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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: browarod on February 17, 2016, 11:00:01 AM

Title: Some Souls
Post by: browarod on February 17, 2016, 11:00:01 AM
Lost Soul - Astray
"Restrict players from putting Lost Souls into Sites."
~Jeremiah 50:6

Lost Soul - Lonely
"If opponent has no Lost Souls in play, protect this Lost Soul from rescue."
~Lamentations 1:1

Lost Soul - Boastful
X = # of players in current game
"Whenever an evil Enhancement is played, place a counter here. Each upkeep, you may remove X counters from here to capture a human. Cannot be negated."
~Jeremiah 49:4

Lost Soul - Doubter
"Whenever you successfully block, place a counter here. Protect this Lost Soul from rescue while 2 or more counters are here. When you rescue a Lost Soul, remove all counters from here."
~James 1:6-8 (or just 6)
Title: Re: Some Souls
Post by: uthminister [BR] on February 17, 2016, 11:03:08 AM
I love the use of counters. Players will probably already have a way to do that...especially Type-2 players.
Title: Re: Some Souls
Post by: browarod on February 17, 2016, 11:09:34 AM
I love the use of counters. Players will probably already have a way to do that...especially Type-2 players.
I figure most people would have something they could use, I just can also see the argument of a newer player opening a pack, getting one of these cards, and not necessarily being prepared to be able to make use of it.

Although, I suppose it's no worse than requiring people to have their decks sleeved, haha.
Title: Re: Some Souls
Post by: Xonathan on February 17, 2016, 11:28:19 AM
I love these ideas!
Title: Re: Some Souls
Post by: The Guardian on February 17, 2016, 12:15:05 PM
For the Lonely Lost Soul, what about this:

"If opponent does not have a Lost Soul in play, protect this Lost Soul from rescue."

That would help you more when your opponent is not drawing souls.
Title: Re: Some Souls
Post by: Ironisaac on February 17, 2016, 01:05:39 PM
another thing with the "lonely" lost soul, with some of the new heretics, you could put that and 6 nt souls, and your opponent might not be able to rescue any souls.
Title: Re: Some Souls
Post by: Ironisaac on February 17, 2016, 01:06:41 PM
Also, whats a counter?
Title: Re: Some Souls
Post by: kariusvega on February 17, 2016, 01:07:57 PM
really nice
Title: Re: Some Souls
Post by: uthminister [BR] on February 17, 2016, 01:08:38 PM
A counter is a dice or some other way to keep track of a number.
Title: Re: Some Souls
Post by: KingLeo on February 17, 2016, 03:54:11 PM
For the Lonely Lost Soul, what about this:

"If opponent does not have a Lost Soul in play, protect this Lost Soul from rescue."

That would help you more when your opponent is not drawing souls.

I agree. you might make this cbi to
Title: Re: Some Souls
Post by: KingLeo on February 17, 2016, 05:02:20 PM
Here they are more balanced for play on two of them. Enjoy!! :)

Astray LS - http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Astray_zpsxjaan2pj.jpg (http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Astray_zpsxjaan2pj.jpg)

Lonely LS - http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Lonely_zps6vqxkgis.jpg (http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Lonely_zps6vqxkgis.jpg)

Boaster LS - http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Boastful_zpsdhapgtsg.jpg (http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Boastful_zpsdhapgtsg.jpg)

Doubter LS - http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Doubter_zpsbieag9tx.jpg (http://i1006.photobucket.com/albums/af184/chrisroy739/LostSoul-Doubter_zpsbieag9tx.jpg)
Title: Re: Some Souls
Post by: kariusvega on February 17, 2016, 07:23:11 PM
nice man
Title: Re: Some Souls
Post by: browarod on February 17, 2016, 11:18:49 PM
For the Lonely Lost Soul, what about this:

"If opponent does not have a Lost Soul in play, protect this Lost Soul from rescue."

That would help you more when your opponent is not drawing souls.
I really like this change. I've updated the card.

I love these ideas!
really nice
Thanks! :)
Title: Re: Some Souls
Post by: wyatt_marcum on February 17, 2016, 11:50:22 PM
I could see a potential turtle deck coming with these souls. I like it.
Title: Re: Some Souls
Post by: browarod on February 19, 2016, 10:20:38 AM
I could see a potential turtle deck coming with these souls. I like it.
It's funny because I don't really enjoy playing turtle decks, and I very much don't enjoy playing against them. These are just ideas I had for souls without necessarily tying them to specific archetypes or themes. :P
Title: Re: Some Souls
Post by: jesse on February 19, 2016, 12:20:31 PM
I also really like these - especially the Lonely lost soul...I can imagine so many combos would come about with that soul! (Like playing Burial on your opponent's lost soul if they are attacking with Abigail)
Title: Re: Some Souls
Post by: browarod on February 22, 2016, 12:04:58 AM
I also really like these - especially the Lonely lost soul...I can imagine so many combos would come about with that soul! (Like playing Burial on your opponent's lost soul if they are attacking with Abigail)
Thanks! Yeah combos could abound with some of these, and that's okay with me, haha. :D
Title: Re: Some Souls
Post by: wyatt_marcum on February 22, 2016, 12:24:13 AM
I am definatly seeing a turtle deck come around with the last two souls. you would be playing lots of evil enhancements, so putting them on the souls will be easy, and depending on how your blocking goes, you could potentially capture a hero every turn. the other, they wont be able to rescue until the end of the game. I love them!

Also, the artwork is fantastic!
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