Author Topic: Revelation Cards - The Seventh Seal + The First 4 Trumps!  (Read 1241 times)

Offline megamanlan

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Revelation Cards - The Seventh Seal + The First 4 Trumps!
« on: May 09, 2011, 12:40:22 PM »
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Seven Angels with trumpets
7/7 Silver Hero
Rev. 8:2, Judge, Angel, Generic
Trumpets cannot be Negated. Reveal a Good Dominant in Hand to Discard a Evil Card in play and play an Enhancement.

Priestly Angel
4/7 Silver/Teal Hero
Rev. 8:3, Priest, Angel, Generic
May Search Deck for a Censor or God's Temple and play it. Censors cannot be Negated by Characters. May band to a Priest or an Angel. Protect Priests from Conversion and Discard Abilities.

Shouting Angel
5/5 Silver Hero
Rev. 8:13, Angel, Generic
If all Heroes you control are Revelation Angels, You may Select 1 Evil Character your Opponent controls, Revelation Angels Ignore that Evil Character. At the end of battle, you may Discard an Enhancement to Convert it to a White Hero. Remove this Card after this effect has been activated Twice.

The Seventh Seal
5/5 Good Silver Enhancement
Rev. 8:1, Involves Judgement
Negate the Effects of All Set-Aside Cards and Characters in Battle this round. Return all Humans in Set-Aside area to Territory. Then Search Deck for a Trumpet or Sensor and add it to Hand. That card cannot be played this turn.

The Golden Censor
1/5 Silver/Teal Good Enhancement
Rev. 8:3, Involves Judgement, Offering
Play an Artifact in Artifact Pile. Negate Ignore and Immune Abilities. If used by a Priest, Discard a Single-Color Site or Fortress, then Discard 1 Card from Hand.

Filling with Fire
0/2 Silver Good Enhancement
Rev. 8:5, Offering, Involves Judgement
Negate an Evil Enhancement in Battle. Your Opponent may Draw 1 Card, The next Enhancement you play cannot be Negated.

Preparing to Sound
1/1 Silver Good Enhancement
Rev. 8:6, Involves Judgement
Search Deck for a Card that Involves Music and Judgement.

The First Trumpet
1/1 Silver Good Enhancement
Rev. 8:7, Involves Music and Judgement
You may Discard a Site and/or Pale Green Evil Character in play. If you discard both, Negate All Drawing and Set-Aside Abilities.

The Second Trumpet
1/1 Silver Good Enhancement
Rev. 8:8, Involves Music and Judgement
You may Discard A Ship or Boat in play or Set aside and/or a Beast. If you discard both, then You may Negate and Discard 2 Enhancements in Battle.

The Third Trumpet
1/1 Silver Good Enhancement
Rev. 8:10, Involves Music and Judgement.
You may Discard an NT Angel and/or a Human Evil Character. If you discard both, Opponent must Discard a Card in Hand for each Human in his/her Discard Pile, If they cannot they must discard from their Deck instead.

The Fourth Trumpet
1/1 Silver Good Enhancement
Rev. 8:12, Invovles Music and Judgement
Discard an Egyptian, Assyrian, or a Roman and/or a Curse. If you discard both, You may play an Enhancement and Discard an Artifact in play.

Wow to the World!
3/0 Silver Covenant
Rev. 8:13, Involves Judgement
While a Revelation Angel is in Battle, Cards involving Judgement cannot be Prevented or Discarded. Every time a Evil Character is converted to a Hero you may Draw a Card.

Wormwood
3/3 Orange Evil Character
Rev. 8:11, Demon
Discard 1/2 of all Humans in Opponents Territory (round down). Your Opponent may Discard 1/2 of his hand instead (Round up) Discard this Card after 3 Battles.

Silence in Heaven
2/0 Crimson/Orange Evil Curse
Rev. 8:1
On Activation, Discard the Top Card of your Deck to prevent Angels and Disciples from entering Battle this round. Discard after Second use.

Incense
Artifact
Temple Artifact, May be placed in any Temple
Rev. 8:4
Holder's Offerings, Sensors, Temples and Temple Artifacts cannot be Negated or Discarded. Priests cannot be Ignored and are Immune to Romans and Babylonians.
They seem pretty lame as fighters maybe we should challenge them to a dance off or a redemption game

 


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