Author Topic: Revelation Ideas - Chapter 6 - The First 6 Seals  (Read 2220 times)

Offline megamanlan

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Revelation Ideas - Chapter 6 - The First 6 Seals
« on: March 10, 2012, 12:28:44 AM »
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Alright, here is my ideas for the first 6 Seals and other ideas from that chapter, enjoy!

Spoiler (hover to show)

Edit: Also, I'm also suggesting that a change to the meaning of Reveal: Reveal - Reveal the listed card from your Hand (unless otherwise specified where the card is to be revealed from, i.e. Reveal in Discard Pile, Reveal in Deck, etc.)

I'd love to hear what people think about my suggestions for the new Definition as well!
[End of edited part]

I will add more later. Please let me know what you all think!
« Last Edit: March 29, 2012, 03:33:24 AM by megamanlan »
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

browarod

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #1 on: March 10, 2012, 12:39:09 AM »
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It would fit the theme better if Seals 1 and 4 had numbers according to their seal number, like the other ones do.

I dislike Fifth Seal very much, I don't think there should ever be a good "end the battle" card.

Come and See doesn't need the line about card type, but does need clarification about who's banding to whom.

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #2 on: March 10, 2012, 12:54:24 AM »
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It would fit the theme better if Seals 1 and 4 had numbers according to their seal number, like the other ones do.

I dislike Fifth Seal very much, I don't think there should ever be a good "end the battle" card.

Come and See doesn't need the line about card type, but does need clarification about who's banding to whom.

Seals 1-4 - Sure that's okay.

5th Seal - Well, its not that good otherwise and I wanted it to be... better... and it mostly fits its verse. But it's not that good. At least I don't think so. It originally was going to just band them into battle then set them aside for 5 turns.

I wasn't sure because the Horsemen will be Demons and thus EC's. So it's saying that they come into the battle on your side. (As if they were Heroes, but they can't rescue a LS if they are the only ones left in battle)
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

browarod

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #3 on: March 10, 2012, 01:00:11 AM »
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Evil characters shouldn't be on the rescuing side of battle. Ever. Don't even go there, lol.

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #4 on: March 10, 2012, 01:29:15 AM »
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It's there because they are 'officially' neutral. They could be good or evil, that's why I did that.

Updated!
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

browarod

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #5 on: March 10, 2012, 01:34:43 AM »
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Fourth Seal should say Decrease, not Reduce.

I see no reason to change the definition of Reveal to default to hand just to save two words on your one card that uses it.

Also, how do you define: "regardless of restriction"? Does that include CBN/CBP/CBI?

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #6 on: March 10, 2012, 01:38:58 AM »
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Fourth Seal - Yea, I'll Change that.

Well, I have a lot more that have that too, and it makes more sense like that. But that's my opinion.

Yea, because the Sixth Seal was very disastrous, so it's mean't to get around irritating CBN cards (that shouldn't have a CBN), but it's limited to OT Cards.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Minister Polarius

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #7 on: March 10, 2012, 05:56:41 PM »
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-1 for goodsalt images.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Red Wing

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #8 on: March 10, 2012, 05:57:41 PM »
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-1 for goodsalt images.
what's wrong with goodsalt?
Kansas City Discord: discord.gg/2ypYg6m

Offline Minister Polarius

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #9 on: March 10, 2012, 06:01:08 PM »
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Watermarks.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #10 on: March 10, 2012, 09:06:59 PM »
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That's just for a couple that I couldn't get any better pictures of. But I'm still looking.

Updated with Browarod's suggestions.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #11 on: March 12, 2012, 09:50:03 PM »
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Yes, but I only use Goodsalts if I can't find any better pictures.

Well, this theme has a player drops Cap and TSA isn't half as useful as people think, w/ so many Character negate cards running around. Besides why would I waste a Battlewinner to keep him? Also, Silver needs help, the new set cards are at least 6x more OP then anything before and gave little no nothing for proper angels. (I mean the way they should be used, as a deck focus not a wasteful bonus to a deck.

Okay, first what is so OP about them? The 5th Seal could be more harm then good (I actually don't think that would be used that much) The fourth seal states that they had the power to kill so the reduction isn't enough, and the Sixth Seal can be useless (like how Wheat & Tares can be useless and was to me... A LOT) also, what's so bad to finally have a way to get rid of CBN abilities that are too OP to be CBN?
(Besides Day of God's Wrath which is meant be somewhat OP, but is useless if u don't have WC Rev. Angels, also I personally hate the pic on the Third Seal, but I can't get a good pic of the Third Horseman so that's all I could do.(
« Last Edit: March 12, 2012, 09:59:22 PM by megamanlan »
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Minister Polarius

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #12 on: March 12, 2012, 10:10:44 PM »
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The 4th and 5th seals are CBN battle-winners, and the 6th seal has very high offense for TSA or Captain to use as well as getting rid of a very hard class of card to get rid of. Day of God's Wrath is so unbelievably OP it's ridiculous. Any opponent playing an O.T. offense or even an N.T. offense with none of the proper cards in hand is going to get hit with a huge CBN discard.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #13 on: March 12, 2012, 10:31:07 PM »
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the 4th Seal means holding as in a Weapon or a Placed card, not a normal Enhancement. I'm just not really sure how to say that well. It's so that it'll be easier to stop the harder to stop decks like Isaiah Decks (and others)

The 5th Seal would be to UP if it doesn't end the battle.
The 6th Seal is meant to be a little crazy although I might put some cost on there

Wrath is supposed to be 'Reveal X NT Cards' I accidentally put 'Good Cards' but I also don't want to make it so its like Testing Solomon's Wisdom is.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

Offline Minister Polarius

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #14 on: March 12, 2012, 10:58:02 PM »
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The decrease on 4th seal is the battle-winning part.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline megamanlan

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Re: Revelation Ideas - Chapter 6 - The First 6 Seals
« Reply #15 on: March 29, 2012, 03:34:55 AM »
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Updated with new cards and using some of the suggestions that were asked before.
Please let me know what you all think, and why people don't like the Second Seal.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

 


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