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Quote from: SomeKittens on April 16, 2011, 08:05:52 PMQuote from: The Warrior on April 16, 2011, 05:55:38 PMhow bout a new type of card, an "event" card could be like placed somewhere( during like prep, without needing like anything ) just waiting to be active, like example :Fall of BabylonEvent cardPlace of A Fortress or Revelations Site. When that Card is Removed from play insteadQuoteMove it to holders territory for remainder of game regardless of protection. That fortress may hold 1 demon to protect all demons in play from discard by a good enhancement.Well, instead of "event", I think it'd make much better to call it "Territory," as it's played in territory. Since this is a specific type of card, we should also add "Class" to that, so people understand how it works.Well, they did say "somewhere" not necessarily territory.-C_S
Quote from: The Warrior on April 16, 2011, 05:55:38 PMhow bout a new type of card, an "event" card could be like placed somewhere( during like prep, without needing like anything ) just waiting to be active, like example :Fall of BabylonEvent cardPlace of A Fortress or Revelations Site. When that Card is Removed from play insteadQuoteMove it to holders territory for remainder of game regardless of protection. That fortress may hold 1 demon to protect all demons in play from discard by a good enhancement.Well, instead of "event", I think it'd make much better to call it "Territory," as it's played in territory. Since this is a specific type of card, we should also add "Class" to that, so people understand how it works.
how bout a new type of card, an "event" card could be like placed somewhere( during like prep, without needing like anything ) just waiting to be active, like example :Fall of BabylonEvent cardPlace of A Fortress or Revelations Site. When that Card is Removed from play insteadQuoteMove it to holders territory for remainder of game regardless of protection. That fortress may hold 1 demon to protect all demons in play from discard by a good enhancement.
Move it to holders territory for remainder of game regardless of protection. That fortress may hold 1 demon to protect all demons in play from discard by a good enhancement.
Quote from: COUNTER_SNIPER on April 17, 2011, 08:26:31 AMQuote from: SomeKittens on April 16, 2011, 08:05:52 PMQuote from: The Warrior on April 16, 2011, 05:55:38 PMhow bout a new type of card, an "event" card could be like placed somewhere( during like prep, without needing like anything ) just waiting to be active, like example :Fall of BabylonEvent cardPlace of A Fortress or Revelations Site. When that Card is Removed from play insteadQuoteMove it to holders territory for remainder of game regardless of protection. That fortress may hold 1 demon to protect all demons in play from discard by a good enhancement.Well, instead of "event", I think it'd make much better to call it "Territory," as it's played in territory. Since this is a specific type of card, we should also add "Class" to that, so people understand how it works.Well, they did say "somewhere" not necessarily territory.-C_Sthere already is a territory "class card"
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That would be Better as just an enhancement. And besides, I say that if people have so many problems w/ Doms that maybe people should start suggesting some Anti-Dom cards.I wouldn't mind some more anti-Fort cards. I think that it would be more fun if there were some stuff that would make more Dom's useless. Same w/ Forts and Sites. But the Seals, and Trumps really do need to be reprinted and made better. Same thing with a lot of angels from Revelation as well.