Author Topic: Redemption Card Builder V1.0  (Read 9796 times)

Offline h20tor

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Re: Redemption Card Builder V1.0
« Reply #25 on: January 10, 2014, 09:55:55 PM »
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That's right XP
Meanwhile in Iowa...

Offline The Guardian

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Re: Redemption Card Builder V1.0
« Reply #26 on: June 11, 2014, 04:56:56 PM »
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Is there a way to reduce the font size of the card title so it fits?
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Minion of Jesus

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Re: Redemption Card Builder V1.0
« Reply #27 on: September 04, 2014, 01:26:43 PM »
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LAAAAMMMBOOOOO.... Where is Clay brigade?
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Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #28 on: September 05, 2014, 10:02:20 AM »
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I'll see about adding that soon. I might look into dual characters while I'm at it.

Offline Bobbert

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Re: Redemption Card Builder V1.0
« Reply #29 on: September 05, 2014, 10:50:41 AM »
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ANB is good. Change my mind.

Offline Minion of Jesus

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Re: Redemption Card Builder V1.0
« Reply #30 on: September 05, 2014, 11:53:50 AM »
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I'll see about adding that soon. I might look into dual characters while I'm at it.

Dual characters would be wonderful, because I've wanted to make a number of those...
To the Pain!

-Wesley

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #31 on: October 31, 2014, 05:27:25 PM »
+2
Just a heads up, I have begun to work on V2.0 of this. I'm going to rebuild a lot of this from scratch to work better to allow for:
  • A reset button.
  • Dual characters.
  • Better brigade controls (and adding Clay).
  • Verifying the verse stays aligned along the bottom correctly, and stopping it from turning bold.
  • Removing the possibility of the type cursor showing up in the image.
  • Territory Class Weapons and Warriors.
  • Resizable titles (I haven't researched this one yet, but I'd like to include it) I have a working prototype of this.
  • A better looking interface.
  • More than one card size. This one could be really easy or really obnoxious to do.
  • Possibly allowing more than one line of identifiers. This could be tricky.
« Last Edit: October 31, 2014, 06:05:31 PM by Lamborghini_diablo »

Daniel

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Re: Redemption Card Builder V1.0
« Reply #32 on: October 31, 2014, 06:14:49 PM »
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I wonder if Rob would be willing to cooperate with the Card Builder and provide files so two-tier identifiers and Card names would work?

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #33 on: October 31, 2014, 06:22:00 PM »
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I wouldn't need any special assets. Back when I made my Illustrator template, I made my own black and white background pattern in Photoshop that's similar to the real backgrounds. I then layer a color on top of it for the final result. That's how I made the color sliders work in the current version.

http://i.imgur.com/47qf59U.jpg

Thus, I can just scale the size of the image box with code, and I'll still have background behind it.

Daniel

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Re: Redemption Card Builder V1.0
« Reply #34 on: October 31, 2014, 06:23:28 PM »
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Ah ok. Nice job replicating the real thing. Illustrator confuses me and my Photoshop-centric lifestyle.

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #35 on: October 31, 2014, 06:25:46 PM »
+1
After working with InDesign and Illustrator on a daily basis at my job, Photoshop feels so clunky to me, lol.

I <3 vector graphics and object based design.

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #36 on: November 06, 2014, 02:57:52 PM »
+3
Progress hype!






Explanation for the type tab:

In V1.0, if you left the cursor in one of the text fields, it could export as part of the final image. Moving the input off of the card removes that possibility.

Other new features:
 • Multiple lines of identifiers. you *can* go as high as you want and the image box continues to shrink, but I strongly suggest limiting it to 2 lines.
 • The verse area flows from the bottom up automatically.
 • "Illus." is automatically tacked onto the artist credit. Just type the name of the artist, or leave it as the default Artist Unknown.
 • Dual icon boxes. The title will also center itself based on what boxes you use, or snap back to the right if you disable the right icon box.
 • Territory Warriors / Territory Weapons. These don't exist yet, but it was an easy enough thing to add, so... why not?
 • Removed the black background and gave the card frame a thin shadow instead.
 • You can now increase and decrease the title size, with limits.
 • Hopefully fixed the bug where the verse text becomes bold instead of italic.

Things I still need to do:
 • Brigades... this is going to be the biggest challenge now, considering I have two icon boxes to deal with.
 • Image and Frame. All the code from V1.0 should still be good here, I just need to move it over.
 • Export button. Again, code should be fine.
 • Reset Button. I have a very simple method for this built into the structure of the file, I just need to add the button to do it.
« Last Edit: November 06, 2014, 03:01:02 PM by Lamborghini_diablo »

browarod

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Re: Redemption Card Builder V1.0
« Reply #37 on: November 06, 2014, 03:15:55 PM »
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Lambo you are amazing! This looks so good.

You are my favorite person of the week. :D

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #38 on: November 07, 2014, 10:14:36 PM »
+1
After some thought, I figured out how to condensed the brigade section into a single tab.



Pretty self explanatory, The first section toggles which icon box you're editing, the second section toggles how the brigades are split within the box, and the third section is where you pick your brigades.

The number of color wheels will change based on how many different brigades you need to select.

Now comes the coding part. The old system should still work to some degree, I just need a lot of "If" statements for all the toggles.

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #39 on: November 08, 2014, 02:10:37 AM »
+2
IT'S ALIIIIIIIVEEE!




And yes, you can include multicolor as one of the slices in any configuration. I'm not sure why you'd need that outside of dual enhancements... but... it's an option!

Also, I toned down the black on the brigade arrangement buttons. It was kinda hard on the eyes before.

Offline dermo4christ

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Re: Redemption Card Builder V1.0
« Reply #40 on: November 08, 2014, 06:11:55 PM »
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IT'S ALIIIIIIIVEEE!




And yes, you can include multicolor as one of the slices in any configuration. I'm not sure why you'd need that outside of dual enhancements... but... it's an option!

Also, I toned down the black on the brigade arrangement buttons. It was kinda hard on the eyes before.

So is this ready to go now?  Do I just update the current installment that I have now? This looks awesome!

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #41 on: November 09, 2014, 12:24:36 PM »
+1
No. I'm aiming to have this finished by tomorrow. I'll post a new thread when V2.0 is released.

Lamborghini_diablo

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Re: Redemption Card Builder V1.0
« Reply #42 on: November 11, 2014, 01:32:03 PM »
+2


Everything works. I'm delaying the release to to test for bugs.

 


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