Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: I am Knot a Blonde! on August 18, 2011, 11:45:14 PM
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Set all aside all of your charachters (at least 3). On return Draw X.
Identifier: X = The number of turns charachters were set aside.
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(Neutral enhancement)... Not sure what brigades it would be yet or anything. Just an idea at this point.
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That should be Set aside all your Heros not all characters cause if the opponent attacks and you set aside all your character you're done for!!!
It should be Multi color enhancement
-DARiO-
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I like the idea, but I'm pretty sure I would never use it, especially not in a regular sized T1 deck. By the time it's worth cashing in, too many turns will have elapsed and the game will likely be close to over anyway, and in the meantime at least 3 of my characters have been incapacitated. Also, Darius' Decree...
I would suggest 1) Protecting the characters while set aside, 2) Making it 3 Heroes instead of all of your characters, 3) possibly increasing the benefit for such a high cost (X times 2 or 3?), and 4) possibly using the story from Exodus 17 with Moses, Aaron, and Hur on the mountain for the brigade and reference.
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Yeah, but i figured that 95% of the set aside cards are for setting aside heroes... But now that i think about it... I should make it Multi good/ multi bad and give it different perks whether or not you set aside heroes, EC's or both.
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Single use Fishing Boat? I could get behind that.
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And if you set all aside all ECs Discard the Top X cards of opponents Deck. haha
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If you set aside all your evil characters then when the opponent makes a rescue attempt you have noe EC to block it.
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I would never use it in my deck unless it was black or multi with a improve ability.
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Single use Fishing Boat? I could get behind that.
How is it a single use Fishing Boat?
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Single use Fishing Boat? I could get behind that.
How is it a single use Fishing Boat?
Oops, I actually misread it. I thought "X" was number of characters set aside.
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Oops, I actually misread it. I thought "X" was number of characters set aside.
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Now that would be useful. :)
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How about this. Set Aside X Charachters. On Return, For every Evil Charachter set aside discard the top card X of opponents deck Multiplied By Y. For Every Hero Set Aside, Draw X Multiplied by Y. Y = The number of Turns charachters were set aside.
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How about this. Set Aside X Charachters. On Return, For every Evil Charachter set aside discard the top card X of opponents deck Multiplied By Y. For Every Hero Set Aside, Draw X Multiplied by Y. Y = The number of Turns charachters were set aside.
Um, way OP.
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And Daniel and Isaiah and at least half of the new cards arent lol?
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Fine, then instead of minimum, it will be Maximum 3.
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Fine, then instead of minimum, it will be Maximum 3.
So...
Reap What You Sow
Multicolor Good/Evil Enhancement
X = # of Heroes set aside, Y = # of Evil Characters set aside
"Set aside up to 3 of your characters for one turn. On return, draw X and discard Y from the top of opponent's deck."
[Reference]
That sounds perfect to me. Definitely powerful, but not OP.
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Haha yeah, lets make it Maximum 3 so that they dont have to do 3 but can do up to 3 :D
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I like it! ;D
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Hopefully Rob Anderson will see this and make it into the first 2 variable card ever! :D
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I like this card but its better NOT to create staples *coughcough*Penecost*coughcough*
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(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fredemptionlive.com%2FEric%2FReap%2520What%2520You%2520Sow.jpg&hash=27ef1434d63a1c755e36f291320d5c9e0c4b9cf0)
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Territorial class?
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Territorial class?
It's a set-aside, so it doesn't need to be territory class.
I would give it brigades and make it good only (probably green/purple).
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Oh, thats right. And yes, There needs to be another purple set aside enhancement that lets you draw cards. What are you thinking man? Arent disciples dast enough??
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I would give it brigades and make it good only (probably green/purple).
That kinda defeats the purpose of being able to set aside evil and good characters...
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Yeah, its supposed to be that a Hero would reap good things that it sows, and an Evil charachter (or person) would reap evil things that it would sow. (Hence, it being evil.)
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I totally love this card. I like that the higher the cost you pay, the bigger the benefit you get from it. It seems very balanced to me, although under the right conditions it can pretty much just be a quick d3. A last change I might make just to tone it down a bit is to change "characters" to "humans".
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I agree. Eric The Wolfe: If you read this, you might want to make that a revision to the card you made :D (if you dont mind of course ;))
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NP, I'll make a quick change sometime tomorrow and re-post it.
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Oh, thats right. And yes, There needs to be another purple set aside enhancement that lets you draw cards. What are you thinking man? Arent disciples dast enough??
I'm thinking that making it every good color will have the exact same effect, and that limiting it to the main NT colors (Purple, White, and Green) will help keep it from becoming a staple of every deck.
I would give it brigades and make it good only (probably green/purple).
That kinda defeats the purpose of being able to set aside evil and good characters...
You would still have to choose one or the other to play it on. Making it only a good card won't ruin the intent, and I feel it makes it more Biblically based. Do we really want to start making things that Paul says evil enhancements? I understand why making it an evil enhancement would make sense for gameplay purposes, and even based on the passage, but that's a dangerous road to go down.
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Tbh it's Pentecost except you're setting fewer Heroes aside. I'd add some zest to the evil side to make it worth it, especially since losing up to 3 EC's for a turn is a MUCH bigger deal than not losing up to 3 Heroes at all.
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Updated with the word "humans" added.
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fredemptionlive.com%2FEric%2FReap%2520What%2520You%2520Sow2.jpg&hash=aeeea273d0fb0e923e5174a6a668abe6f402f400)
And an alternate art version with some other cool art I found.
(https://www.cactusforums.com/proxy.php?request=http%3A%2F%2Fredemptionlive.com%2FEric%2FReap%2520What%2520You%2520Sow%2520Alternate%2520Art.jpg&hash=0ea36ae1c39c0f96d15927f50dff439f8a4bd303)
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LOVE the art on the second one.
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I think that the Evil Charachter side should be a little stronger.
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(Or the good side weaker... considering people will just use this as another pentacost)
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Maybe if you made the evil side discard Y cards from EACH opponent's deck? Just a thought. :P
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LOVE the art on the second one.
it has a toe-thumb. like megan fox.
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Maybe if you made the evil side discard Y cards from EACH opponent's deck? Just a thought. :P
I do like that, but it would only make a difference in multiplayer games, so I don't think it really ups the power that much. Maybe if we made it hand or deck...?
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Yes, that and weaken the hero side just a bit.
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Weaken the Hero side and it becomes NU. Just boost the evil side.
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The idea is so simple I don't see a way to really weaken it anyway. Maybe give the drawing a "limit 2"?
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How about you can draw 3 but you must put 1 card you drew beneath deck (besides a lost soul)
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How about you can draw 3 but you must put 1 card you drew beneath deck (besides a lost soul)
I don't think that really makes a ton of Biblical sense. I think if anything, a 2 card limit for drawing is the best thing to weaken the good side IMO. You could also make it exactly 3 humans instead of up to 3.
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Don't weaken the good side. If it dips below D3 it will never be used. Just boost the evil side.
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Set your Evil Charachter aside. Win the game. Is that powerful enough? :p
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I think saying top of deck or random from hand would be powerful enough.