Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Asahel24601 on April 08, 2012, 07:22:57 PM
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Horribly OP and a few other problems. There's no way Flaming Sword should not be weapon class. I realize that it being a weapon would make it even more OP than it already is, but that's a design flaw in the ability.
Guardian Angel is ridiculous OP. After a single chemosh or when holding Angel's Sword you'd have a guaranteed play of a CBN Enhancement. Only Benjamin gets this close, but he requires a specific offense and is vulnerable to Writ and Charms.
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All you need to do is make guardian angel's ability "if all your heros in play are angels..." and he's fine, great boost for an angels-only offense.
Flaming sword should be a weapon, maybe keep the original ability to make it less powerful
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Guardian Angel would still be OP even if all your Heroes had to be Angels.
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hes just a little more powerful version of Michael+angel sword+WWW, i don't see much of a problem considering the enhancements angels have right now
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I'd suggest changing it to CBP on Guardian Angel.
Also, Flaming Sword should be a Prevent the next Evil Enhancement in battle. But I'd like to see it do more then that. Maybe like 'Discard this Card to Negate and Discard an Evil Enhancement or Curse.' and drop the CBN.
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if it was CBP on guardian angel it would be pretty much useless, the enhancements he played would work against sapphira and would be just regular enhancements against everyone else for the most part, theres not much prevent on human EC
it would be cool if flaming sword could have something to do with sites, because in the verse its used to keep people from entering Eden. maybe it could give site access for angels and protect sites from humans as well as prevent (or negate and discard) an enhancement
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Then maybe drop if against a Human or maybe have it CBI against an Enhancement.
That might work
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Updated