Author Topic: Entering of sin  (Read 1352 times)

Offline TDK

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Entering of sin
« on: April 02, 2010, 04:02:55 PM »
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Entering of sin
Evil Dominant
Genisis 3:13-14
All demons in play must join battle.

Offline xCaLeBx

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Re: Entering of sin
« Reply #1 on: April 02, 2010, 04:12:30 PM »
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UP and no more dominants.......for now!
"Someone died in the bathroom, didn't they." -Dwight
l>

Offline TDK

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Re: Entering of sin
« Reply #2 on: April 02, 2010, 04:25:04 PM »
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UP and no more dominants.......for now!
why

Offline BubbleBoy

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Re: Entering of sin
« Reply #3 on: April 02, 2010, 04:34:39 PM »
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UP and no more dominants.......for now!
This is definitely not UP. In fact, it might be OP, as it is a CBN way to band KoT (along with possibly an entire army (including Wandering Spirit so none of them die)) into battle, which is why I would word it like this: "Band all NT demons into battle." The only thing about this is that it doesn't really make sense for an OT card.

Basically, I am saying that I like the ability, and I agree that a should be made based on this idea, but I do not think that the two things should go together. :)

For an Entering of Sin card, I would do something like this:

Entering of Sin
0/0 Multicolor Territory-Class Evil Enhancement
"Place in an opponent's territory. Prevent that player's Chariot of Fire and all abilities that protect or heal that player's heroes."
Genesis 3:13-14
Use the Mad Bomber to rescue his Province.

 


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