Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: Chronic Apathy on September 18, 2008, 02:20:48 PM
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Name: The Wrath of the Lamb. • Type: Good Enhancement. • Brigade: Silver • Ability: 4/4 • Class: None • Special Ability: Negate and Discard one Fortress or two sites in play. • Verse: Revelation 6:12.
Name: Silence in Heaven. • Type: Good Enhancement. • Brigade: Silver • Ability: None • Class: None • Special Ability: Discard one evil card (two if used by an Arch-Angel) in play and end battle immeaditely. • Verse: Revelation 8:1.
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For the first one, I'd prefer that it only discards evil Fortresses.
I'm worried that the second one is too good with Michael + Angel's Sword. Perhaps if it only discards one? Still might be too good, I'm not sure.
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Both are OP and neither fits the verse that well.
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Second Seal 1/3 silver enhancement
Discard 1/3rd of all heroes, sites, evil characters, fortresses, face down artifacts, and enhancements in each player's territory (Owner of territory's choice). Cannot be prevented.
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I like wrath of the lamb and the other one is OP
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For wrath, I agree with what Tim said.
For Silence, following the verse I think it's a little better to just do...
Name: Silence in Heaven. • Type: Good Enhancement. • Brigade: Silver • Ability: None • Class: None • Special Ability: End the battle immediately and prevent all opponent(s) from making any rescue attempt(s) or battle challenge(s) for their next turn. Cannot be prevented. • Verse: Revelation 8:1.
And RR, for second seal maybe....
"Each player must discard 1/3 (rounded down) of all total Heroes, sites, Evil Character, Fortressess, Artifacts and enhancements (including all face down cards) in their territory.
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Even more overpowered.
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Which one? Mine or his?
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Both.
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How is mine? Considering I stole the idea from another card from another game that is a very fun card to play.
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.
Well you do have to discard your own too, and you can't choose what to discard from an opponents territory, so it's not that overpowered.
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Well lets think about this. With one card you can kill a breadtangle of all of your opponents cards, pretty much cannot be negated if you play it on TSA or Captain, and there's no downside.
Exactly. You need to play more black and pox.
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Originally it didn't target your own.
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Second Seal 1/3 silver enhancement
Discard 1/3rd of all heroes, sites, evil characters, fortresses, face down artifacts, and enhancements in each player's territory (Owner of territory's choice). Cannot be prevented
Yes it did.
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Ok, objection withdrawn.
The other one is still way OP.
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I agree; there's no reason one card should be able to win a rescue attempt and stop the opponent's next rescue attempt as well as have CBP status.
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How is mine? Considering I stole the idea from another card from another game that is a very fun card to play.
I know that card! its smallpox from magic and to make this effect better perhaps we should go with the rework on that card that states "each player discards A good / evil / artifact / and site from play"
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Fire and Sulfur
Use fire and sulfur to destroy all cards in the game. Game immediately ends. =)