Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: TheKarazyvicePresidentRR on January 01, 2010, 03:50:42 PM
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Gray -/- Territory EE.
"Capture one of your heroes and place in your LOB. If you do place this card in your territory. Warrior class characters cannot enter battle. Discard this card after three turns."
2nd Chron. 16:10. Asa was angry with the seer because of this; he was so enraged that he put him in prison. At the same time Asa brutally oppressed some of the people.
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SO what happens after the three turns are up? does the character stay captured or returns or gets discarded. You should give them a chance to negate it too i think because warrior class could be a big deal...
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There are 2 abilities here:
1. Capture
2. WC Characters cannot enter battle for 3 turns
After the 3 turns, WC characters can enter battle. The capture ability is totally separate. Also, it isn't CBN so they can negate it.
I like the card, it is definitely balanced and not OP'D, but still useful.
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There we go edited to make sense.
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This is madness!
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Madness? This...is...CAKE TOWN!
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As long as it is red velvet cake town, that's fine with me XD
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Cool philosophy for a card. I like your recent "capture yourself afterwards...." cards. It's about time we had penalties for overpowered cards.
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Cool philosophy for a card. I like your recent "capture yourself afterwards...." cards. It's about time we had penalties for overpowered cards.
I've been shooting for cards like that, then you can find new ways to use the penalties to your advantage, a whole lvl of fun!
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Could I abuse this with Raiders Camp? Pretty Please?
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Could I abuse this with Raiders Camp? Pretty Please?
Or rash oath!
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Could I abuse this with Raiders Camp? Pretty Please?
Yes you could, which is why it makes me nervous as a TC enhancement. Make it just a regular placed enhancement, and it still works in a pinch with High Places, but is less likely to be abused.
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You could make this a little shorter by wording it like this: "Capture your hero to place this card in your territory for three turns. Warrior class characters cannot enter battle."