Author Topic: Philistines and Genesis  (Read 2456 times)

Offline Minister Polarius

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Philistines and Genesis
« on: August 28, 2009, 03:45:12 AM »
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Treaty at Beersheba
0/0 Blue/Black Good/Evil Enhancement (TC)
-X=number of O.T. Heroes in play-
"If used by a Genesis Hero, you may Convert one Evil Character to Blue Brigade and add it to your territory. If used by a Philistine, exchange one of your Sites with an opponent's Site to draw X cards."
Genesis 21:31

Tree at Beersheba
Artifact
"Protect your Genesis Heroes and Philistines from Capture. You may Discard this card to search deck or discard pile for a Genesis Hero or Philistine."
Genesis 21:33

King Abimelech
12/7 Black Evil Character (WC)
-Philistine King-
"If blocking a Genesis Hero, Protect Heroes from harm. Otherwise, you may Discard an Evil Card from hand or deck to search Deck or Discard Pile for a Site and immediately place a Lost Soul in it."
Genesis 26:16

Philistine Women
3/3 Black Evil Character
-Generic, Female, Philistine-
"Capture a male, Human Hero. Opponent may Discard a Good card of matching brigade from hand instead, unless target is a Judge."
Judges 14:1

Burnt Alive
0/0 Black Evil Enhancement (TC)
"Discard a Site to Discard one Male and one Female Evil Character. If played during battle, you may search deck for a Philistine Evil Character and add to battle."
Judges 15:6

Philistine Rulers
6/2 Black Evil Character
-Generic, Philistine-
"If a Female Evil Character is in play, you may Discard a face-down Artifact in any player's Artifact Pile. That player draws three cards."
Judges 16:5

Philistine Prison
Gold Site
"While this Site is unoccupied, when you block with a Philistine you may Capture an O.T. Hero and place it here. Opponent may Discard a card of matching brigade from hand or territory instead."
Judges 16:21

Philistine Blacksmiths
3/3 Black Evil Character
-Generic, Philistine-
"Negate and Discard all Good weapons. You may place a weapon of any Brigade or Alignment from a Discard Pile on your Warrior Class Philistine. Weapon retains its special ability and is converted to black."
I Samuel 13:20
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline LukeSnyder

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Re: Philistines and Genesis
« Reply #1 on: August 28, 2009, 09:32:51 AM »
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I love all of these card ideas. They are all very well balanced, I believe. The versatility that tree and treaty at beersheba allow is amazing, I think the game needs more cards like that.

Offline BubbleBoy

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Re: Philistines and Genesis
« Reply #2 on: August 28, 2009, 10:02:46 AM »
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Treaty at Beersheba
0/0 Blue/Black Good/Evil Enhancement (TC)
-X=number of O.T. Heroes in play-
"If used by a Genesis Hero, you may Convert one Evil Character to Blue Brigade and add it to your territory. If used by a Philistine, exchange one of your Sites with an opponent's Site to draw X cards."
Genesis 21:31
Prince...prepare to be a blue brigade angel. ;)
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Offline TimMierz

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Re: Philistines and Genesis
« Reply #3 on: August 28, 2009, 10:41:38 AM »
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Prince...prepare to be a blue brigade angel.

You can only convert human ECs.
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Offline BubbleBoy

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Re: Philistines and Genesis
« Reply #4 on: August 28, 2009, 10:47:23 AM »
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Why can you convert angels if you can't convert demons? How long has that been a rule?
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Ironica

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Re: Philistines and Genesis
« Reply #5 on: August 28, 2009, 03:23:20 PM »
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Why can you convert angels if you can't convert demons? How long has that been a rule?

Because angels "fall" and become demons but demons never "rises" and become angels in the Bible.

Offline juhnkect

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Re: Philistines and Genesis
« Reply #6 on: August 28, 2009, 03:32:15 PM »
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Philistine Women + raiders camp FTW!

 


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