Author Topic: Plagues of Egypt 3.0  (Read 2004 times)

Lamborghini_diablo

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Plagues of Egypt 3.0
« on: May 24, 2013, 07:51:26 PM »
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I was inspired to have another go at my Plagues of Egypt cards. Version 2 can be found here for comparison.


Offline Minion of Jesus

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Re: Plagues of Egypt 3.0
« Reply #1 on: May 24, 2013, 09:58:41 PM »
-5
All ridiculously overpowered.
To the Pain!

-Wesley

Offline Redoubter

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Re: Plagues of Egypt 3.0
« Reply #2 on: May 24, 2013, 10:13:53 PM »
+1
All ridiculously overpowered.

I disagree completely, and if you actually believe that, then you need to point out why.  What you say doesn't help him make them better if there is an issue ;)




I like the concept of trying to revive these cards and print the whole set, first off.  I also like a lot of the abilities.  Here is my analysis:

Plague of Blood: I like it, I think.  Punishes splashiness, and not overly powerful.  Don't see any real problem with it, looks good :)

Plague of Frogs:  I'm not sure I'm a fan of this card (it may be the only one I'd consider OP, but it'd be slight if it were), as it is a much more powerful and useful Set Fire.  The TC addition makes it a little too powerful for me, and there is no restriction to Exodus, so it is very splashable.  Side note: It doesn't stop with one player's cards.  It eats ALL sites and evil fortresses, eventually.

Plague of Lice: Interesting card, and there isn't really anything that does it in good, unlike evil.  I'm not sure about the protection, perhaps I would have it protected from evil cards instead?  That'd also fit with the story.

Plague of Flies: Nice, very nice.  Unique ability that is also useful, I like this one.

Plague of Pestilence:  Also a unique ability that I like, and the restrictions for Exodus make it less splashable.  I would maybe work on the wording of the last sentence, because it may lead to confusion about whether one EC is reduced 2/2 times the number of artifacts, or X EC are reduced 2/2, where X is the number of artifacts.

Plague of Boils: I like it, more or less, at a first glance.

Plague of Hail: I actually don't like this one very much, mostly because negate does not actually target, by definition, which makes the SA a little awkward to implement.

Plague of Locust: I like it, a fun card to put into a deck like this.

Plague of Darkness:  Really like this card and would use it.  Very good special ability that is both useful and balanced.

Death of the Firstborn: Decent card with a good ability.

Let My People Go:  You could forgo the limit by just changing the wording to "On activation, if you control..."  That would automatically limit the use to when it is activated, like most other artifacts with abilities like this one.  Otherwise, I like it a lot, as it only searches deck, requires the use of Aaron/Moses, and is limited to a certain type of card.  Not sure why you would really need the CBN, unless you were intending it to be able to be used in battle.  In which case, I'm not actually sure the current wording allows that.  You would want something like "Once per turn on your turn, if you control..."

The reprints on the artifacts are good, and I like the new version of Aaron's Rod.

Lamborghini_diablo

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Re: Plagues of Egypt 3.0
« Reply #3 on: May 25, 2013, 12:47:49 AM »
+1
To clarify the decrease abilities, it's supposed to be where you have X amount of 2/2 decreases to distribute as you please. You could dump them all on one EC, or spread them across multiple.

Offline Redoubter

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Re: Plagues of Egypt 3.0
« Reply #4 on: May 25, 2013, 10:54:42 AM »
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To clarify the decrease abilities, it's supposed to be where you have X amount of 2/2 decreases to distribute as you please. You could dump them all on one EC, or spread them across multiple.

I can understand that, and it is how it reads, I was just pointing out that it is slightly confusing.  Not sure how to word it differently, though.

Lamborghini_diablo

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Re: Plagues of Egypt 3.0
« Reply #5 on: May 25, 2013, 11:14:08 AM »
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To clarify the decrease abilities, it's supposed to be where you have X amount of 2/2 decreases to distribute as you please. You could dump them all on one EC, or spread them across multiple.

I can understand that, and it is how it reads, I was just pointing out that it is slightly confusing.  Not sure how to word it differently, though.

Yeah, I had asked a couple people about how I should word that to avoid confusion.

Offline bballer54

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Re: Plagues of Egypt 3.0
« Reply #6 on: May 25, 2013, 12:19:47 PM »
+1
I think they look great. Much better than the old (real) ones.

browarod

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Re: Plagues of Egypt 3.0
« Reply #7 on: May 25, 2013, 03:29:16 PM »
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I'd almost rather they be mono-green (for the Exodus theme) and have a Gold/Green Moses than to have them all be bi-color. (or maybe edit Moses' Rod to give him access to green plagues)

I love them other than that, though! I've wanted to reprint them for awhile (and was considering putting them in Daniel's and my current set) but kudos for getting to them before me. :P

Offline jbeers285

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Re: Plagues of Egypt 3.0
« Reply #8 on: May 25, 2013, 03:44:41 PM »
+1
These do look sweet I will post more later but I do feel plauge of lice is OP



CWD helps offense (in general)
Plauge of Lice is a better version that is protected. It has no cost. And territory Class takes it to a whole new level.
JMM is a modern day prophet

 


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