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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => New Card Ideas => Topic started by: browarod on September 11, 2010, 11:25:34 AM

Title: Plank and Speck
Post by: browarod on September 11, 2010, 11:25:34 AM
Not sure if this reference has been used before, but I had a random idea for a card.

Plank and Speck
2/4 Crimson Evil Enhancement | Luke 6:41-42
Interrupt the battle and set aside a hero in a territory for 2 turns. If opponent has a NT Lost Soul in Land of Bondage or Land of Redemption, protect NT Lost Souls from rescue this turn. Cannot be prevented.
Title: Re: Plank and Speck
Post by: Smokey on September 11, 2010, 11:43:03 AM
Should be crimson, also it's bad design because it's either useless or too good.
Title: Re: Plank and Speck
Post by: browarod on September 11, 2010, 12:42:02 PM
Should be crimson, also it's bad design because it's either useless or too good.
Why crimson? Brown is the "lukewarm" brigade so that's why I picked it.

I'll work on adding an effect to it that always works so that the protection is bonus if you meet the condition.

EDIT: Added another ability, though I think it's kinda mehish. :S
Title: Re: Plank and Speck
Post by: The Warrior on September 11, 2010, 12:45:02 PM
Should be crimson, also it's bad design because it's either useless or too good.
Why crimson? Gray is the "lukewarm" brigade so that's why I picked it.
Fixed
Title: Re: Plank and Speck
Post by: browarod on September 11, 2010, 12:50:22 PM
Should be crimson, also it's bad design because it's either useless or too good.
Why crimson? Gray is the "lukewarm" brigade so that's why I picked it.
Fixed
Alright already, lol. Brigade is definitely changeable, I just would like to know why you think a specific brigade would fit ;)
Title: Re: Plank and Speck
Post by: joeycauldron on September 11, 2010, 01:20:17 PM
Should be crimson, also it's bad design because it's either useless or too good.
There are a lot of new N.T. lost souls. I don't see why it would be useless.
Title: Re: Plank and Speck
Post by: Minister Polarius on September 11, 2010, 01:25:54 PM
Make it CBP and change it to Crimson.
Title: Re: Plank and Speck
Post by: browarod on September 11, 2010, 01:42:41 PM
Make it CBP and change it to Crimson.
Changed to CBP, but doesn't crimson have enough interrupt and do X already? lol

Also, is there something I'm missing as to why everyone keeps suggesting crimson?
Title: Re: Plank and Speck
Post by: Minister Polarius on September 11, 2010, 01:45:24 PM
Because protecting N.T. LS's from rescue is a Crimson theme.
Title: Re: Plank and Speck
Post by: The M on September 11, 2010, 01:46:17 PM
this is a great card.
Title: Re: Plank and Speck
Post by: browarod on September 11, 2010, 01:49:24 PM
Because protecting N.T. LS's from rescue is a Crimson theme.
Well, fine then, lol. Changed to crimson.
Title: Re: Plank and Speck
Post by: Minister Polarius on September 11, 2010, 01:51:20 PM
Love it.
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