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The Sealed Scroll0/0 Silver Territory Class EnhancementRev. 4:1Search Deck for a Revelation card involving Final Judgement. If "Day of God's Wrath" is in your Land of Redemption: You can place 1 "Seal" card from your Hand in it.
The First Seal1/6 Silver EnhancementInvolves Final Judgement, Rev 6:2Protect Heroes in Battle from Humans. Negate Warrior Class Humans and Evil Banding.
The Second Seal2/5 Silver EnhancementInvolves Final Judgement, X = # of Evil Characters in Battle. Rev. 6:4Interrupt Fortresses. Discard X Enhancements. Add all your Heroes and Opponent's Evil Characters to battle.
The Third Seal3/4 Silver Territory Class EnhancementInvolves Final Judgement, Rev 6:5Place in a territory for 3 turns. Each time a Human plays an Enhancement (except Set-Aside): It's Owner must Discard 1 from Hand.
The Fourth Seal4/3 Silver EnhancementInvolves Final Judgement, Rev 6:8.Toss an Enhancement involving Final Judgement and Decrease all other Evil Characters by 4/4, regardless of Protection.
The Fifth Seal5/2 Silver Enhancement.Involves Final Judgement, X = # of Heroes set-aside by this card, Rev 6:9Search Discard Piles for all Human Heroes and Set them aside for 5 turns. Decrease all Demons by X/5, regardless of protection or immunity.
The Sixth Seal6/1 Silver Enhancement.Involves Final Judgement, X = # of cards in involving Final Judgement in "Day of God's Wrath", Rev 6:12Negate and Discard a Site, Fortess or Evil Enhancement in play or Set-Aside. If "Day of God's Wrath" is in your Land of Redemption: Negate X O.T. cards and remove them from the game.
The Seventh Seal7/0 Silver EnhancementInvolves Final Judgement, Rev 8:1Negate Characters. Restrict players from playing Set-Aside cards or Good Dominants until your next turn. Search Deck for a Trumpet or Censor and end the battle. Cannot be negated.
Open Door in Heaven0/0 Purple Territory Class Good EnhancementRev 4:1If used by John, Place him and this card in your Land of Redemption to Search Deck for a Revelation Dominant. When a Revelation Angel enters Battle: Choose an Evil Character in territory to block.
Does open door to heaven work every turn after it is played, or just once? Also, I really like how your cards would change the game in a balanced way. Nice job .
The Seventh Seal is absolutely OP. An unconditional 7/0 battle ender that is CBN would be possibly the best good enhancement in the game. If Redemption would ever dare to make a GE that ends the battle, I'm guessing it would have strength of 0 and be very very conditional.
I personally would love it.
The Seventh Seal3/4 Silver EnhancementInvolves Final Judgement, Rev. 8:1.Negate Characters. Restrict players from playing Set-Aside cards or Good Dominants until your next turn. If "The Day of God's Wrath" is active: Search Deck for a Trumpet or Censor and end the battle. Cannot be negated.