Author Topic: Revelation Theme  (Read 1314 times)

Offline Townsend

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Revelation Theme
« on: December 02, 2010, 09:49:00 PM »
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John the Revelator Prophet, Disciple
7/8 Purple/Green
Prevent all Special Abilities on Evil Characters
Revelations 1:1

Patmos
Good Fortress
During your upkeep you may place or remove John the Revelator in  Patmos or remove him from Patmos. If Son of God is in your discard pile once per turn you may Search deck (regardless of protection) for a card with a Revelations reference. Contents is protected from opponents cards. Can not be negated.
Plays to set aside
Revelations 1:9

The Beast of the Sea
10/10 Orange
If Worshipping Demons is played on this character convert all opponents heros in play to Black brigade Evil Characters. Cannot be prevented.
demon, unique
Revelations 13:1

The Beast of the Earth
10/10 orange
Search Discard pile for Worshipping demons and put it in hand. May band to The Beast of the Sea. Cannot Be Prevented.
demon, unique
Revelations 13:11-12

Babylon the Great
Evil Fortress
Holds any number of Demons at any time you may discard a demon in this fortress to search discard pile for a Demon.
Revelations 18:2

Angel of Revelation
3/3 Silver Brigade
If John the Revelator is in play or set aside area Reveal top 5 cards of deck put all New Testament good cards into hand. May band to a New Testament prophet. Cannot be Negated by an evil card.
Revelations 1:1

Michaels Victory
0/0 Silver Enhancement
If used by a New Testament Angel set all demons in play and in discard piles aside for 5 turns on return put cards in previous location.
Cannot be prevented.
Revelations 12:7-8


Thoughts?



« Last Edit: December 02, 2010, 09:54:10 PM by mjwaree5 »

Offline SomeKittens

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Re: Revelation Theme
« Reply #1 on: December 02, 2010, 11:07:40 PM »
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Mass convert?  I dunno...
Mind not the ignorant fool on the other side of the screen!-BubbleBoy
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Offline Minister Polarius

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Re: Revelation Theme
« Reply #2 on: December 03, 2010, 04:18:30 AM »
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All a little OP, none too creative, not awful, but not great.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Townsend

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Re: Revelation Theme
« Reply #3 on: December 03, 2010, 02:49:59 PM »
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Total convert CBP every turn w/ both beasts for the "cost" of playing a CBN battlewinner that u can resurrect from discard pile on the same turn seems like way too much. How would Beast of the Sea be able to convert if WD is played on him? Doesn't WD end the battle and his ability wouldn't kick in ???

I like the idea of Patmos, but I would make it so SoG be revealed from hand to search. Needs grammar help.

Angel O' Revelation needs much fine-tuning, because it is way OP.

Why is Babylon the Great a Fort ???

John is pretty uninspired I think. If you're gonna call him "John the Revelator", he should have an ability that reveals or has something to do with prophecy, don't u think?




Babylon the Great in Revelations is refferring to the city and it says that Babylon the great has become a home for demons in Revelations 18:2

Forgot about the Worshipping demons thing I might change it to Following Demons.

I want to change John up but I dont know what it would be

Offline joeycauldron

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Re: Revelation Theme
« Reply #4 on: December 03, 2010, 05:24:55 PM »
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The Beast of the Sea's ability is a bit weak. Make it a two part special ability.
Mawwage, Mawwage is whot brwings us togethwa today, Mawwage...  ...ane Love, twue love...

 


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