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Gomorrah might be a bit op when you get Wrath, Gib Trick and Stone of Thebes played on you before you can play any thing.
Zerubbabel was a promo from 2009 or 2010
Quote from: JSB23 on October 27, 2011, 10:21:40 PMZerubbabel was a promo from 2009 or 2010I know, but I don't think he is really used much because he has a mediocre Special ability and doesnt fit with theme
Quote from: Red Wing on October 27, 2011, 10:25:12 PMQuote from: JSB23 on October 27, 2011, 10:21:40 PMZerubbabel was a promo from 2009 or 2010I know, but I don't think he is really used much because he has a mediocre Special ability and doesnt fit with themeHe still kind of does. He will likely never get initiative, can be negated, and doesn't have the best ability.
If you're gonna let him use teal enhancements you may as well just make him half teal.
And Damsel with Spirit of Divination isn't a demon yet she's half orange.
Quote from: browarod on October 28, 2011, 08:24:59 PMAnd Damsel with Spirit of Divination isn't a demon yet she's half orange. I think the card is about a girl and a demon, so it's half pg and half orange.
If that was the case, then wouldn't she be human and demon?You don't have to take my suggestion if you don't want to, lol.
Then I really don't think he should be able to use teal enhancements at all.
-Humility o' Moses should lose the CBN, then I'd be fine w/ it.
-Zerubbabel doesn't need another reprint; but if he did I would make it as follows: "May band to Haggai. If a priest enters battle, you may exchange this hero with a good card with a Nehemiah or Ezra reference from deck or discard pile."
-I think it's kind of ironic that a card called "Remember the Former Things" can bring out something that hasn't happened yet (from deck). This is like a combo of Battle Prayer and Renewing the Covenant? I don't think anyone would use this.
-Othniel is cool, but I'd get rid of the CBN part, as judges already have AwaSN to make their stuff CBN. And I would makes him immune to Babylonians (except kings), just because CBN immunity to an entire theme isn't necessarily a good thing
-The red is okay, but I can't see it being used much.
-I would word Lot's Wife like this:"Evil characters ignore angels with toughness less than */7. May band to an OT evil character. Cannot be negated by an evil card."
-Sodom seems pointless to me. Gomorrah seems alright though.My to you
Patience 0/0 Green GEClass: TCSA: Place this card in your territory. After three turns, you may search deck or discard pile for a good card (except a dominant) and add it to hand. Peace 0/0 Yellow GE Class: TCSA: Place this card in your territory for two turns: During this time, no player may make a rescue attempt and draw abilities are negated.
Quote from: Red Wing on October 27, 2011, 05:10:07 PMPatience 0/0 Green GEClass: TCSA: Place this card in your territory. After three turns, you may search deck or discard pile for a good card (except a dominant) and add it to hand. Peace 0/0 Yellow GE Class: TCSA: Place this card in your territory for two turns: During this time, no player may make a rescue attempt and draw abilities are negated.I like Patience (though you could make the wait longer and the payoff bigger). However, I'm not sure how Peace would be used. . . what did you have in mind there?