Author Topic: Sadducee/Pharisee Cards  (Read 4725 times)

Offline Minister Polarius

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Sadducee/Pharisee Cards
« on: October 14, 2009, 03:12:03 AM »
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Disbelief in Resurrection
0/4 Black Evil Enhancement, TC
"Place on your Sadducee. While this card remains, Negate Chariot of Fire and all Healing cards."
Matthew 22:23

Disbelief in Angels
0/4 Black Evil Enhancement
"If used by a Sadducee, your Evil Characters are Immune to Angels. Cannot be Negated."
Acts 23:8

Disbelief in Demons
0/4 Black Evil Enhancement, TC
"Place on your Sadducee. While this card remains, Negate the Special Abilities on all Demons."
Acts 23:8

"Brood of Vipers!"
3/3 Black/Grey Evil Enhancement
"If used by a Pharisee or Sadducee, Discard all cards in battle. Cannot be Negated by an N.T. Hero."
Matthew 3:7

Asking for a Sign
2/4 Black/Grey Evil Enhancement, TC
"Reveal all opponents' hands. Shuffle all revealed Good Dominants. Opponents redraw as many cards as you shuffled."
Matthew 16:1

Silenced
2/2 Black/Grey Evil Enhancement, TC
"Place on your Pharisee. When your Sadducee is removed from battle, you may Discard this card to add that Pharisee to battle."
Matthew 22:34

Captain of the Temple Guard
6/7 Black Evil Character
-Sadducee-
"May band with a Herod or Sadducee."
Acts 4:1

Temple Guard
8/8 Black Evil Character
-Sadducee, Generic-
"You may Discard an Evil card from hand to Negate all Special Abilities on characters and Enhancements except this one and banding."
Acts 4:1

Shrewd Words
3/2 Multicolor Good Enhancement
"Place in an opponent's territory. That opponent may not band Characters of different Brigades."
Acts 23:7

Jealousy of Ciaphas
3/3 Black Curse
"If a Good Enhancement was played this turn when no Evil Characters were in the field of battle, Protect all Lost Souls from rescue. Can only be used twice."
Acts 5:17-18

Scribes
2/2 Black/Grey Evil Character
-Generic-
"May band with a Pharisee or Sadducee."
« Last Edit: October 16, 2009, 11:15:09 PM by Minister Polarius »
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Isildur

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Re: Sadducee/Pharisee Cards
« Reply #1 on: October 14, 2009, 07:25:08 PM »
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Wow those evil enhans are very nice balanced cards id love to see those made into cards unlike the EC's or the curse which for whatever reason im not a fan of.
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Offline BubbleBoy

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Re: Sadducee/Pharisee Cards
« Reply #2 on: October 14, 2009, 10:01:26 PM »
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All looks pretty good. I like the anti-speed stuff.
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Offline Red Dragon Thorn

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Re: Sadducee/Pharisee Cards
« Reply #3 on: October 15, 2009, 11:23:01 AM »
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I don't like Jealousy of Ciaphas all that much. It seems a little OP to me,  becuase it protects souls if opponent plays a Territory class, or a healing, or a set-aside enhancement, I think the origional intention was probably stopping Jacob and ET and such, but its really nasty now.
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Offline 3-Liner And Bags Of Chips

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Re: Sadducee/Pharisee Cards
« Reply #4 on: October 15, 2009, 11:36:25 AM »
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I like scribes and Captain of the Temple Guard. Those actually can help to make a decent sadduce/pharrase deck really decent. I tried making one. Epic Fail lol XD
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Offline Minister Polarius

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Re: Sadducee/Pharisee Cards
« Reply #5 on: October 15, 2009, 02:06:59 PM »
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I don't like Jealousy of Ciaphas all that much. It seems a little OP to me,  becuase it protects souls if opponent plays a Territory class, or a healing, or a set-aside enhancement, I think the origional intention was probably stopping Jacob and ET and such, but its really nasty now.
Bear in mind, it prevents you from using those as well.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

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Re: Sadducee/Pharisee Cards
« Reply #6 on: October 16, 2009, 11:09:57 PM »
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I don't like Jealousy of Ciaphas all that much. It seems a little OP to me,  becuase it protects souls if opponent plays a Territory class, or a healing, or a set-aside enhancement, I think the origional intention was probably stopping Jacob and ET and such, but its really nasty now.
Bear in mind, it prevents you from using those as well.

