These are my ideas from Revelation 9, plz give positive feedback and criticism! U get a brownie if u do!
Angels bound at the Euphrates
7/6 Warrior Class Silver Hero
Rev. 9:15, Generic, Genderless
Negate all Protect Abilities on Evil Fortresses while this Card is in play. May band to a Warrior Class Angel.
Angelic Army and Horsemen
10/10 Warrior Class Silver Heroes
Rev. 9:16, Generic, Angel, Genderless
Negate Effects on all Human Evil Characters. First Strike. Cannot be Negated.
The Fifth Trumpet
1/1 Silver Good Enhancement
Rev. 9:1, Involves Music and Judgement
You may Negate a NT Human Evil Characters Effect and/or Negate a Card in Set-Aside area. If you do both, Humans cannot be Discarded this turn, but if they are defeated they lose 1/2 for 5 turns.
Opening the Pit
0/0 Silver Good Enhancement
Rev. 9:1
If used by a Generic Angel, Search Deck for the Pit and a Demon and put them both in play. That Demon attacks a NT Human Evil Character.
The Sixth Trumpet
1/1 Silver Good Enhancement
Rev. 9:13, Involves Music and Judgement
If used by a Warrior Class Revelation Angel, Negate Protect Abilities and Discard 1/3 of all Humans in play.
"The First Woe is passed"
2/0 Silver Covenant
Rev. 9:12, Involves Music and Judgement
You may Remove The Fifth Trumpet to Negate all Taunt Abilities and Effects on Pit Demons regardless of Anti-Negation. After 5 turns, Discard the Pit and all Pit Demons.
Locusts of the Pit
5/6 Orange Evil Character
Rev. 9:3, Pit Demon, Beast, Taunt Human EC (Place LS under Deck), May play up to 3 in a Deck. Generic
Humans Cannot be Discarded while this card is in play, Every time a Human loses a Battle they lose 2/2 instead. Cannot be Negated. Enhancements played on this Card cannot affect Enhancements in Territory or Sites.
Apollyon
6/6 Orange Evil Character
Rev. 9:11,Pit Demon, Unique
If Locusts of the Pit is in play, Negate all Enhancements used by Humans. Search Deck for Locusts of the Pit. May Band to Locusts of the Pit. The Pit cannot be Negated or Discarded while this Card is in play.
Unrepentant People
0/2 Territory Class Multi Evil Enhancement
Rev. 9:20
Place in Territory. Evil Characters cannot be Converted.
The Pit
Evil Fortress
Rev. 9:1, Holds up to 4 Demons, Plays to Set-Aside Area
No Sites may enter Battle while there is a Demon in this Fortress. Negate Three Nails, Drawing and Banding Abilities as long as you have a Pit Demon in play. Protect Pit Demons from Capture and Discard.