Author Topic: Redemption Redesign Project (Complete Closed)  (Read 31012 times)

Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #50 on: September 05, 2012, 08:56:16 PM »
+2
Yes, because I want to drop my Doubt like a boss.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Bobbert

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Re: Redemption Redesign (Updated! Again!)
« Reply #51 on: September 05, 2012, 10:06:24 PM »
0
Not sure I like the good dom logo. Plus, might be hard to tell the difference from a tri-colored card and that multi-color.


Love Martyr.
ANB is good. Change my mind.

Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #52 on: September 05, 2012, 10:35:29 PM »
+2
Yeah, it looks a bit underwhelming compared to the awesome art everywhere else. Isn't there a hardcore looking lamb somewhere?
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Lamborghini_diablo

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Re: Redemption Redesign (Updated! Again!)
« Reply #53 on: September 05, 2012, 11:04:30 PM »
+10
Dominants an explosion of furious win, etc. If you're going to go, may as well go big!

Yes, because I want to drop my Doubt like a boss.

Challenge Accepted.


Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #54 on: September 05, 2012, 11:14:19 PM »
0
Yeeeeeeah buddy.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Minister Polarius

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Re: Redemption Redesign (Updated! Again!)
« Reply #55 on: September 06, 2012, 03:15:31 AM »
0
I bet you could make a slightly-stale Cheese Flan look totally ludicrous. Seriously, Lambo for art director.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline STAMP

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Re: Redemption Redesign (Updated! Again!)
« Reply #56 on: September 06, 2012, 11:07:50 AM »
0
Although Stacy and Clinton could probably dress it up a little better, I second the motion for Lambo as art director.
Final ANB errata: Return player to game.

drb1200

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Re: Redemption Redesign (Updated! Again!)
« Reply #57 on: September 06, 2012, 01:29:10 PM »
0
Hmm...let me try this again.


Lamborghini_diablo

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Re: Redemption Redesign (Updated! Again!)
« Reply #58 on: September 06, 2012, 02:57:22 PM »
+6
My friend, the contest for the most epic card has only just begun.

This time, there was no holding back on the lens flare.


drb1200

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Re: Redemption Redesign (Updated! Again!)
« Reply #59 on: September 06, 2012, 07:13:49 PM »
-2
Hahaha lambo that was awesome!!

Here's an example of an evil dominant (ps. lambo i wasn't trying to copy you with the grim reaper but that was by far the best of the options for a small space)


Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #60 on: September 06, 2012, 07:35:46 PM »
+14
I noticed you're still missing the icon for the good Dominant. I think I may have found the solution to your problem:

"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

drb1200

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Re: Redemption Redesign (Updated! Again!)
« Reply #61 on: September 06, 2012, 07:39:26 PM »
0
I noticed you're still missing the icon for the good Dominant. I think I may have found the solution to your problem:


+1'ed. Actually I decided on a lion since finding a cool lamb picture has been stressful.

Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #62 on: September 06, 2012, 07:45:19 PM »
0
That's actually a really great idea, a lion would be excellent for a good Dominant icon redesign.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Isildur

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Re: Redemption Redesign (Updated! Again!)
« Reply #63 on: September 06, 2012, 08:41:49 PM »
0
O: I have printed that Titus picture as of this moment and put it in a card sleeve to shock my opponents.
3 Prophets Packs ftw

Lamborghini_diablo

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Re: Redemption Redesign (Updated! Again!)
« Reply #64 on: September 06, 2012, 10:03:03 PM »
+9
Next up, a reprint of The Darkness.


Offline Minister Polarius

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Re: Redemption Redesign (Updated! Again!)
« Reply #65 on: September 07, 2012, 01:15:49 AM »
0
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline Master KChief

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Re: Redemption Redesign (Updated! Again!)
« Reply #66 on: September 07, 2012, 03:21:46 AM »
+12
Aaaaand the long-awaited reprint of Invisible Beings:


























"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

Offline Lampy 2.0

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Re: Redemption Redesign (Updated! Again!)
« Reply #67 on: September 07, 2012, 06:43:19 AM »
0
That's some incredible art, KChief! :)
"You obviously don't comprehend the level of insane I operate at." - The Doctor

Offline STAMP

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Re: Redemption Redesign (Updated! Again!)
« Reply #68 on: September 07, 2012, 11:20:55 AM »
+1
Brilliant, Lambo!
Final ANB errata: Return player to game.

drb1200

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Re: Redemption Redesign (Updated! Again!)
« Reply #69 on: September 07, 2012, 06:04:40 PM »
+1
The next preview will include about 8 updated cards. There will be at least:

-1 Artifact
-1 Good Fortress
-1 Evil Fortress
-1 Lost Soul
-1 Site

....

Any suggestions for other cards you'd like to see reprinted in this style?

Offline Drrek

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Re: Redemption Redesign (Updated! Again!)
« Reply #70 on: September 07, 2012, 06:19:39 PM »
0
The next preview will include about 8 updated cards. There will be at least:

-1 Artifact
-1 Good Fortress
-1 Evil Fortress
-1 Lost Soul
-1 Site

....

Any suggestions for other cards you'd like to see reprinted in this style?

How are you including negative cards?  ;)
The user formerly known as Easty.

Lamborghini_diablo

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Re: Redemption Redesign (Updated! Again!)
« Reply #71 on: September 07, 2012, 10:31:03 PM »
0
Hahaha lambo that was awesome!!

Here's an example of an evil dominant (ps. lambo i wasn't trying to copy you with the grim reaper but that was by far the best of the options for a small space)



On a serious note, watch your kerning on the title. There's a mighty large gap between the A an Y in Mayhem.

drb1200

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Re: Redemption Redesign (Updated with Fortresses, Artifacts, and Lost Souls)
« Reply #72 on: September 07, 2012, 11:36:40 PM »
-1
I went ahead and created 2 Fortresses, an Artifact and a Lost Soul.

The next 4 cards will be posted either tomorrow (Saturday) or the day after.




« Last Edit: September 08, 2012, 09:21:16 AM by Daniel »

Lamborghini_diablo

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Re: Redemption Redesign (Updated with Fortresses, Artifacts, and Lost Souls)
« Reply #73 on: September 08, 2012, 12:37:51 AM »
0
I went ahead and created 2 Fortresses, an Artifact and a Lost Soul.

The next 4 cards will be posted either tomorrow (Saturday) or the day after.

Gates of Hell isn't an evil dominant.  :P

Also, you left the watermark on the image for Gates of Hell, may wanna clonestamp that out.

*EDIT*

Also, watch your line spacing on TGT's special ability. Letters are colliding vertically. It might be best if you keep the special abilities the same font size on all the horizontal cards.

I would move the artifact icon on Book of the Law to the left side of the title for consistency.
« Last Edit: September 08, 2012, 12:46:51 AM by Lamborghini_diablo »

Offline Master KChief

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Re: Redemption Redesign (Updated with Fortresses, Artifacts, and Lost Souls)
« Reply #74 on: September 08, 2012, 01:04:21 AM »
+2
Amazing work. You can't deny these cards couldn't be passed off as a mainstream CCG. Book of the Law also looks LotR-esque. Pretty nice.
"If it weren't for people with bad decision making skills, I'd have to get a real job." - Reynad

 


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