But since it says may, you can trigger the effect correct? So if you do it, it shouldn't matter
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Offline Minister Polarius

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Re: Sadducee/Pharisee Cards
« Reply #7 on: October 16, 2009, 11:14:51 PM »
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I'll change the wording. It triggers whenever the conditions are met.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Sadducee/Pharisee Cards
« Reply #8 on: October 17, 2009, 08:46:34 AM »
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Maybe instead of "may only be used twice," say "ability may only be used once." That would limit it, but it also might make it more useful in that it won't be as big a DoN target.

EDIT: Wait, I just realized, using the term "this turn" on that card makes it practically useless if used as an artifact, unless you use a card to activate it in the middle of opponent's turn, which I don't believe exists for evil. You might as well just make this an enhancement.
« Last Edit: October 17, 2009, 08:50:31 AM by BubbleBoy »
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Re: Sadducee/Pharisee Cards
« Reply #9 on: October 17, 2009, 02:01:10 PM »
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I like that a lot more better. And I wouldn't worry about this getting don'ed. if it did than other artifacts that help the deck better than this one wouldn't be destroyed so easily like ark, holy grail, and cof
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Offline Minister Polarius

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Re: Sadducee/Pharisee Cards
« Reply #10 on: October 17, 2009, 03:19:24 PM »
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"This turn" refers to the turn when the conditions are met. It works as an Artifact.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline BubbleBoy

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Re: Sadducee/Pharisee Cards
« Reply #11 on: October 18, 2009, 09:34:58 AM »
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If a Good Enhancement was played this turn when no Evil Characters were in the field of battle, Protect all Lost Souls from rescue. Can only be used twice.
"This turn" seems to refer to the turn it is activated in, no? The way this is worded, it sounds to me like it checks once it's activated and either activates right then or just sits there until it's de-/re-activated.
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Re: Sadducee/Pharisee Cards
« Reply #12 on: October 18, 2009, 10:58:35 AM »
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If a Good Enhancement was played this turn when no Evil Characters were in the field of battle, Protect all Lost Souls from rescue. Can only be used twice.
"This turn" seems to refer to the turn it is activated in, no? The way this is worded, it sounds to me like it checks once it's activated and either activates right then or just sits there until it's de-/re-activated.

It is a trigger effect. If conditions aren't met, it cannot be activated. So as long as this is active, any turn where an ehnacement is played without an ec in battle the effect goes through, reguardless of when it was activated. It is like Arc and 30 pieces
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Offline BubbleBoy

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Re: Sadducee/Pharisee Cards
« Reply #13 on: October 18, 2009, 12:32:42 PM »
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The card has a condition which is set in the past (notice the verbs "was" and "were"), and then refers to "this turn," which I translate to mean that conditions are only met if a good enhancement was played previously in the turn this card was activated. Am I misunderstanding something?
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Re: Sadducee/Pharisee Cards
« Reply #14 on: October 18, 2009, 09:49:23 PM »
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The card has a condition which is set in the past (notice the verbs "was" and "were"), and then refers to "this turn," which I translate to mean that conditions are only met if a good enhancement was played previously in the turn this card was activated. Am I misunderstanding something?

Yeah. If this is activated and an enhancement was activated, then it goes into effect. IT is like talking about the present in the past tense which is uber weird
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Re: Sadducee/Pharisee Cards
« Reply #15 on: October 18, 2009, 10:02:29 PM »
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Perhaps the argument stems from my opposition of uber weird wording.
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Re: Sadducee/Pharisee Cards
« Reply #16 on: October 19, 2009, 11:06:56 AM »
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Perhaps the argument stems from my opposition of uber weird wording.

the card is a little weird too so it's understandable. It would be sooooo awesome if this card was made
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