Author Topic: Solidifying the Civilizations  (Read 2115 times)

Offline Minister Polarius

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Solidifying the Civilizations
« on: June 09, 2010, 03:58:55 PM »
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For Philistines:

Prison at Gaza
Evil Fortress
-Holds any number of Captured Heroes-
"If a battle ends in a stalemate, Capture all Heroes involved and place here. Your Philistines that would be Removed, Converted or Set Aside by an opponent are Discarded instead."

For Babylonians:

Fiery Furnace
Evil Fortress
"If your enhancement played by a Babylonian is Negated, you may Discard it and search Discard Pile for a Crimson Evil Enhancement that does not target Characters and play it."

For Assyrians:

King Sennacherib
10/7 Pale Green Evil Character, WC
-Assyrian King-
"If a Good King and a Good Prophet are not in play, search Discard Pile for an O.T. Pale Green Evil Enhancement that does not target a Hero and play it."

For Egyptians:

Pharaoh's Hegemony
0/0 Gold Evil Enhancement
-Limit one per territory-
"If used by an Egyptian King or Pharaoh, place in opponent's territory: each time opponent draws, Discard the top card of his Draw Pile. If it is a Lost Soul, place beneath deck instead."
Genesis 47:20-1

For Syrians/Greeks:

Spurned Woman
2/2 Black/Grey Evil Character
-Greek, Syrian, Female, Unique-
"If an N.T. Hero is in battle, play an O.T. Black Evil Enhancement. Immune to characters that are Protected from Capture. Cannot be Negated."
Mark 7:25-26

For Persians:

Darius' Palace
Evil Fortress
-Holds one active Darius' Decree-
"Protect your Evil Characters in Set-Aside area from Discard. Each of your upkeep phases counts twice for evil set aside cards."
« Last Edit: June 09, 2010, 04:05:30 PM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Solidifying the Civilizations
« Reply #1 on: June 09, 2010, 04:08:33 PM »
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King Sennacherib
10/7 Pale Green Evil Character, WC
-Assyrian King-
"If a Good King and a Good Prophet are not in play, search Discard Pile for an O.T. Pale Green Evil Enhancement that does not target a Hero and play it."

...

Darius' Palace
Evil Fortress
-Holds one active Darius' Decree-
"Protect your Evil Characters in Set-Aside area from Discard. Each of your upkeep phases counts twice for evil set aside cards."
Superheart.
Use the Mad Bomber to rescue his Province.

TheHobbit13

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Re: Solidifying the Civilizations
« Reply #2 on: June 09, 2010, 04:44:25 PM »
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For Philistines:

Prison at Gaza
Evil Fortress
-Holds any number of Captured Heroes-
"If a battle ends in a stalemate, Capture all Heroes involved and place here. Your Philistines that would be Removed, Converted or Set Aside by an opponent are Discarded instead."

For Babylonians:

Fiery Furnace
Evil Fortress
"If your enhancement played by a Babylonian is Negated, you may Discard it and search Discard Pile for a Crimson Evil Enhancement that does not target Characters and play it."

For Assyrians:

King Sennacherib
10/7 Pale Green Evil Character, WC
-Assyrian King-
"If a Good King and a Good Prophet are not in play, search Discard Pile for an O.T. Pale Green Evil Enhancement that does not target a Hero and play it."

For Egyptians:

Pharaoh's Hegemony
0/0 Gold Evil Enhancement
-Limit one per territory-
"If used by an Egyptian King or Pharaoh, place in opponent's territory: each time opponent draws, Discard the top card of his Draw Pile. If it is a Lost Soul, place beneath deck instead."
Genesis 47:20-1

For Syrians/Greeks:

Spurned Woman
2/2 Black/Grey Evil Character
-Greek, Syrian, Female, Unique-
"If an N.T. Hero is in battle, play an O.T. Black Evil Enhancement. Immune to characters that are Protected from Capture. Cannot be Negated."
Mark 7:25-26

For Persians:

Darius' Palace
Evil Fortress
-Holds one active Darius' Decree-
"Protect your Evil Characters in Set-Aside area from Discard. Each of your upkeep phases counts twice for evil set aside cards."

Wow you are really good at making cards.

Offline fyero

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Re: Solidifying the Civilizations
« Reply #3 on: June 09, 2010, 05:37:50 PM »
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I <3 them espectially the babs and philly ones
Life is a day that doesn't last for long.

Offline Deck Metrics

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Re: Solidifying the Civilizations
« Reply #4 on: June 09, 2010, 05:44:48 PM »
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applause!!

Offline Bryon

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Re: Solidifying the Civilizations
« Reply #5 on: June 09, 2010, 05:48:53 PM »
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Spurned Woman + Blue Tassels = a little too strong.  Otherwise, those are great cards!

Offline BubbleBoy

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Re: Solidifying the Civilizations
« Reply #6 on: June 09, 2010, 07:09:51 PM »
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Spurned Woman + Blue Tassels = a little too strong.
Doesn't everyone use ET, AoCP, and Plauge of Frogs anyway? ::)
Use the Mad Bomber to rescue his Province.

Offline TheKarazyvicePresidentRR

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Re: Solidifying the Civilizations
« Reply #7 on: June 10, 2010, 10:09:50 PM »
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Quote
Pharaoh's Hegemony
0/0 Gold Evil Enhancement
-Limit one per territory-
"If used by an Egyptian King or Pharaoh, place in opponent's territory: each time opponent draws, Discard the top card of his Draw Pile. If it is a Lost Soul, place beneath deck instead."
Genesis 47:20-1
Yes, very yes.
Not quite a ghost...but not quite not.

Offline disciple_drew

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Re: Solidifying the Civilizations
« Reply #8 on: June 10, 2010, 10:18:00 PM »
0
For Philistines:

Prison at Gaza
Evil Fortress
-Holds any number of Captured Heroes-
"If a battle ends in a stalemate, Capture all Heroes involved and place here. Your Philistines that would be Removed, Converted or Set Aside by an opponent are Discarded instead."

For Babylonians:

Fiery Furnace
Evil Fortress
"If your enhancement played by a Babylonian is Negated, you may Discard it and search Discard Pile for a Crimson Evil Enhancement that does not target Characters and play it."

For Assyrians:

King Sennacherib
10/7 Pale Green Evil Character, WC
-Assyrian King-
"If a Good King and a Good Prophet are not in play, search Discard Pile for an O.T. Pale Green Evil Enhancement that does not target a Hero and play it."

For Egyptians:

Pharaoh's Hegemony
0/0 Gold Evil Enhancement
-Limit one per territory-
"If used by an Egyptian King or Pharaoh, place in opponent's territory: each time opponent draws, Discard the top card of his Draw Pile. If it is a Lost Soul, place beneath deck instead."
Genesis 47:20-1

For Syrians/Greeks:

Spurned Woman
2/2 Black/Grey Evil Character
-Greek, Syrian, Female, Unique-
"If an N.T. Hero is in battle, play an O.T. Black Evil Enhancement. Immune to characters that are Protected from Capture. Cannot be Negated."
Mark 7:25-26

For Persians:

Darius' Palace
Evil Fortress
-Holds one active Darius' Decree-
"Protect your Evil Characters in Set-Aside area from Discard. Each of your upkeep phases counts twice for evil set aside cards."

Where are your scripture references for the cards that don't have them?
Visit www.Facebook.com/DeckMetrics for deck analyses, even for other games

Offline Minister Polarius

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Re: Solidifying the Civilizations
« Reply #9 on: June 11, 2010, 07:15:15 AM »
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The only important one I forgot is in Judges (the prison they took Samson to was in Gaza). King Sennacherib is a reprint and would have the same verse, everyone knows the story about the Fiery Furnace, and if Darius was King he must have had a Palace.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline TheJaylor

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Re: Solidifying the Civilizations
« Reply #10 on: June 11, 2010, 12:36:26 PM »
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The Egyptian one should say except during draw phase and King Sennecherib should be Good Priests and prophets instead of kings and prophets

 


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