Author Topic: Site Guarding Ideas  (Read 2178 times)

Offline Sean

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Site Guarding Ideas
« on: June 08, 2009, 09:08:06 PM »
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Temple Guard
5/7 Black Evil Character
Warrior Class
"You may place Temple Guard on an occupied Site in order to search deck for a Sadducee and add it to battle.  If opponent defeats a Sadducee in battle you may add Temple Guard to battle.  Cannot be prevented."

Guarding the Tomb
Gray Enhancement
"You may place a generic Roman on an occupied Site.  If opponent defeats a Roman in battle you may add a Roman placed on a Site into battle."
Matthew 27:66

Chief Captain Lysias
7/7 Gray Evil Character
Warrior Class
"If block is successful you may place a warrior class Roman on an occupied NT Site.  When opponent begins a rescue attempt you may add that Roman to the battle."

May you prosper greatly!
Daniel 4:1b

Offline Red Dragon Thorn

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Re: Site Guarding Ideas
« Reply #1 on: June 08, 2009, 09:49:39 PM »
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I would for-sure add the second two to my deck! I think in Type 2 Temple Guard could be ridiculous, it loops so you can search for a sadducee every battle.
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Offline Sean

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Re: Site Guarding Ideas
« Reply #2 on: June 08, 2009, 10:06:47 PM »
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Quote
I think in Type 2 Temple Guard could be ridiculous
Possibly, but it isn't really a good thing to continually be defeated and in order for there to be a loop you would have to keep being defeated.
May you prosper greatly!
Daniel 4:1b

Offline Red Dragon Thorn

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Re: Site Guarding Ideas
« Reply #3 on: June 08, 2009, 10:10:01 PM »
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yes, but in theory if I am continually being defeated you're wasting battle winners as I loop around (I can put two sad's in battle every turn causing you to burn two battle winners instead of one.)
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Offline Minister Polarius

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Re: Site Guarding Ideas
« Reply #4 on: June 08, 2009, 10:27:46 PM »
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You couldn't add it to battle again on the same turn it was placed. I like all three.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Dragon Thorn

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Re: Site Guarding Ideas
« Reply #5 on: June 09, 2009, 12:23:28 AM »
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True, but every turn after that I can enter battle with a sad, then use him to replace it after a battle winner.
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Offline crustpope

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Re: Site Guarding Ideas
« Reply #6 on: June 09, 2009, 12:47:55 AM »
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Hes not in territory so AOCP wipes him out if played on a saducee in battle, Holy unto the lord targets him.

There are a lot of battle winners that would target Temple guard even though he is on a site and prevent the hero from having to play multiple battle winners, Plus with Asher and Micah, there is plenty of battle winner recursion (and choose the blocker can eliminate the all of these site guarders).

I like these and they really strenghten site guard (a strategy that is particularly weak and has been for a long time)

They are not OP even though the saducee loop is pretty sick.


Props to you Sean
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Offline Tsavong Lah

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Re: Site Guarding Ideas
« Reply #7 on: June 09, 2009, 04:40:38 AM »
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Is Temple Guard a Sadducee? If so, placing several on sites and just spamming them unto battle every time the other one loses would be epic (though broken). It's like Unknown Nation x5 on the same turn! :P
Χριστὸς ἀνέστη ἐκ νεκρῶν, θανάτῳ θάνατον πατήσας, καὶ τοῖς ἐν τοῖς μνήμασι ζωὴν χαρισάμενος!

Offline Sean

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Re: Site Guarding Ideas
« Reply #8 on: June 10, 2009, 11:48:44 AM »
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The current Temple Guard is classified as a Sadducee but I'm not sure why.  Seems to me a guard would be unlikely to be educated like the Sadducees were and probably wouldn't be part of their political faction.  That said, I don't think this would be too strong if it were printed as a Sadducee.
May you prosper greatly!
Daniel 4:1b

Offline Minister Polarius

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Re: Site Guarding Ideas
« Reply #9 on: June 10, 2009, 07:57:26 PM »
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Simply put, the Temple Guard was the private army of Ciaphas.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


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