Author Topic: The Dermo Delux - New Card Ideas  (Read 18897 times)

Offline dermo4christ

  • Tournament Host
  • Trade Count: (+13)
  • *****
  • Posts: 1263
  • Finally a Nats Champion!!! Sealed 2020!!!!
    • -
    • Northeast Region
Re: The Dermo Delux - New Card Ideas
« Reply #125 on: October 31, 2012, 05:29:32 PM »
0
Chance is bad for card games. If you want to keep the roll in there, it's your call, but adding chance to a game robs both sides of any possible satisfaction. I'd never feel I deserved a win that I got through lucky coin flips and die rolls, and I'd feel cheated if I were on the other side of the table.

hmmmm....ok gotta think this rework....

Ok original post modified.  Let me know what you think.

Offline dermo4christ

  • Tournament Host
  • Trade Count: (+13)
  • *****
  • Posts: 1263
  • Finally a Nats Champion!!! Sealed 2020!!!!
    • -
    • Northeast Region
Re: The Dermo Delux - New Card Ideas
« Reply #126 on: October 31, 2012, 06:16:34 PM »
0
Here's kind of a silly card....this is based off of my favorite Southern Gospel Quartet when I was growing up:

Title: The Cathedral Quartet
Type: Hero
Brigade: White
Numbers: 4/4
SA: Search deck for up to X Musicians.  This character may band to one or all Musicians in holder's territory.  Remove this character from the game immediately after battle regardless of battle outcome.
Identifier: Musician, X=number of opponent's Redeemed Souls
Verse: Brethren, we have met to worship and adore the Lord our God;   Lyrics by Bart Millar....Sung by The Cathedral Quartet (1983)
Image: http://www.bing.com/images/search?q=The+Cathedral+Quartet&view=detail&id=C3FFDBC78F3E59EDB728D96D46F5CB5E22F877D2&first=91
Border: UR
Size: medium

Now for more serious:
Title: Mattathias
Type: Warrior-class Hero
Brigade: Teal/Red
Numbers: 6/X
SA: Repel Antiochus IV Epiphanes.  If this character is defeated in battle, discard an opponent's warrior class evil character from territory regardless of protection then remove this character from the game immediately after battle.
Identifier: Fought in an earthly battle, Priest, X=number of opponent's evil characters in territory
Verse: Even if all the nations that live under the rule of the king obey him, and have chosen to do his commandments, departing each one from the religion of his fathers, yet I and my sons and my brothers will live by the covenant of our fathers...We will not obey the king's words by turning aside from our religion to the right hand or to the left."  I Maccabee 2:19b-22
Image: http://www.bing.com/images/search?q=Mattathias&view=detail&id=6BE60CDC14420853808F2124EF8703DA10090328&first=1
Border: Teal
Size: Medium

Title: Judah the Hammer
Type: Warrior-class Hero
Brigade: Teal/Red
Numbers: 8/8
SA: After battle, you may discard this card to discard any warrior-class evil character in opponent's deck or territory.  Sword of Apollonius cannot be negated.
Identifier: Priest, Fought in an earthly battle
Verse: When Judas [Judah] learned of it, he went out to meet him, and he defeated and killed him...Then they seized their spoils; and Judas [Judah] took the sword of Apollonius, and used it in battle the rest of his life.  I Maccabee 3:11-12
Image: http://www.bing.com/images/search?q=Judah+the+Hammer&view=detail&id=A6858351B237B91C6676E911EF825B01FD31B61C
Border: Teal/Red
Size: medium

Title: Jonathan
Type: Warrior-class Hero
Brigade: Red/Gold
Numbers: 1/1
SA: When blocked, return X captured characters to owners' territories then discard this card after battle regardless of outcome. Cannot be negated.
Identifier: Judge, Fought in an earthly battle, X=number of heroes in your territory.
Verse: He restored to him the captives whom he had formerly taken from the land of Judah; then he turned and departed to his own land, and came no more into their territory.  I Maccabee 9:72
Image: http://www.bing.com/images/search?q=Maccabees+And+The+Syrians&view=detail&id=E144BAC78A5A5C669C047DB5FEB53C7FD1989907
Size: Medium
Border: Red

Title: Governor Apollonius
Type: Warrior-Class Evil Character
Brigade: Black/Grey
Numbers: 8/9
SA: If another Syrian is in play, you may search deck or discard pile for Sword of Apollonius and play it.  After battle, you may remove this hero from the game to discard a male human Hero from each opponent's territory.  Cannot be negated.
Identifier: Syrian, Fought in an earthly battle
Verse: But Apollonius gathered together Gentiles and a large force from Samaria to fight against Israel.  I Maccabee 3:10
Image: http://www.bing.com/images/search?q=ancient+evil+syrian+governors&view=detail&id=4C693B0EF60CCD1F459A12C94B60C948F5B4A3BA
Size: Medium
Border: Purple

Title: Sword of Apollonius
Type: Good/Evil Enhancement
Brigade: Teal/Black/Grey
Class: Warrior-class
SA: If used by a Priest, return opponent's evil character back to territory. If used by a Syrian, you may interrupt the battle and draw X (limit 3) and play the next enhancement.
Identifier: X=number of warrior-class characters in battle
Verse: ...and Judas took the sword of Apollonius, and used it in battle the rest of his life.  I Maccabee 3:12b
Image: http://www.bing.com/images/search?q=Sword+of+Apollonius&view=detail&id=98CB41611F7649888C5673188E0F3B0082B701EC
Size: Medium
Border: UR/Red

*I know this stuff is from the Apocrypha, but I thought these ideas and characters were cool enough to make some cards. I'm Protestant and I know the Apocrypha is frowned upon, but I feel that these character ideas are cool, nonetheless.*  Please do not be offended.
« Last Edit: November 01, 2012, 10:12:20 PM by dermo4christ »

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal