Another option is to make her ability to search for a good dominant once per game, that way you can choose which one you want instead of just SoG.
« Last Edit: March 15, 2018, 11:06:17 AM by Watchman492 »
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

kariusvega

  • Guest
  • Trade Count: (0)
Re: Step right up! Fix a card! Any card!
« Reply #10 on: March 15, 2018, 10:33:45 AM »
+4
High Priest Ananias

Proposal: Good brigades only

Explanation: So even if they put a multi brigade site in battle they can still only play enh with Good brigades in battle

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Step right up! Fix a card! Any card!
« Reply #11 on: March 15, 2018, 10:52:23 AM »
+2
Samaritan Water Jar

Proposal: Discard this card to reveal the top 3 cards of an opponent's deck (or 9 if a Samaritan Hero is in play): Put Lost Souls in play, discard 1 evil card, add 1 good card to owner's hand and underdeck the rest.

Explanation: This has long been my most disliked card in T2 because for all intents and purposes it banishes the cards that are set aside (since decking out is very rare in a timed T2 game). Even worse though, if you happen to have a unique card set aside, you can't utilize a second copy. It's only because the Samaritan Hero selection is so limited (and NT Gold in general not being very good) that this artifact hasn't been abused more. The discard evil/add good still works towards the goal of the NT Gold theme (thinning out the opponent's deck).
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Step right up! Fix a card! Any card!
« Reply #12 on: March 15, 2018, 11:04:20 AM »
+6
Haman's Plot

Proposal: Unity: Evil Characters (O.T. Persian). Remove the tear clause (replace with banish) and CBP instead of CBN.

Explanation: While Persians need some upgraded characters (and will eventually get them), it's very unlikely they would ever get the ECs on the level of Gomer and Medium in Endor, which would further balance the powerful effect of Plot. Also, Haman's Plot should be able to be interrupted since that's exactly what God did through Esther.  8)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Step right up! Fix a card! Any card!
« Reply #13 on: March 15, 2018, 03:14:57 PM »
+7
Thaddeus

Proposal: Remove "Cannot be interrupted."

Explanation: Moving away from CBN/I on general protection.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Step right up! Fix a card! Any card!
« Reply #14 on: March 15, 2018, 04:02:41 PM »
+1
You Will Remain

Proposal: Change to add your Clay Hero to battle

Explanation: This card is a staple as is and staples are bad for meta diversity.

TheHobbit13

  • Guest
  • Trade Count: (0)
Re: Step right up! Fix a card! Any card!
« Reply #15 on: March 15, 2018, 04:21:03 PM »
+6
Mayhem

Proposal: All players draw 6 cards to shuffle the remaining cards in hand.

Explanation: Still playable to control your opponents massive drawing, hand refresh, and card advantage if you want to lay down much of your hand. Instead of playing it on your opponents turn for essentially a +6 you'd only get a plus 3. Then the "draw to" ensures that if you can't draw then you won't be able to shuffle your hand.

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #16 on: March 16, 2018, 01:05:31 PM »
+4
Lost Souls

Proposal: Add the following ability (scrapping what it is currently): "When put in play, create a Lost Soul token and place it in an opponent's territory."

Explanation: Removes the autoblock and makes it a soul gen card instead.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #17 on: March 16, 2018, 01:17:19 PM »
+2
Hypocrisy

Proposal: "Return any number of Heroes to owners' hands. Protect opponents' hands from evil dominants until the beginning of your next turn. Cannot be prevented."

Explanation: Alleviates the Mayhem/Hypocrisy abuse.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #18 on: March 16, 2018, 01:22:21 PM »
+2
Hezekiah's Signet Ring

Proposal: "Restrict players from searching. Players that control Hezekiah are not restricted."

Explanation: Hurts both players with a specific exception.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #19 on: March 16, 2018, 01:27:07 PM »
+1
The Angel of the Winds

Proposal: "You may exchange this Hero with a cloud or a single brigade human Hero from deck or Reserve to negate Evil Characters with toughness less than that Hero."

Explanation: Adds a bit more flex with Reserve access but at the cost of only grabbing single brigade/cloud Heroes.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #20 on: March 16, 2018, 01:29:25 PM »
+6
Suicidal Swine Stampede

Proposal: Add Unity (Evil Characters: Demon)

Explanation: Prevents this from being spammed in splash decks.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #21 on: March 16, 2018, 01:31:03 PM »
+3
Belshazzar's Banquet

Proposal: Add Unity (Evil Characters: Babylonian)

Explanation: Stop splashing.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #22 on: March 16, 2018, 01:32:45 PM »
+4
Uzzah

Proposal: "You may discard Uzzah and an O.T. Artifact from hand or Artifact pile to protect O.T. Lost Souls from rescue."

Explanation: Stop splashing.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #23 on: March 16, 2018, 01:34:50 PM »
+4
Falling Away (womens)

Proposal: "Select a N.T. Redeemed Soul in a player's Land of Redemption and return that card to your Land of Bondage."

Explanation: Prevents abuse with the Liner.
If you were to go on a trip... where would you like to go?

Offline Master Q

  • Trade Count: (+65)
  • Hero Member
  • *****
  • Posts: 1111
  • Onward...
    • -
    • Midwest Region
Re: Step right up! Fix a card! Any card!
« Reply #24 on: March 16, 2018, 01:38:12 PM »
+4
Warrior's Spear, Given Over to Egypt, Egyptian Spear, et al

Proposal: Remove the "If it is a Lost Soul, discard this card" clauses.

Explanation: Outdated wording since Souls can no longer be discarded from deck.
If you were to go on a trip... where would you like to go?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal