Author Topic: Rome Cards *UPDATED*  (Read 3922 times)

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Rome Cards *UPDATED*
« Reply #25 on: August 18, 2011, 01:24:45 AM »
0
Should just be an animal, not Roman. I know Redemption has some absurd combinations, but lions running around destroying Jerusalem on their way to hunt antelope is a bit much.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Arrthoa

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 876
    • LFG
    • Southeast Region
Re: Rome Cards *UPDATED*
« Reply #26 on: August 18, 2011, 01:50:28 AM »
0
But was the idea good? And would you have thought of something like that?

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Rome Cards *UPDATED*
« Reply #27 on: August 19, 2011, 10:05:24 AM »
0
There have been many ideas for Colosseum lions, and they're all pretty much variations on the same strain.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Arrthoa

  • Trade Count: (+1)
  • Sr. Member
  • ****
  • Posts: 876
    • LFG
    • Southeast Region
Re: Rome Cards *UPDATED*
« Reply #28 on: August 19, 2011, 10:38:23 AM »
0
Then what do you think it should be if not getting rid of N.T. Heroes?

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal