Author Topic: Seven Wonders of the Ancient World  (Read 2371 times)

Offline Egyptian

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Seven Wonders of the Ancient World
« on: July 14, 2009, 05:09:24 PM »
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Sites based on the Seven Wonders of the Ancient World.

Colossus at Rhodes - Site (Blue)
SA:  If a lost soul is rescued from this site, holder may place an evil giant in territory to discard one hero in a territory.
Verse: "And it came to pass, that after we were gotten from them, and had launched, we came with a straight course unto Coos, and the day following unto Rhodes, and from thence unto Patara: -Acts 21:1"

Hanging Gardens of Babylon - Site (Red)
SA: Protect your Babylonian sites from opponent's good cards. Protect your Babylonian evil characters from having their abilities reduced.
Verse: "By the rivers of Babylon, there we sat down, yea, we wept, when we remembered Zion." -Ps. 137:1

Zeus at Olympia - Site (Green) (Depicts a false god, depicts an idol, depicts a false religious practice)
SA: If a lost soul is rescued from this site, holder may place a Greek Evil character in territory to place one hero in a territory at the bottom of owner's deck.
Verse: "For the wisdom of this world is foolishness with God." -1 Cor. 3:19

Temple of Artemis at Ephesus - Site (White) (Depicts a false god, depicts an idol, depicts a false religious practice)
SA: If a lost soul is rescued from this site, you may discard this site to shuffle one hero into owner's deck or discard a covenant.
Verse: TBD

Mausoleum at Halicarnassus - Site (Purple)
SA: If a lost soul is rescued from this site, you may discard this site and one hero in your territory to remove one active artifact, curse, or covenant from the game. Cannot be negated.
Verse: TBD

Great Pyramid of Giza - Site (Gold)
SA: Protect Egyptian royalty in battle from removal from the game. If holder's Egyptian King or Pharaoh is about to be discarded, place on this site instead. If a lost soul is rescued from this site, discard a Pharaoh or King on this site to remove one hero in a territory or set-aside area from the game.
Verse: TBD

Lighthouse at Alexandria - Site (multi-color)
SA: All heroes in battle have access to all sites for the remainder of battle. If rescue attempt is successful, opponent must shuffle one card at random from hand into deck; otherwise, discard one rescuing hero. May be used twice then is discarded. If you put a lost soul into this site, remove a card in your hand from the game at the beginning of your next upkeep.
Verse: TBD






« Last Edit: July 14, 2009, 05:26:47 PM by Egyptian »
Those who are merciful to the cruel will, in the end, be cruel to them that deserve mercy. -Midrash

Offline Korunks

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Re: Seven Wonders of the Ancient World
« Reply #1 on: July 15, 2009, 08:27:21 AM »
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These cards look interesting!  Just a quick question, on the cards that say something like "holder may place an evil giant in territory to discard one hero in a territory."  Where is the Giant placed?  Where did it come from?  There doesn't seem to be a game mechanic that covers this ability.  Just curious about how it worked.
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drb1200

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Re: Seven Wonders of the Ancient World
« Reply #2 on: July 15, 2009, 09:15:31 AM »
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Offline Egyptian

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Re: Seven Wonders of the Ancient World
« Reply #3 on: July 15, 2009, 10:21:41 AM »
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These cards look interesting!  Just a quick question, on the cards that say something like "holder may place an evil giant in territory to discard one hero in a territory."  Where is the Giant placed?  Where did it come from?  There doesn't seem to be a game mechanic that covers this ability.  Just curious about how it worked.

Right... I should be more clear on that but I was afraid of running out of space on the card. In these cards, anything "placed" in territory is always placed from holder's hand into holder's territory. I was going to have this say, "reveal" an evil giant from hand to discard..." Thoughts?

@drb1200 - nice card - also try using this picture (actually closer to what the Colossus was thought to have looked like):


« Last Edit: July 15, 2009, 10:26:08 AM by Egyptian »
Those who are merciful to the cruel will, in the end, be cruel to them that deserve mercy. -Midrash

Offline Egyptian

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Re: Seven Wonders of the Ancient World
« Reply #4 on: July 15, 2009, 10:38:12 AM »
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One more card. Not sure if this is considered a "Wonder of the World" or not, but...

Roman Coliseum Roman Site - Red
When a lost soul is rescued from this site, interrupt Wall of Protection. You may choose any two heroes in play to fight each other. Loser is placed in owner's land of bondage and is treated as a lost soul. If a Roman Emperor is in play, remove losing hero from the game instead.
« Last Edit: July 15, 2009, 10:42:42 AM by Egyptian »
Those who are merciful to the cruel will, in the end, be cruel to them that deserve mercy. -Midrash

Offline Redemption Player X

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Re: Seven Wonders of the Ancient World
« Reply #5 on: July 15, 2009, 02:33:39 PM »
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Colossus at Rhodes seems to me to be to strong.

If someone does a deck with this its most likely gonna have giants which means its pretty likely that that hero will be dead almost every time.
Never underestimate the power of the unknown.

Offline Egyptian

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Re: Seven Wonders of the Ancient World
« Reply #6 on: July 15, 2009, 05:01:53 PM »
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Colossus at Rhodes seems to me to be to strong.

If someone does a deck with this its most likely gonna have giants which means its pretty likely that that hero will be dead almost every time.

Well... every time a lost soul is rescued, it would trigger.
Those who are merciful to the cruel will, in the end, be cruel to them that deserve mercy. -Midrash

Offline Redemption Player X

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Re: Seven Wonders of the Ancient World
« Reply #7 on: July 15, 2009, 05:11:39 PM »
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oh... i need to read the fine print better. Thats what gets me into trouble when i play.
Never underestimate the power of the unknown.

 


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